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Re-enable glider trails
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@ -26,8 +26,7 @@ impl Animation for GlidingAnimation {
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) -> Self::Skeleton {
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let mut next = (*skeleton).clone();
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// TODO: remove glider trails completely
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next.glider_trails = false;
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next.glider_trails = true;
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let speednorm = velocity.magnitude().min(50.0) / 50.0;
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let slow = (acc_vel * 0.1).sin();
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