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clamp chase_tgt to ground if we can't fly
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@ -233,11 +233,13 @@ impl<'a> AgentData<'a> {
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controller.push_cancel_input(InputKind::Fly)
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controller.push_cancel_input(InputKind::Fly)
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}
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}
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let chase_tgt = read_data
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let chase_tgt = if self.traversal_config.can_fly {
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.terrain
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read_data.terrain.try_find_space(travel_to.as_())
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.try_find_space(travel_to.as_())
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} else {
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.map(|pos| pos.as_())
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read_data.terrain.try_find_ground(travel_to.as_())
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.unwrap_or(travel_to);
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}
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.map(|pos| pos.as_())
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.unwrap_or(travel_to);
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if let Some((bearing, speed)) = agent.chaser.chase(
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if let Some((bearing, speed)) = agent.chaser.chase(
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&*read_data.terrain,
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&*read_data.terrain,
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