4 Commits

Author SHA1 Message Date
b44955ba30 Remove currently unused audio assets
This clears out about 56MB of unused audio files.

There were also some unused methods in the audio modules which
referenced a file, which has also been removed.
2020-01-20 15:07:30 +00:00
11dd6b8090 Update footsteps SFX 2019-12-08 10:03:40 +00:00
ea2e0d17de SFX system
This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00
11a022abb3 Better stepping sounds (and minor voxel model fixes) 2019-09-27 16:04:22 +00:00