Imbris
d681e47277
Merge branch 'payload1/fix-ask-audio-device-only-when-audio-on' into 'master'
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Fix panic in case no default audio device found when audio off
See merge request veloren/veloren!722
2020-01-18 18:34:17 +00:00
Gilbert Röhrbein
12ead2e33a
Fix panic in case no default audio device found when audio off
2020-01-18 19:16:23 +01:00
Monty Marz
6e303f2f5b
Merge branch 'pfau/char-creation-button' into 'master'
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create character button position change
See merge request veloren/veloren!730
2020-01-18 15:42:21 +00:00
Monty Marz
6aa7913ab2
create character button position change
2020-01-18 15:42:21 +00:00
Monty Marz
17420fa905
Merge branch 'pfau/charge-icon' into 'master'
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Charge Icon and flashing skillbar
See merge request veloren/veloren!726
2020-01-17 22:00:00 +00:00
Monty Marz
7e2153c537
Charge Icon and flashing skillbar
2020-01-17 22:00:00 +00:00
Acrimon
820df7ec3a
Merge branch 'acrimon/precise-color-conversion' into 'master'
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More precise color conversion
See merge request veloren/veloren!721
2020-01-14 07:04:51 +00:00
Imbris
7a1b43c6f1
Branch on lower color values for more accurate speedy color conversion, add simple color conversion benchmarks
2020-01-13 23:39:22 -05:00
Acrimon
a8b22f3daf
Even better conversion impl.
2020-01-13 20:54:56 +01:00
Acrimon
26c2239e7a
Made color conversion way more accurate.
2020-01-13 16:38:10 +01:00
Timo Koesters
5012ce9bac
Merge branch 'payload1/energy-component' into 'master'
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payload1/energy component
Closes #405
See merge request veloren/veloren!719
2020-01-12 21:41:34 +00:00
Gilbert Röhrbein
b9e7164b62
fixing #405 - Energy as its own component
2020-01-12 22:25:04 +01:00
Monty Marz
90c36bb9fd
Merge branch 'pfau/map-transp-hotfix' into 'master'
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Hotfix for map flickering while turning
See merge request veloren/veloren!720
2020-01-12 19:01:02 +00:00
Monty Marz
a2bec3d0eb
fix
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slightly lower trigger velocity
slighty more transp map image
2020-01-12 19:01:02 +00:00
Songtronix
2aa0cf0940
Merge branch 'shandley/sfx-land-on-ground' into 'master'
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Play the Run SFX when a character lands after jumping or falling
See merge request veloren/veloren!717
2020-01-12 16:35:20 +00:00
S Handley
8bace0fb87
Play the Run SFX when a character lands after jumping or falling
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This is a small detail but makes a noticable difference.
2020-01-12 16:35:20 +00:00
Acrimon
c2b1350d25
Merge branch 'qutrin/ez-optimisation' into 'master'
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Improvement: Replace all '..=b' with '..b + 1'
See merge request veloren/veloren!718
2020-01-12 15:05:45 +00:00
Piotr Korgól
243263fecd
Improvement: Replace all '..=b' with '..b + 1'
2020-01-12 15:46:53 +01:00
Monty Marz
0a51b12957
Merge branch 'pfau/sct-hotfix' into 'master'
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fixed number shadow for "0" damage appearing on level up
See merge request veloren/veloren!716
2020-01-11 20:47:47 +00:00
Pfauenauge90
972d0c5dd7
fixed number shadow for "0" damage appearing on level up
2020-01-11 21:31:57 +01:00
Imbris
c26bb6a174
Merge branch 'yusdacra/tweaks' into 'master'
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Fixes minor issues with frustum culling
See merge request veloren/veloren!712
2020-01-11 16:36:51 +00:00
Imbris
460a05c31a
Merge branch 'shandley/bugfix-stats-audio-event' into 'master'
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(fix) Remove emission of an audio event from stats sys
See merge request veloren/veloren!714
2020-01-11 04:49:43 +00:00
Shane Handley
1c9094af4f
Remove emission of an audio event from stats sys
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This was accidentally left in by me during some testing of server
emission of SFX events to all clients. There was no effect on gameplay since we dont
emit a sound for this event yet, but it should not be here.
The audio event is correctly handled elsewhere by each client.
