Commit Graph

18 Commits

Author SHA1 Message Date
Marcel Märtens
bb026ca21b move vector map out of manifest and switch to new manifest format 2021-08-01 13:12:01 +02:00
Joshua Barretto
422e1c30f4 Added menacing, made agent code less hacky 2021-07-31 20:33:28 +01:00
Benoît du Garreau
1cba7db9b6 Update assets_manager to 0.5 2021-06-26 12:05:40 +02:00
Avi Weinstock
d02ff2db20 Don't apply e2e pushback during a forced movement character state. 2021-06-12 11:10:06 -04:00
holychowders
516f2fec4a Fix grammatical error in NPC message 2021-04-23 22:43:37 -07:00
Vincent Foulon
5e23c164e6 Add missing translations + Add "enemy_killed" text for villagers 2021-04-07 13:26:15 +02:00
Vincent Foulon
dcde8df365 address review comments 2021-04-01 19:13:08 +02:00
Vincent Foulon
c2a8feada5 Add dialogue when the Merchant is busy and randomize some trading dialogues 2021-03-31 19:06:41 +02:00
Tormod G. Hellen
f695b11171 Add monologue strings. 2021-03-17 01:58:12 +01:00
James Melkonian
6ea43cfd75 Various RtSim and Agent Interaction Fixes 2021-03-16 01:30:35 +00:00
DaforLynx
99261bf105 Many small changes to audio code, mainly sfx - changelog in MR 2021-03-12 15:00:09 -08:00
Monty Marz
e5273e3a8e reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button 2021-02-27 19:02:26 +00:00
steanne
838a0d8928 Update _manifest.ron for minor typos in villager statements 2021-02-22 00:04:02 +00:00
James Melkonian
23b1df3cdd Add basic NPC interaction and fix NPC chat spamming 2021-01-31 20:29:50 +00:00
DaforLynx
c6e262c4ce Small audio fixes; addresses #939 and #940 2021-01-29 11:37:10 +00:00
Acrimon
21ecb15571
build tip 2021-01-19 19:02:41 +01:00
Ben Wallis
aef2637288 Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Vincent Foulon
7a4c3fa9a6 renamed _root.ron files to _manifest.ron 2020-12-31 12:32:21 +01:00