Commit Graph

469 Commits

Author SHA1 Message Date
Ben Wallis
9fd5c6e124 Removed voxygen dependency on voxygen_dynlib. Refactored anim and egui hot-reloading init. 2021-06-20 18:35:24 +01:00
Ben Wallis
0cf42e9c84 Merge branch 'master' of https://gitlab.com/veloren/veloren into xvar/wgpu-egui 2021-06-18 22:04:36 +01:00
Ben Wallis
c8d17d9753 Addressed MR comments 2021-06-18 22:04:24 +01:00
Ben Wallis
6fff845ae9 Upgraded egui_winit_platform to 0.8 2021-06-17 22:02:09 +01:00
Ben Wallis
71707f3ada Merge branch 'master' of https://gitlab.com/veloren/veloren into xvar/wgpu-egui 2021-06-17 21:36:38 +01:00
Joshua Barretto
96cbf60c3f Made commands a distinct ClientMsg to avoid possible sanitisation problems for clients 2021-06-17 19:55:21 +01:00
Imbris
b7162ac15c Upgrade to winit 0.25 2021-06-15 22:59:54 -04:00
Imbris
3e79972061 Merge branch 'capucho/wgpu-format-fixes' into 'master'
Update wgpu and check for best swap chain format

See merge request veloren/veloren!2454
2021-06-16 01:24:05 +00:00
Ben Wallis
82baa409bb merge from master 2021-06-14 21:31:28 +01:00
asumface
8568dfb38e
Bump rodio to 0.14 2021-06-14 22:04:23 +02:00
Ben Wallis
0db5d965a6 Updated egui to 0.12, fixed window closing 2021-06-13 14:10:06 +01:00
Marcel Märtens
4167621f5d Change the version number to 0.10 2021-06-12 10:14:07 +02:00
João Capucho
cc566abe5c
Update wgpu and check for best swap chain format 2021-06-09 21:15:37 +01:00
Avi Weinstock
b5b7de9532 Add graphviz diagram generator for crafting recipes. 2021-06-08 14:42:51 -04:00
juliancoffee
3c34301947 More tests, support only assets/tweak directory
- Use `serial_test` because tests can't run in parallel as both of them
are accessing fs.
- Take only filename, use hardcoded `assets/tweak` to keep it simple and
support .gitignore
2021-06-08 13:31:27 +03:00
juliancoffee
8a157b8410 New tweak_expect fn to tweak values from .ron
- Function to tweak values via temporary hot-reloaded .ron files
2021-06-08 13:31:27 +03:00
Marcel Märtens
7185dcee68 switch to hashbrown 0.11 and specs 0.16.2 2021-06-07 13:01:01 +02:00
Sam
fa0fe38699 Fixed csv tools 2021-06-07 10:58:47 +02:00
Ben Wallis
24134af4a7 Pulled library hot-reloading code into a separate crate and removed duplicated code from anim and egui crates 2021-06-04 20:19:49 +01:00
Ben Wallis
6163ddbb68 Pulled library hot-reloading code into a separate crate and removed duplicated code from anim and egui crates 2021-06-04 20:19:25 +01:00
Ben Wallis
e6eaba038e fixup after rebase 2021-06-04 20:18:22 +01:00
Ben Wallis
0654d78260 Implemented hot reloading for EGUI (needs duplicated code from anim crate refactoring out) 2021-06-04 20:16:15 +01:00
Ben Wallis
63b8fe1a5f changed runner tags 2021-06-04 20:15:52 +01:00
Ben Wallis
4d1da112c1 wip 2021-06-04 20:06:27 +01:00
Marcel Märtens
1015af13d4 update dependencies 2021-06-04 09:44:30 +02:00
Imbris
6ffdad173d Switch to using block_on directly from futures-executor instead of the umbrella crate 2021-06-03 14:28:28 -04:00
Imbris
538677263b Enable since naga currently has issues translating our SPIRV -> metal 2021-06-03 00:10:07 -04:00
Imbris
2b8eaae572 Update wgpu, cleanup a bit of commented shader code, improve sprite LOD selection code 2021-06-03 00:10:06 -04:00
Imbris
8403e4c483 address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace) 2021-06-03 00:10:06 -04:00
Imbris
99998b9870 Use profling to get spans from wgpu, update wpgu & its deps for various
fixes
2021-06-03 00:10:06 -04:00
Imbris
ffdf7012bc Update wgpu to fix dx11 issue 2021-06-03 00:10:06 -04:00
Imbris
1647c9d607 Update wgpu to latest version and improve error formating 2021-06-03 00:10:06 -04:00
Imbris
76c7161364 Update wgpu to get gfx-hal update that fixes the dx12 depth cube view construction issue 2021-06-02 23:59:50 -04:00
Imbris
ceaa20c668 Update wgpu 2021-06-02 23:59:50 -04:00
Imbris
7723ce265e Update wgpu-profiler, smol rebase fix 2021-06-02 23:59:50 -04:00
Imbris
8d63446300 Almost implement instance merging for sprites (validation error), rebase
fix
2021-06-02 23:59:50 -04:00
João Capucho
f5dc871c59 Update to the most recent wgpu 2021-06-02 23:59:49 -04:00
Imbris
22d67d4cc1 Update to the latest wgpu git 2021-06-02 23:59:49 -04:00
Imbris
7a67ce87e7 Implement toggleable gpu profiling that saves the timings from a recent frame with the screenshot key, rebase fixes 2021-06-02 23:59:49 -04:00
Imbris
8c21023500 WIP gpu timer thing (not for squashing!) 2021-06-02 23:59:49 -04:00
Capucho
8c3995298b More fixes 2021-06-02 23:56:43 -04:00
Capucho
9ee71d6369 Finished porting all pipelines 2021-06-02 23:55:59 -04:00
Capucho
806f240eb5 Started the report of wgpu 2021-06-02 23:55:59 -04:00
Marcel
f988584337 Merge branch 'revert-c6e200a3' into 'master'
Add a configuration Option to opt-in Quic backend

See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
Avi Weinstock
5aa98d18e3 Depend on crossbeam-utils and crossbeam-channel instead of crossbeam in voxygen. 2021-06-02 00:39:58 -04:00
Avi Weinstock
523bf2be58 Fix memory leak in KeyedJobs threadpool helper. 2021-06-02 00:39:58 -04:00
Avi Weinstock
1214715c21 Use a threadpool to speed up minimap chunk rendering. Also fix ceiling height calculations and color water blue. 2021-06-02 00:39:04 -04:00
Avi Weinstock
6df2e96d25 Improve the efficiency of the voxel minimap by only updating it when crossing a chunk boundary or changing z-level. Allows making the 9 chunks nearest to the player fancier by compositing multiple z levels. 2021-06-02 00:39:04 -04:00
Avi Weinstock
937815d8c3 Make all the offsets for voxel minimap work properly for arbitrary sizes, and fix the memory leak. 2021-06-02 00:39:04 -04:00
Avi Weinstock
7980230b7f Add a minimap overlay based on voxel data. 2021-06-02 00:39:04 -04:00