2020-01-11 13:08:33 +09:00
Songtronix
2c12fb5a21
Merge branch 'songtronix/improve-discord' into 'master'
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remove discord rich presence
See merge request veloren/veloren!695
2020-01-10 16:15:27 +00:00
Songtronix
e4fe286f34
remove: discord rich presence
2020-01-10 17:01:50 +01:00
Monty Marz
59df649fe6
Merge branch 'pfau/assets' into 'master'
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Scrolling Combat Text (SCT)
See merge request veloren/veloren!711
2020-01-10 00:33:38 +00:00
Monty Marz
178ad9479a
Scrolling Combat Text (SCT)
2020-01-10 00:33:38 +00:00
Yusuf Bera Ertan
e3828a07b4
Fix lpindex
not being updated for culled objects, and don't
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recalculate frustum for every entity
2020-01-09 22:22:06 +03:00
Acrimon
f2ac3a5a49
Merge branch 'yusdacra/tweaks' into 'master'
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Improvements to frustum culling and some changes
Closes #210
See merge request veloren/veloren!708
2020-01-08 17:43:40 +00:00
Yusuf Bera Ertan
44d9e7c590
Cargo fmt
2020-01-08 20:09:54 +03:00
Acrimon
b831786cf5
Merge branch 'shandley/no-npc-spawn-underwater' into 'master'
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Prevent NPCs from spawning underwater
See merge request veloren/veloren!709
2020-01-08 12:48:00 +00:00
S Handley
4fcd9e2e0f
Prevent NPCs from spawnign underwater
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This should be set until there are underwater NPC types.
2020-01-08 12:48:00 +00:00
Yusuf Bera Ertan
a6b979104e
Replace radio list with drop down selector for AA mode setting
2020-01-07 20:37:55 +03:00
Yusuf Bera Ertan
f5bdc4d697
Use treeculler
crate
2020-01-07 19:40:06 +03:00
Yusuf Bera Ertan
5338281323
Fix figure visible value not updating
2020-01-07 18:46:37 +03:00
Yusuf Bera Ertan
cc61925486
Use temporal coherence for figure frustum culling, don't process figures if they are not in view frustum
2020-01-07 18:46:22 +03:00
Yusuf Bera Ertan
820b4ea7fc
Use temporal coherence for chunk frustum culling
2020-01-07 18:46:09 +03:00
Yusuf Bera Ertan
cb1b6c4c29
Improve frustum culling by using AABBs, add related debug information
2020-01-07 18:44:33 +03:00
Yusuf Bera Ertan
81eaaae398
Reimplement #210
2020-01-07 18:40:45 +03:00
Imbris
4b0edec8ba
Merge branch 'piercelbrooks/mac_msgbox_panic_hook_crash_fix' into 'master'
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fix #426 : Use new dispatch dependency to ensure proper thread routing of msgbox NSAlert calls ( correct MR workflow )
Closes #426
See merge request veloren/veloren!706
2020-01-07 05:45:43 +00:00
Pierce Brooks
71fd686a39
fix #426 : Use new dispatch dependency to ensure proper thread routing of msgbox NSAlert calls ( correct MR workflow )
2020-01-07 05:45:43 +00:00
Monty Marz
bb5011399e
Merge branch 'pfau/fix-trees' into 'master'
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Save the trees!
See merge request veloren/veloren!707
2020-01-06 14:21:04 +00:00
Pfauenauge90
82db12611c
fixed the trees being cut off
2020-01-06 15:07:08 +01:00
Imbris
3c9e84bc0c
Merge branch 'imbris/char-screen-transition' into 'master'
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Fix issues regarding going back to the character selection screen
Closes #386
See merge request veloren/veloren!700
2020-01-02 19:40:21 +00:00
Joshua Barretto
3d497001a2
Merge branch 'zesterer/better-rollin' into 'master'
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Made rolling less slippy, added tilt
See merge request veloren/veloren!699
2020-01-02 18:35:27 +00:00
Imbris
49a7d96de7
Fix typos, don't insert Controller if it doesn't already exist in the
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mount system so that Controller components are not added to entities
client side
2020-01-02 05:34:27 -05:00
Imbris
a3464b0dbc
Merge branch 'shandley/character-exp-sfx' into 'master'
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Update SFX structure to add experience / levelling SFX
See merge request veloren/veloren!693
2020-01-01 02:55:48 +00:00
S Handley
205c617c04
Refactor and Rename for clarity
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Implements a potential structure for splitting the SFX event mapping
into smaller individual files for maintainability.
- Remove inventory events for now: For a later commit.
- No longer panic when there is a failure parsing the sfx file: log the error and not play sfx.
2020-01-01 02:55:48 +00:00
Imbris
93c0f5e0ef
Fix issue where controller events aren't processed while mounted. Fix non humanoids being able to climb and glide.
2019-12-31 16:41:45 -05:00
Imbris
a77512a714
Fix formatting, Update CHANGELOG, turn overflow checks on for dev
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profile
2019-12-31 16:38:13 -05:00