Sam
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27f178286d
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Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
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2021-04-02 23:24:55 -04:00 |
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Sam
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9ad5b0f6b7
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Changelog. Fixed a few qualities.
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2021-04-02 23:04:36 -04:00 |
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Sam
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7c8242b5b1
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Added unit test to validate contents of loot tables.
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2021-04-02 23:04:35 -04:00 |
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Sam
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c8b8cd436e
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Made item prices sane.
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2021-04-02 23:04:34 -04:00 |
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Sam
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7eb1eefa13
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Re-created item_price_calculation with new loot tables.
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2021-04-02 23:04:34 -04:00 |
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Sam
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a2906168a6
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Moved materials into their own loot tables.
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2021-04-02 23:04:33 -04:00 |
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Sam
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cb638180f8
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Moved food items into their own loot tables.
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2021-04-02 23:04:32 -04:00 |
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Sam
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31e69021cb
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Switched loot tables from declaring each weapon individually to just referencing a different loot table.
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2021-04-02 23:04:31 -04:00 |
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Sam
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67916b44a7
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Staff weapon tiering shuffle.
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2021-04-02 23:04:30 -04:00 |
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Sam
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a2fc2abf83
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Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres.
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2021-04-02 23:04:30 -04:00 |
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Sam
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2e37cefce5
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Created weapon loot tables.
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2021-04-02 23:04:29 -04:00 |
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Sam
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833f1f3309
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Converted all armor in loot tables to reference armor set loot tables.
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2021-04-02 23:04:28 -04:00 |
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Sam
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96b354c178
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Consolidated loot tables by switching to CreatureMaterial where possible
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2021-04-02 23:04:27 -04:00 |
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Sam
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247004d180
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Loot tables can now recursively specify loot tables. Mercahnts broken.
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2021-04-02 23:04:25 -04:00 |
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Samuel Keiffer
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12ec46c572
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Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
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2021-03-29 21:05:49 +00:00 |
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Snowram
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2c09180189
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Set the item tooltip for every bag slots
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2021-03-29 18:34:45 +02:00 |
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Sam
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71ba9b6a54
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Mindflayer balance tweaks.
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2021-03-29 10:44:46 -04:00 |
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Sam
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f6e4626887
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Fix emerald sceptre. Remove duplicate asset.
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2021-03-28 21:19:01 -04:00 |
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Snowram
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5295894105
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Add new batch of starves and scepter (by Gemu)
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2021-03-29 01:27:55 +02:00 |
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Scott Williams
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ef43d29627
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Fix husk drops in miniboss rooms.
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2021-03-28 10:39:20 +00:00 |
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Sam
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f117a57083
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Switched to using ForceUpdate to forcefully update the client position after a blink
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2021-03-27 21:33:45 -04:00 |
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jshipsey
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558c82ee54
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flayer anims
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2021-03-27 21:05:16 -04:00 |
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Sam
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b0b114a7f8
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Balance tweaks
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2021-03-27 21:05:15 -04:00 |
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Sam
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1edf79d109
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Moved all legendaries to mindflayer loot table.
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2021-03-27 21:05:12 -04:00 |
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Sam
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6c611d632a
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Mindflayer now only summons minions at set thresholds of health.
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2021-03-27 21:05:11 -04:00 |
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Sam
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5966b1541d
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Mindflayer can now lifesteal off of its own minions
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2021-03-27 21:05:11 -04:00 |
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Sam
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50e832b6d0
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Mindflayer summons husks instead of dogs now
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2021-03-27 21:05:10 -04:00 |
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Snowram
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39c8efe11f
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Adds husk npc
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2021-03-27 21:05:09 -04:00 |
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Sam
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f9835e78da
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Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
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2021-03-27 21:05:07 -04:00 |
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Sam
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8e4aeff705
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Improved mindflayer AI. Tweake some abilities.
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2021-03-27 21:05:07 -04:00 |
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Sam
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720482d994
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Gave mindflayer AI.
Fixed particles and made them sync across network.
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2021-03-27 21:05:06 -04:00 |
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Sam
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a5b7477e96
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
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Sam
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30da614e89
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Added dimensional door ability for mindflayer
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2021-03-27 21:05:05 -04:00 |
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Sam
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f1156c9ce5
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Added necrotic vortex attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Sam
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0d3795112c
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Added cursed flame attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Avi Weinstock
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4b62a99ed9
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Improve econsim's handling of diamond prices by lowering the implied homicide rate.
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2021-03-27 10:50:16 -04:00 |
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Sam
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6c2de7d70e
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Fixed boost having ridiculous velocity.
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2021-03-26 16:11:25 -04:00 |
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Scott Williams
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aa9180b20f
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Moved rugged armour to cloth_item
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2021-03-26 16:51:43 +00:00 |
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Scott Williams
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d35475eaef
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Added leather scraps recipe
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2021-03-26 16:44:38 +00:00 |
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Samuel Keiffer
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8ed7da7c49
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Merge branch 'master' into 'master'
Update short_1.ron to make eligible for cloth scrap recipe
See merge request veloren/veloren!1981
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2021-03-23 19:29:56 +00:00 |
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steanne
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818aaed32a
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Update short_1.ron to make eligible for cloth scrap recipe
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2021-03-23 18:16:30 +00:00 |
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Sam
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31f4ef684d
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Tweaked numbers
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2021-03-22 17:26:55 -04:00 |
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Joshua Barretto
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6690854687
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Merge branch 'zesterer/better-particle-emission' into 'master'
Smoother particle emission for moving objects
See merge request veloren/veloren!1965
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2021-03-22 06:15:20 +00:00 |
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Samuel Keiffer
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1374900928
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Merge branch 'sam/combat-fixes' into 'master'
Fixes gaining combo by shooting loot bag
See merge request veloren/veloren!1953
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2021-03-22 02:01:22 +00:00 |
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Joshua Barretto
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f9612c1c26
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Made pickaxe obtainable
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2021-03-22 00:24:07 +00:00 |
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Joshua Barretto
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7ae4230dc8
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Merge branch 'zesterer/pick' into 'master'
Pickaxe
See merge request veloren/veloren!1959
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2021-03-22 00:19:42 +00:00 |
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Joshua Barretto
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6ea5aa796b
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Faster pick, less vibrant block selection
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2021-03-21 20:38:08 +00:00 |
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Joshua Barretto
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fb3980e273
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Outcome for block destruction, take select_pos from ControllerInputs
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2021-03-21 20:10:05 +00:00 |
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Joshua Barretto
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b45df7fe10
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Switched to BasicMelee
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2021-03-21 17:45:01 +00:00 |
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Joshua Barretto
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347e1022a0
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Initial implementation of pickaxe
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2021-03-21 16:09:16 +00:00 |
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