Marcel Märtens
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bb026ca21b
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move vector map out of manifest and switch to new manifest format
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2021-08-01 13:12:01 +02:00 |
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Joshua Barretto
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422e1c30f4
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Added menacing, made agent code less hacky
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2021-07-31 20:33:28 +01:00 |
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Benoît du Garreau
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1cba7db9b6
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Update assets_manager to 0.5
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2021-06-26 12:05:40 +02:00 |
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Avi Weinstock
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d02ff2db20
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Don't apply e2e pushback during a forced movement character state.
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2021-06-12 11:10:06 -04:00 |
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holychowders
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516f2fec4a
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Fix grammatical error in NPC message
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2021-04-23 22:43:37 -07:00 |
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Vincent Foulon
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5e23c164e6
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Add missing translations + Add "enemy_killed" text for villagers
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2021-04-07 13:26:15 +02:00 |
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Vincent Foulon
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dcde8df365
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address review comments
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2021-04-01 19:13:08 +02:00 |
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Vincent Foulon
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c2a8feada5
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Add dialogue when the Merchant is busy and randomize some trading dialogues
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2021-03-31 19:06:41 +02:00 |
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Tormod G. Hellen
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f695b11171
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Add monologue strings.
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2021-03-17 01:58:12 +01:00 |
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James Melkonian
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6ea43cfd75
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Various RtSim and Agent Interaction Fixes
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2021-03-16 01:30:35 +00:00 |
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DaforLynx
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99261bf105
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Many small changes to audio code, mainly sfx - changelog in MR
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2021-03-12 15:00:09 -08:00 |
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Monty Marz
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e5273e3a8e
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reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button
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2021-02-27 19:02:26 +00:00 |
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steanne
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838a0d8928
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Update _manifest.ron for minor typos in villager statements
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2021-02-22 00:04:02 +00:00 |
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James Melkonian
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23b1df3cdd
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Add basic NPC interaction and fix NPC chat spamming
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2021-01-31 20:29:50 +00:00 |
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DaforLynx
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c6e262c4ce
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Small audio fixes; addresses #939 and #940
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2021-01-29 11:37:10 +00:00 |
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Acrimon
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21ecb15571
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build tip
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2021-01-19 19:02:41 +01:00 |
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Ben Wallis
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aef2637288
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Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
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2021-01-08 19:12:09 +00:00 |
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Vincent Foulon
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7a4c3fa9a6
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renamed _root.ron files to _manifest.ron
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2020-12-31 12:32:21 +01:00 |
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