41 Commits

Author SHA1 Message Date
Sam
0752157935 Speed and power on weapons are now able to modify abilities after they are loaded from ron files. 2020-11-12 21:24:36 -06:00
Sam
275deabae9 Started moving loading of ability manifest to an ecs variable. 2020-11-12 21:24:34 -06:00
Sam
d948777176 Abilities are now loaded from .ron files. 2020-11-12 21:24:34 -06:00
Sam
6879c880fe Other stupid fix. 2020-11-07 21:07:53 -06:00
Sam
47c442423e Changed roll movement. 2020-11-05 14:22:30 -06:00
Sam
d5bbe761ae Created new fields in roll. Centralized generation of abilities. Added builder function for rolls since they are not yet tied to equipment. 2020-11-05 12:28:18 -06:00
Sam
dd3e5f9a64 Added keyframes to all states that were lacking them. 2020-10-28 18:15:23 -05:00
Snowram
0cfa7d5c3e Addressed comments 2020-10-19 16:20:59 +02:00
jshipsey
c5e61f7d7c small fixes 2020-10-19 16:20:59 +02:00
Snowram
f17ea65135 Add BeastClaw npc weapontype 2020-10-19 16:20:59 +02:00
Snowram
8d5742776f Rename Saurok, various anim fixes 2020-10-19 16:20:58 +02:00
jshipsey
f81a4446af werewolf work 2020-10-19 16:20:58 +02:00
Snowram
dbac820034 Add treant npc 2020-10-19 16:20:58 +02:00
unknown
5f1ff1de99 Assigns a ToolKind to bipedlarge weapons 2020-10-19 16:20:58 +02:00
Monty Marz
d80683bc76 make clippy happy
Delete glider.ron
2020-10-07 02:23:20 +00:00
Sam
b9bd9ae94e Addressed comments 2020-09-21 17:55:29 -05:00
Sam
d6b7d422c1 Made 3rd ability interruptible. Final balance tweaks. 2020-09-21 17:40:16 -05:00
Sam
c44b02bf19 Addressed second round of feedback. 2020-09-21 17:38:53 -05:00
Sam
8aed41de4b Golem now spawns in dungeon. 2020-09-19 14:40:20 -05:00
Sam
03089b05d4 Added healing healthsource logic to shockwave system. 2020-09-19 14:40:19 -05:00
Sam
6c09b81ed3 Added maximum vertical angle for shockwave. 2020-09-19 14:40:19 -05:00
Sam
e43e02ada6 Fixed shockwave and melee crit damage bypassing infinite armor. Made knockback not be applied if infinite armor. 2020-09-19 14:40:18 -05:00
Sam
7a469e3449 Changed boss from cyclops to stone golem. Added ai specific for boss.
Tweaked shockwave.

Fix rebasing errors.
2020-09-19 14:40:16 -05:00
Sam
ac3cae28c6 Loadouts are now generated with loadout_builder.rs. Creatures spawned naturally and via command are now spawned with the same mechanics. 2020-09-19 14:40:14 -05:00
Sam
7fc9c72a4a Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it. 2020-09-19 14:29:04 -05:00
jshipsey
58bca3636e rebase 2020-09-17 22:41:40 -04:00
jshipsey
0895ddaffb haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
jshipsey
7593ea6000 gliders as items. anim improvements 2020-09-17 22:32:09 -04:00
Ben Wallis
2c06101da1 * Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
Joshua Yanovski
ae6174b43c Move figure meshing to a background thread. 2020-08-28 05:25:31 +02:00
Silentium2318
ab594a97fb More weapon and hit box tweaks 2020-08-06 09:43:47 -05:00
Imbris
8f813a3773 Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
2020-08-06 08:04:03 +00:00
BottledByte
8cbb43ac30 Add ability IDs and use them in GUI 2020-08-05 23:00:43 +02:00
BottledByte
c7a5161b43 Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Samuel Keiffer
6f73713c79 Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow. 2020-08-01 20:08:30 +00:00
Samuel Keiffer
7c0f90e6b2 Added protection stat to admin armor hidden in debug folder. Removed blue cultist armor set from drop table as it is an admin set. 2020-07-18 00:05:28 +00:00
Samuel Keiffer
44e6fe01f1 Different body types now have different health values and gain different amounts of healths on leveling. 2020-07-09 00:04:25 +00:00
Joshua Barretto
9243ab8a52 Fixed animal loadouts and /spawn 2020-07-07 02:21:14 +01:00
Forest Anderson
4cd8902017 Add unequip tests 2020-06-14 13:56:17 -04:00
Ben Wallis
22bcda3e50 Suppressed all existing clippy warnings in preparation for fixes as part of #587 2020-06-10 22:01:42 +01:00
S Handley
45949e7577 Update CHANGELOG and a TODO, fix safer deserialisation for inventory
data.
2020-06-04 11:44:33 +00:00