Sam
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48c97cd829
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Glider trails
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2022-03-03 01:11:13 -05:00 |
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Sam
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b3a19ebc00
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Weapon trails now works with dual wielding
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2022-03-03 01:11:08 -05:00 |
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Sam
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b558331b32
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Finishing touches
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2022-03-03 01:10:55 -05:00 |
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Sam
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d23dd6c9e9
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Fixed a few errors
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2022-03-03 01:10:54 -05:00 |
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Sam
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33419c7b4c
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Trails are now hackily created.
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2022-03-03 01:10:51 -05:00 |
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Joshua Barretto
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b3e2d825ed
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Overhauled mounting to make it more reliable
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2022-01-16 17:53:13 +00:00 |
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pacmanmati
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5f37509a78
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#1224 - Replace redundant StageSection: Swing, Shoot, Cast with Action
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2021-08-09 10:27:53 -04:00 |
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Joshua Barretto
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6dfa233cc4
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Fixed bad non-humanoid lantern offset
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2021-07-24 15:05:36 +01:00 |
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Imbris
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830b0f8fc1
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Use mountee_offset for not yet animated mounting transforms (ie those that aren't quadruped_medium)
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2021-07-18 15:09:36 -04:00 |
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Imbris
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32915f89a8
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Extract scaling from all the animations
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2021-07-18 15:09:36 -04:00 |
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Imbris
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6a15501b27
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Add Body as a parameter to compute_matrices and start to pull whole body scaling out of the animation files
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2021-07-18 15:09:34 -04:00 |
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Snowram
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09cbb90f61
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Make the mounter animations dependant of the mountee animation
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2021-07-18 15:03:57 -04:00 |
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Jonathan Berglin
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c1c331d59e
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Resolve all '#[allow(clippy::approx_constant)]' error supressions
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2021-07-15 16:56:55 +00:00 |
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Marcel
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7d5ca0e7bf
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Revert "Merge branch 'snowram/hacky-mount' into 'master'"
This reverts merge request !2219
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2021-05-14 13:43:20 +00:00 |
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Snowram
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8745fb803a
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Use Body to determine mountee offsets
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2021-05-14 00:11:54 +02:00 |
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Snowram
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b063ec5a8f
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Clean unused mount offset
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2021-05-14 00:11:46 +02:00 |
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Snowram
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486fbf940e
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Anims export a transform for mounts
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2021-05-14 00:11:37 +02:00 |
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Snowram
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026ba616ff
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Expose the mounting bone to the mounter anims
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2021-05-14 00:11:28 +02:00 |
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Snowram
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47a2bf7de8
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Adds haniwa sentry object
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2021-05-10 18:53:48 -05:00 |
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Sam
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914d78b4a9
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Removed clone in animations. Added GATs to animations to do so.
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2021-05-01 09:25:53 -04:00 |
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Snowram
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f4278840c6
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Fixes light offset for objects
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2021-03-02 19:28:33 +01:00 |
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Snowram
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7f2276324e
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Reduces the instances of f64 in anims
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2021-02-27 23:21:03 +01:00 |
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Snowram
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4078eeb877
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Various fixes to object animation, cleanup
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2021-02-21 19:56:46 +01:00 |
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Snowram
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e7bbf3981d
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Object animation
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2021-02-21 19:17:44 +01:00 |
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Marcel Märtens
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e5e255cbd3
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move anim code from voxygen/src/anim to voxygen/anim
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2020-12-01 20:20:01 +01:00 |
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