Marcel Märtens
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02fe9adfb7
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Fix panic if starting singleplayer twice without closing the game
reduce costs for metrics by checking chunks only every 100th tick
add metrics for "server start time" and ingame "time of day"
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2019-09-10 15:22:34 +02:00 |
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Marcel Märtens
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58b0b49dfe
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adjust metrics to rebased Chunks
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2019-09-09 10:47:40 +02:00 |
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Marcel Märtens
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49b08b55c7
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switch from hyper http to rouille for http server
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2019-09-09 10:07:25 +02:00 |
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Marcel Märtens
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b05e51152f
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update version, revert from static prometheus back to normal because static doesnt supprot registries, and implement most of the metrics except for entity count
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2019-09-09 09:54:30 +02:00 |
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Marcel Märtens
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8d3fb40419
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first implementation of prometheus in veloren for git hash, tick times, chunks loaded, player online, entity count and light count
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2019-09-09 09:48:44 +02:00 |
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