1141 Commits

Author SHA1 Message Date
ccgauche
c2bc112e44 Fixed comments
- Would be better to remove the iterator and just collect with a loop to avoid extra allocations
 - tructure
 - A HashSet is probably better
 - Usefull -> Useful
 - I'd have thought plugin-api-derive is a better name
2020-12-13 17:14:39 +00:00
Joshua Barretto
cb19252226 Began work on plugin API and plugin loading 2020-12-13 17:13:57 +00:00
Marcel
451dee10e9 Merge branch 'DaforLynx/campfire-loading-tip' into 'master'
Loading screen tip for campfire healing

See merge request veloren/veloren!1601
2020-12-12 00:29:57 +00:00
DaforLynx
cb60473858 Loading screen tip for campfire healing 2020-12-12 00:29:57 +00:00
Marcel
66af498adc Merge branch 'jacki/german' into 'master'
Updated de_DE translation

See merge request veloren/veloren!1572
2020-12-11 23:51:00 +00:00
Tobias Frisch
87abadd384 Updated de_DE translation
Signed-off-by: TheJackiMonster <thejackimonster@gmail.com>
2020-12-11 23:51:00 +00:00
Vincent Foulon
e029a14568 Update French Translation 2020-12-11 23:29:44 +00:00
Monty Marz
daf8354c9f Better group frame placement 2020-12-10 21:31:19 +01:00
Snowram
783e784e50 Makes consumables heal faster 2020-12-10 18:06:32 +01:00
Pfauenauge90
f0e63ecbcb adjust mindflayer strength, fix en translation, update es_la translation, fix undead eyes 2020-12-10 18:06:31 +01:00
Monty Marz
565c304a4c add baobabs, fix map difficulty, make mushrooms lootable 2020-12-10 18:06:29 +01:00
Justin Shipsey
c42cdc685c Merge branch 'snowram/fishes' into 'master'
Add fishes

See merge request veloren/veloren!1577
2020-12-09 02:59:55 +00:00
Entropy
704e37d3e5 changed kickers to use 3 leather 2020-12-08 16:27:21 -08:00
Snowram
87e8c2189f Vacations are never over 2020-12-08 23:03:40 +01:00
Snowram
6f200ffe93 Improves fish_small, new npc 2020-12-08 23:03:39 +01:00
Snowram
80fbf6e225 Initial fish work 2020-12-08 23:03:38 +01:00
Sam
bdd1a605ab Modified how most abilites that could scale were scaled. 2020-12-07 22:00:24 -06:00
Joshua Barretto
309dcd2acb Added cave mushrooms 2020-12-05 18:00:29 +00:00
Joshua Barretto
83c403aff3 Better aurora 2020-12-05 11:20:25 +00:00
Joshua Barretto
b82f4f6cad Better mist access 2020-12-05 11:20:25 +00:00
James Melkonian
6b100bce79 Aura System and Campfire Health Regen 2020-12-04 22:24:56 +00:00
iOddishGX
9d45d069b4 Lowered the energy cost from 80 to 40
Increased the healing multiplier
Lowered the damage output
Increased the radius
Made the projectile slightly faster
2020-12-01 20:01:24 +00:00
Marcel
1bb801d35b Merge branch 'sam/dehardcode-energy' into 'master'
Graying out skills with insufficient energy no longer dependent on hard-coded values

Closes #824

See merge request veloren/veloren!1560
2020-11-27 16:27:09 +00:00
Samuel Keiffer
f6ac9b43b5 Graying out skills with insufficient energy no longer dependent on hard-coded values 2020-11-27 16:27:09 +00:00
Snowram
d017c18a75 Updates ru_RU translation 2020-11-26 22:59:39 +01:00
Sam
043d615f3f Weapon combat fixes:
- Modified energy and speed scaling of sword, axe, and hammer combo melees.
 - Nerfed bow basic attack knockback. Buffed bow damage and energy regen.
 - Corrected xp values for theropods. Removed unnecessary function for xp increase per level.
 - Guards no longer flee at low health.
 - Buffed sword spin.
 - Nerfed axe spin and sword dash moderately.
 - Dash now takes a little time to reach full speed. Sword M2 and hammer M1 damage values tweaked.
2020-11-26 09:15:45 +01:00
Marcel
bfbae4c3ed Merge branch 'azymohliad/add-ukrainian' into 'master'
Added Ukrainian translation

See merge request veloren/veloren!1555
2020-11-25 17:21:32 +00:00
Andrii Zymohliad
95d4a43fa3 Added Ukrainian translation 2020-11-25 17:21:32 +00:00
Monty Marz
6aaacc3847 fmt
cleanup
2020-11-25 16:53:48 +00:00
Yusuf Bera Ertan
4e2aa2d133
update Turkish translations 2020-11-25 15:46:56 +03:00
DaforLynx
090462a172 Added two new songs along with edits to the .ron
comma
2020-11-25 08:25:40 +00:00
Marcel
11ede8567d Merge branch 'angryanimals' into 'master'
animal attacks

See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
Sam
670e99efac Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body. 2020-11-24 17:56:39 -06:00
Sam
031e707e54 Changed default main and secondary tool from Some(empty) to None.
weapon fixes
2020-11-24 17:49:04 -06:00
jiminycrick
64ec89a3cc Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
jiminycrick
d1d2393287 More ai work
balance

Lavadrake AI tweaks

feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
d553227557 theropods in world, small tweaks 2020-11-24 17:48:51 -06:00
jshipsey
d7ebd98a5d bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
jshipsey
68021841f0 hoof attack, tweaks 2020-11-24 17:48:50 -06:00
jiminycrick
aea8268389 Generalize rotation time 2020-11-24 17:48:49 -06:00
jshipsey
2cdbe9e5d3 placeholder for charge animal, animated leapmelee, small fixes 2020-11-24 17:48:49 -06:00
jiminycrick
ca2b38f6a7 Moved hit timer to charged melee and adjusted for tail slap 2020-11-24 17:48:48 -06:00
jshipsey
ba7b1eff92 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
jiminycrick
c31499e729 Initial AI for quad low 2020-11-24 17:48:47 -06:00
jshipsey
5f0f575f70 assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
jiminycrick
e77aed4577 Maneater AI
Rebase fixes and maneater AI
2020-11-24 17:48:38 -06:00
jshipsey
5df7af03ec initial quadlow ranged work 2020-11-24 17:48:27 -06:00
jshipsey
2e8b7b77e5 Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
Joshua Barretto
b9abb9d443 Fixed bit-twiddling colour bug 2020-11-24 18:44:41 +00:00
Christof Petig
338a8ab18b Show caves in map 2020-11-23 19:05:17 +01:00