Joshua Barretto
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90630a4edc
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Added default block kind to structure loading
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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e02a2142cf
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Fixed water in caves, made water reflection vary with lighting
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2019-08-18 10:33:18 +01:00 |
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Vechro
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24ad51a6fb
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Add green sludge special index
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2019-08-18 10:33:18 +01:00 |
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Vechro
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3817db94cc
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Add water special index
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2019-08-18 10:33:18 +01:00 |
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Joshua Barretto
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c1f269930a
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Added translucent meshing pass, water reflections
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2019-08-18 10:33:18 +01:00 |
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jshipsey
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c57b0c6038
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removed wield slowdown by popular request
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2019-08-18 03:26:52 -04:00 |
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Piotr Korgól
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84ad0a1a86
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Add adminify command to temporarily give admin perms
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2019-08-17 23:35:01 +02:00 |
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Imbris
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685a31a747
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remove palette dependency
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2019-08-16 00:01:20 -04:00 |
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Imbris
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ec28d628bd
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Improve colors
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2019-08-15 23:59:09 -04:00 |
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Imbris
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3988daed39
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Add srgb converion in shaders
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2019-08-15 23:56:14 -04:00 |
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Imbris
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d71cc31e29
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Handle errors in file watching
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2019-08-15 23:56:13 -04:00 |
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Imbris
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35d490bc1e
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Move shaders, start asset reloading system
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2019-08-15 23:56:12 -04:00 |
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Acrimon
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7453e7f288
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[Common] Switch mutexes and channels.
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2019-08-16 00:19:54 +02:00 |
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Piotr Korgól
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28c47663d0
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Give singleplayer its own server settings
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2019-08-14 17:51:59 +02:00 |
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Piotr Korgól
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e07762d134
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Fix spawn command, properly search for admins
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2019-08-14 17:30:36 +02:00 |
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Piotr Korgól
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1f5817a80b
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Add Admins field to the settings file
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2019-08-14 17:30:36 +02:00 |
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Piotr Korgól
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7fa5403aeb
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Add AdminPerms component, make some commands require it
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2019-08-14 17:30:36 +02:00 |
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Acrimon
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7c8487ed76
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Finished switch to hashbrown.
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2019-08-11 22:38:28 +02:00 |
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Joshua Barretto
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e49de7f63b
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Merge branch 'zesterer/small-fixes' into 'master'
Added entity event system, fixed fall damage
See merge request veloren/veloren!418
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2019-08-09 23:56:49 +00:00 |
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telastrus
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12a3258ee2
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auth done, no popup yet
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2019-08-08 12:01:15 -04:00 |
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telastrus
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608deba238
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still compiles
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2019-08-07 23:56:02 -04:00 |
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Joshua Barretto
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345a5a9513
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Added /explosion command
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2019-08-07 18:17:04 +01:00 |
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Joshua Barretto
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f14c787c85
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Switched to EventBus system
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2019-08-07 16:39:16 +01:00 |
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Joshua Barretto
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d58274b928
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Added entity event system, fixed fall damage
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2019-08-07 10:50:49 +01:00 |
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telastrus
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b05f99d809
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undo unnecessary pub mod
fixed comments
fixed other comment
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2019-08-06 22:46:25 -04:00 |
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telastrus
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687a042cfa
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fall damage + velocity debug
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2019-08-06 17:51:13 -04:00 |
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Joshua Barretto
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c8ce4459e8
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Collision fixes, better camera in build mode
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2019-08-06 16:00:14 +01:00 |
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timokoesters
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a6691a3f58
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Implement specifier syntax and cleanup
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2019-08-06 08:31:48 +02:00 |
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Joshua Barretto
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a82ae863f3
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Improved orientation slerping
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2019-08-04 15:51:17 +01:00 |
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Piotr Korgól
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9637bb89aa
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Change the version number to 0.3
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2019-08-04 13:53:59 +02:00 |
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Joshua Barretto
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9a85fbc80e
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Made humanoids glide when chasing
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2019-08-04 09:21:29 +01:00 |
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Joshua Barretto
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09074fd7ef
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Better enemy AI targetting and combat
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2019-08-04 08:58:41 +01:00 |
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Joshua Barretto
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80a1605052
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Better movement lerping
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2019-08-03 22:15:23 +01:00 |
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Joshua Barretto
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e9d249966d
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Added dungeons
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2019-08-03 22:15:23 +01:00 |
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Monty Marz
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b3efdf1f09
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Pfau/combat
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2019-08-03 21:11:57 +00:00 |
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Joshua Barretto
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8a07cd96bf
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Merge branch 'timo-kill-xp' into 'master'
Give xp depending on max hp and lvl of entity killed
See merge request veloren/veloren!400
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2019-08-03 20:57:06 +00:00 |
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timokoesters
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656d881c6c
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Give xp depending on max hp and lvl of entity killed
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2019-08-03 21:30:01 +02:00 |
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timokoesters
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799bb872f9
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Make ori more precise
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2019-08-03 20:41:55 +02:00 |
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Joshua Barretto
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663be70e3f
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Better enemy attack rate
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2019-08-03 19:40:20 +01:00 |
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timokoesters
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a3330f7d5b
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Use slerp for ori
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2019-08-03 20:33:31 +02:00 |
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Joshua Barretto
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baf0899d56
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Made entity collisions z-dependent
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2019-08-03 19:09:01 +01:00 |
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Joshua Barretto
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06f964d49e
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Better orientation in the air
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2019-08-03 18:30:48 +01:00 |
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Joshua Barretto
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6dc48d3a23
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Made orientation change with move_dir, added a small amount of knockback
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2019-08-03 18:24:07 +01:00 |
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Joshua Barretto
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e205a3b1db
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Made enemies sometimes roll
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2019-08-03 13:31:40 +01:00 |
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Joshua Barretto
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96029f6614
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Merge branch 'animation-tweaks' into 'master'
animation and movement tweaks
See merge request veloren/veloren!389
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2019-08-03 12:09:38 +00:00 |
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Joshua Barretto
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929cd5ee29
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Made enemies actually attack
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2019-08-03 13:01:54 +01:00 |
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timokoesters
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4e59bb19c8
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Make hostile npcs back away when too close
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2019-08-03 12:53:39 +01:00 |
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Pfauenauge90
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a7731c9b15
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changed angle of attack, changed z offset on hit
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2019-08-03 12:46:07 +01:00 |
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timokoesters
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d8f1e6b7dc
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Remove knockback
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2019-08-03 12:46:07 +01:00 |
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Joshua Barretto
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0a8985335e
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Added entity pushback
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2019-08-03 12:26:05 +01:00 |
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