Commit Graph

449 Commits

Author SHA1 Message Date
Sam
27f178286d Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
Sam
9ad5b0f6b7 Changelog. Fixed a few qualities. 2021-04-02 23:04:36 -04:00
Sam
7c8242b5b1 Added unit test to validate contents of loot tables. 2021-04-02 23:04:35 -04:00
Sam
c8b8cd436e Made item prices sane. 2021-04-02 23:04:34 -04:00
Sam
7eb1eefa13 Re-created item_price_calculation with new loot tables. 2021-04-02 23:04:34 -04:00
Sam
a2906168a6 Moved materials into their own loot tables. 2021-04-02 23:04:33 -04:00
Sam
cb638180f8 Moved food items into their own loot tables. 2021-04-02 23:04:32 -04:00
Sam
31e69021cb Switched loot tables from declaring each weapon individually to just referencing a different loot table. 2021-04-02 23:04:31 -04:00
Sam
67916b44a7 Staff weapon tiering shuffle. 2021-04-02 23:04:30 -04:00
Sam
a2fc2abf83 Made staff and sceptre balancing sane. Created loot tables for staffs and sceptres. 2021-04-02 23:04:30 -04:00
Sam
2e37cefce5 Created weapon loot tables. 2021-04-02 23:04:29 -04:00
Sam
833f1f3309 Converted all armor in loot tables to reference armor set loot tables. 2021-04-02 23:04:28 -04:00
Sam
96b354c178 Consolidated loot tables by switching to CreatureMaterial where possible 2021-04-02 23:04:27 -04:00
Sam
247004d180 Loot tables can now recursively specify loot tables. Mercahnts broken. 2021-04-02 23:04:25 -04:00
Samuel Keiffer
12ec46c572 Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.

See merge request veloren/veloren!2031
2021-03-29 21:05:49 +00:00
Snowram
2c09180189 Set the item tooltip for every bag slots 2021-03-29 18:34:45 +02:00
Sam
71ba9b6a54 Mindflayer balance tweaks. 2021-03-29 10:44:46 -04:00
Sam
f6e4626887 Fix emerald sceptre. Remove duplicate asset. 2021-03-28 21:19:01 -04:00
Snowram
5295894105 Add new batch of starves and scepter (by Gemu) 2021-03-29 01:27:55 +02:00
Scott Williams
ef43d29627 Fix husk drops in miniboss rooms. 2021-03-28 10:39:20 +00:00
Sam
f117a57083 Switched to using ForceUpdate to forcefully update the client position after a blink 2021-03-27 21:33:45 -04:00
jshipsey
558c82ee54 flayer anims 2021-03-27 21:05:16 -04:00
Sam
b0b114a7f8 Balance tweaks 2021-03-27 21:05:15 -04:00
Sam
1edf79d109 Moved all legendaries to mindflayer loot table. 2021-03-27 21:05:12 -04:00
Sam
6c611d632a Mindflayer now only summons minions at set thresholds of health. 2021-03-27 21:05:11 -04:00
Sam
5966b1541d Mindflayer can now lifesteal off of its own minions 2021-03-27 21:05:11 -04:00
Sam
50e832b6d0 Mindflayer summons husks instead of dogs now 2021-03-27 21:05:10 -04:00
Snowram
39c8efe11f Adds husk npc 2021-03-27 21:05:09 -04:00
Sam
f9835e78da Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner. 2021-03-27 21:05:07 -04:00
Sam
8e4aeff705 Improved mindflayer AI. Tweake some abilities. 2021-03-27 21:05:07 -04:00
Sam
720482d994 Gave mindflayer AI.
Fixed particles and made them sync across network.
2021-03-27 21:05:06 -04:00
Sam
a5b7477e96 Added summon minions ability to mindflayer 2021-03-27 21:05:05 -04:00
Sam
30da614e89 Added dimensional door ability for mindflayer 2021-03-27 21:05:05 -04:00
Sam
f1156c9ce5 Added necrotic vortex attack to mindflayer 2021-03-27 21:05:03 -04:00
Sam
0d3795112c Added cursed flame attack to mindflayer 2021-03-27 21:05:03 -04:00
Avi Weinstock
4b62a99ed9 Improve econsim's handling of diamond prices by lowering the implied homicide rate. 2021-03-27 10:50:16 -04:00
Sam
6c2de7d70e Fixed boost having ridiculous velocity. 2021-03-26 16:11:25 -04:00
Scott Williams
aa9180b20f Moved rugged armour to cloth_item 2021-03-26 16:51:43 +00:00
Scott Williams
d35475eaef Added leather scraps recipe 2021-03-26 16:44:38 +00:00
Samuel Keiffer
8ed7da7c49 Merge branch 'master' into 'master'
Update short_1.ron to make eligible for cloth scrap recipe

See merge request veloren/veloren!1981
2021-03-23 19:29:56 +00:00
steanne
818aaed32a Update short_1.ron to make eligible for cloth scrap recipe 2021-03-23 18:16:30 +00:00
Sam
31f4ef684d Tweaked numbers 2021-03-22 17:26:55 -04:00
Joshua Barretto
6690854687 Merge branch 'zesterer/better-particle-emission' into 'master'
Smoother particle emission for moving objects

See merge request veloren/veloren!1965
2021-03-22 06:15:20 +00:00
Samuel Keiffer
1374900928 Merge branch 'sam/combat-fixes' into 'master'
Fixes gaining combo by shooting loot bag

See merge request veloren/veloren!1953
2021-03-22 02:01:22 +00:00
Joshua Barretto
f9612c1c26 Made pickaxe obtainable 2021-03-22 00:24:07 +00:00
Joshua Barretto
7ae4230dc8 Merge branch 'zesterer/pick' into 'master'
Pickaxe

See merge request veloren/veloren!1959
2021-03-22 00:19:42 +00:00
Joshua Barretto
6ea5aa796b Faster pick, less vibrant block selection 2021-03-21 20:38:08 +00:00
Joshua Barretto
fb3980e273 Outcome for block destruction, take select_pos from ControllerInputs 2021-03-21 20:10:05 +00:00
Joshua Barretto
b45df7fe10 Switched to BasicMelee 2021-03-21 17:45:01 +00:00
Joshua Barretto
347e1022a0 Initial implementation of pickaxe 2021-03-21 16:09:16 +00:00