54 Commits

Author SHA1 Message Date
Sam
1ee7cc4760 Move outcome vec from being defined in frontend and server to common. 2021-01-23 15:17:36 -05:00
Samuel Keiffer
957eb91397 Merge branch 'sam/fix-dash' into 'master'
Dash now ticks damage based off distance rather than duration.

See merge request veloren/veloren!1715
2021-01-23 04:42:56 +00:00
Sam
3a36408461 Dash now ticks damage based off distance rather than duration. Fix for golem no longer being able to melee. 2021-01-22 18:10:47 -05:00
Sam
020e4acba4 Removed body from stats component as there is already a body component. 2021-01-22 16:50:22 -05:00
Sam
83b2c588d9 Changed how it moved golem. 2021-01-20 17:22:24 -05:00
Sam
db59547de9 Golems are now lactose tolerant. 2021-01-20 11:54:57 -05:00
jiminycrick
6ac42b3a61 Make only humanoid agents attempt to roll 2021-01-19 10:42:46 -08:00
Samuel Keiffer
f96489b66a Merge branch 'sam/combat-skill-trees' into 'master'
Sam/combat skill trees

See merge request veloren/veloren!1680
2021-01-19 14:18:07 +00:00
Monty Marz
88a8814fe7 Better visuals for skill button labels, don't show "0 EXP" in the SCT
Made functions that were called every frame significantly cheaper.

Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
467ed6d7d3 Skills are now factored into combat rating. New formula for exp scaling per SP.
Adjust lvl up msg fade

Add female humanoid names WIP

Changed text formatting when skill is max level. Added message to show you have 0 skill points available.

Addressed a lot of comments.

various changes to UI

- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon

Exp reward tweaks.

Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
jshipsey
2866091d7b keyframed axe spin
Fixed error in converting FK to entity_id from character_id.

Giant match statements in persistence.

Tweaked roll.

Changed how skills and skill groups were assigned in the skillset builder so it's format more closely followed loadout builder.
2021-01-19 08:08:18 -05:00
Sam
1ea9335c40 Added level up sound to skill point gain. Fixed tests.
Fixed duplicate roll description.
2021-01-19 08:08:08 -05:00
jiminycrick
92b72d94ba Humanoid skill config and AI skill check
updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Sam
ad73ef5c39 Added scaling exp costs per skill point.
Fix tooltip being red.

multiple fixes, started translation

change exp giving items
adjust loot tables
adjust combat rating indicators
fix group frame offsets
2021-01-19 08:07:57 -05:00
Sam
bb42c95944 Skill point gains are displayed in hud.
level up message visuals and functionality

Handles simultaneous skill point gains in UI.
2021-01-19 08:07:41 -05:00
Sam
5e308f1695 Exp floaters.
You load in with correct energy and health values now.
2021-01-19 08:07:36 -05:00
Monty Marz
1243a09d82 EXP bar and available points UI
fix overhead UI

Add WIP overhead difficulty indicator

readd commented out exp counter for later use

Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
ddbdea96c1 General combat skill tree.
UI for general skill tree
2021-01-19 08:07:20 -05:00
Sam
3dd530d49a Added persistence for skill trees. 2021-01-19 08:07:00 -05:00
Sam
ba263cf444 Added sword skill tree 2021-01-19 08:06:59 -05:00
Sam
1a15625f12 You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
Jesus Bracho
84218fe090 Set up aura filtering 2021-01-18 22:58:56 +00:00
Jesus Bracho
40a7d0a948 Provide buff information on killed entities 2021-01-18 05:46:53 +00:00
ubruntu
1f223c8310 Slightly better bird pathing 2021-01-15 00:42:57 +00:00
Acrimon
b7f308913d
fix #925 2021-01-14 13:21:55 +01:00
Ben Wallis
3ab3473230 Follow-up fixes from review of inventory MR 2021-01-10 11:27:09 +00:00
Ben Wallis
8661cb1ffc Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
ccgauche
dfd1f592e8 updated to wasmer 1.0.0
- Everything seems to be working just fine
2021-01-08 16:33:19 +01:00
Joshua Barretto
f325bddf60 Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend

See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
1acb394e93 Added feature flag
changed field name to size
2021-01-08 08:48:30 +00:00
Joshua Barretto
ad48b85d68 fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced  twice in the lockfile
2021-01-07 20:25:12 +00:00
ubruntu
97f89a11f0 Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons 2021-01-05 01:04:01 +00:00
Marcel Märtens
4bfa0b01f9 switch toolchain to nightly-2021-01-01 2021-01-03 21:31:21 +01:00
Ludvig Böklin
ec35d5d75e Glider mid-air deploy and gliding energy-cost 2020-12-18 19:16:06 +01:00
Marcel Märtens
04b71f9dc8 update specs 2020-12-16 14:31:16 +01:00
Marcel Märtens
bcb4c075ed update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel) 2020-12-16 00:51:07 +01:00
Joshua Barretto
7b4b191f21 Merge branch 'ccgauche/fix-memory-overwrite' into 'master'
ccgauche/fix memory overwrite

See merge request veloren/veloren!1631
2020-12-15 17:09:17 +00:00
ccgauche
8b6d94fef0 Updated buffer 2020-12-15 16:04:55 +01:00
Joshua Barretto
52a6717996 Hid plugins behind a feature flag to resolve Windows CI issue 2020-12-15 11:14:26 +00:00
Monty
46bf4020d1 hotfix NPC inviting 2020-12-15 01:43:44 +01:00
Monty
0a9aed3d11 cleanup, changelog, small bugfixes
fmt
fix rebase
fmt
2020-12-14 21:52:24 +01:00
ccgauche
3384c08990 Runned FMT 2020-12-14 18:46:04 +01:00
ccgauche
ac743dfef9 Fixed clippy warnings 2020-12-14 18:31:01 +01:00
ccgauche
e66e736de2 Fixed memory issue now using alloc 2020-12-14 17:07:05 +01:00
Joshua Barretto
5b0e0e6f4c Updated changelog, fmt and clippy fixes 2020-12-13 17:40:15 +00:00
Joshua Barretto
e5100040b4 Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
Joshua Barretto
1ffd18d093 Resolved plugin dependency cycle, allowing more interesting plugin API 2020-12-13 17:15:33 +00:00
Joshua Barretto
faa7c1c119 Better plugin API 2020-12-13 17:15:33 +00:00
Joshua Barretto
01efed677b Reorganised plugin crates 2020-12-13 17:15:32 +00:00
ccgauche
3a5386e047 Added plugin system
Added a plugin system based on wasmer-runtime
 - Support Action (Print handled)
 - Support Events (PluginLoadEvent handled)
2020-12-13 17:14:37 +00:00