435 Commits

Author SHA1 Message Date
Joshua Barretto
90630a4edc Added default block kind to structure loading 2019-08-18 10:33:18 +01:00
Joshua Barretto
e02a2142cf Fixed water in caves, made water reflection vary with lighting 2019-08-18 10:33:18 +01:00
Vechro
24ad51a6fb Add green sludge special index 2019-08-18 10:33:18 +01:00
Vechro
3817db94cc Add water special index 2019-08-18 10:33:18 +01:00
Joshua Barretto
c1f269930a Added translucent meshing pass, water reflections 2019-08-18 10:33:18 +01:00
jshipsey
c57b0c6038 removed wield slowdown by popular request 2019-08-18 03:26:52 -04:00
Piotr Korgól
84ad0a1a86 Add adminify command to temporarily give admin perms 2019-08-17 23:35:01 +02:00
Imbris
685a31a747 remove palette dependency 2019-08-16 00:01:20 -04:00
Imbris
ec28d628bd Improve colors 2019-08-15 23:59:09 -04:00
Imbris
3988daed39 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
Imbris
d71cc31e29 Handle errors in file watching 2019-08-15 23:56:13 -04:00
Imbris
35d490bc1e Move shaders, start asset reloading system 2019-08-15 23:56:12 -04:00
Acrimon
7453e7f288 [Common] Switch mutexes and channels. 2019-08-16 00:19:54 +02:00
Piotr Korgól
28c47663d0 Give singleplayer its own server settings 2019-08-14 17:51:59 +02:00
Piotr Korgól
e07762d134 Fix spawn command, properly search for admins 2019-08-14 17:30:36 +02:00
Piotr Korgól
1f5817a80b Add Admins field to the settings file 2019-08-14 17:30:36 +02:00
Piotr Korgól
7fa5403aeb Add AdminPerms component, make some commands require it 2019-08-14 17:30:36 +02:00
Acrimon
7c8487ed76 Finished switch to hashbrown. 2019-08-11 22:38:28 +02:00
Joshua Barretto
e49de7f63b Merge branch 'zesterer/small-fixes' into 'master'
Added entity event system, fixed fall damage

See merge request veloren/veloren!418
2019-08-09 23:56:49 +00:00
telastrus
12a3258ee2 auth done, no popup yet 2019-08-08 12:01:15 -04:00
telastrus
608deba238 still compiles 2019-08-07 23:56:02 -04:00
Joshua Barretto
345a5a9513 Added /explosion command 2019-08-07 18:17:04 +01:00
Joshua Barretto
f14c787c85 Switched to EventBus system 2019-08-07 16:39:16 +01:00
Joshua Barretto
d58274b928 Added entity event system, fixed fall damage 2019-08-07 10:50:49 +01:00
telastrus
b05f99d809 undo unnecessary pub mod
fixed comments

fixed other comment
2019-08-06 22:46:25 -04:00
telastrus
687a042cfa fall damage + velocity debug 2019-08-06 17:51:13 -04:00
Joshua Barretto
c8ce4459e8 Collision fixes, better camera in build mode 2019-08-06 16:00:14 +01:00
timokoesters
a6691a3f58 Implement specifier syntax and cleanup 2019-08-06 08:31:48 +02:00
Joshua Barretto
a82ae863f3 Improved orientation slerping 2019-08-04 15:51:17 +01:00
Piotr Korgól
9637bb89aa Change the version number to 0.3 2019-08-04 13:53:59 +02:00
Joshua Barretto
9a85fbc80e Made humanoids glide when chasing 2019-08-04 09:21:29 +01:00
Joshua Barretto
09074fd7ef Better enemy AI targetting and combat 2019-08-04 08:58:41 +01:00
Joshua Barretto
80a1605052 Better movement lerping 2019-08-03 22:15:23 +01:00
Joshua Barretto
e9d249966d Added dungeons 2019-08-03 22:15:23 +01:00
Monty Marz
b3efdf1f09 Pfau/combat 2019-08-03 21:11:57 +00:00
Joshua Barretto
8a07cd96bf Merge branch 'timo-kill-xp' into 'master'
Give xp depending on max hp and lvl of entity killed

See merge request veloren/veloren!400
2019-08-03 20:57:06 +00:00
timokoesters
656d881c6c Give xp depending on max hp and lvl of entity killed 2019-08-03 21:30:01 +02:00
timokoesters
799bb872f9 Make ori more precise 2019-08-03 20:41:55 +02:00
Joshua Barretto
663be70e3f Better enemy attack rate 2019-08-03 19:40:20 +01:00
timokoesters
a3330f7d5b Use slerp for ori 2019-08-03 20:33:31 +02:00
Joshua Barretto
baf0899d56 Made entity collisions z-dependent 2019-08-03 19:09:01 +01:00
Joshua Barretto
06f964d49e Better orientation in the air 2019-08-03 18:30:48 +01:00
Joshua Barretto
6dc48d3a23 Made orientation change with move_dir, added a small amount of knockback 2019-08-03 18:24:07 +01:00
Joshua Barretto
e205a3b1db Made enemies sometimes roll 2019-08-03 13:31:40 +01:00
Joshua Barretto
96029f6614 Merge branch 'animation-tweaks' into 'master'
animation and movement tweaks

See merge request veloren/veloren!389
2019-08-03 12:09:38 +00:00
Joshua Barretto
929cd5ee29 Made enemies actually attack 2019-08-03 13:01:54 +01:00
timokoesters
4e59bb19c8 Make hostile npcs back away when too close 2019-08-03 12:53:39 +01:00
Pfauenauge90
a7731c9b15 changed angle of attack, changed z offset on hit 2019-08-03 12:46:07 +01:00
timokoesters
d8f1e6b7dc Remove knockback 2019-08-03 12:46:07 +01:00
Joshua Barretto
0a8985335e Added entity pushback 2019-08-03 12:26:05 +01:00