Joshua Barretto
|
186fd3387f
|
Better castle variation, improved paths, multi-storey houses
|
2020-08-12 21:15:52 +01:00 |
|
Joshua Barretto
|
8aae3eafc8
|
Better castles, initial light prop for lit objects
|
2020-08-12 21:15:52 +01:00 |
|
WelshPixie
|
75ca522179
|
fixed sprite rotations
|
2020-08-12 21:15:52 +01:00 |
|
Joshua Barretto
|
73b6d6b954
|
Began adding castles
|
2020-08-12 21:15:52 +01:00 |
|
Joshua Barretto
|
3ab6c5ff49
|
Added make_block command
|
2020-08-12 21:15:52 +01:00 |
|
Joshua Barretto
|
9e5978b34b
|
Added forts to towns, began better economy sim
|
2020-08-12 21:15:52 +01:00 |
|
Imbris
|
ee418c19f0
|
Merge branch 'scott-c/particles' into 'master'
Particles
See merge request veloren/veloren!1156
|
2020-08-09 17:09:43 +00:00 |
|
jshipsey
|
68b5bf1ca2
|
state corrections
|
2020-08-08 17:05:48 -04:00 |
|
jshipsey
|
45c8eb98a0
|
readd sneak
|
2020-08-08 13:47:32 -04:00 |
|
scott-c
|
b5982999b5
|
fix rebase
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
055cbad5b8
|
fix rebase
|
2020-08-08 19:26:52 +08:00 |
|
scott-c
|
22ee89344a
|
cleanup redundant function
|
2020-08-08 19:26:52 +08:00 |
|
Joshua Barretto
|
575319f3aa
|
Added outcome system, sound effects
|
2020-08-08 19:26:48 +08:00 |
|
scott-c
|
3b9ef1cba8
|
Add campfire command
|
2020-08-08 19:25:33 +08:00 |
|
scott-c
|
29a78ceaa3
|
Add fireball and bomb particle effects
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
4c765eac9b
|
remove particle emitter component
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
c1d1ef0549
|
allow for col particles
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
8d742a77cc
|
Add particle velocity and ability particle emitter
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
6e9584e061
|
Add particle lifespan
|
2020-08-08 19:25:00 +08:00 |
|
scott-c
|
26a0bbb7f9
|
Add ParticleMgr
|
2020-08-08 19:24:55 +08:00 |
|
scott-c
|
295b41abf0
|
Add ParticleEmitter Component
|
2020-08-08 19:24:22 +08:00 |
|
Monty Marz
|
fb0984efa1
|
address comments
|
2020-08-08 00:13:00 -04:00 |
|
Imbris
|
1d8d8eb79b
|
Fireballs no longer damage group members
|
2020-08-08 01:16:35 +02:00 |
|
Imbris
|
4876c7395a
|
Remove pets from the group exp division calculation but still give them exp, fix bug with group code when pets are deleted
|
2020-08-08 01:16:35 +02:00 |
|
Imbris
|
50858245d9
|
Add timeout's to group invites, and configurable limit to group size
Fix a few group bugs, enable invite timeout and group limits in ui
|
2020-08-08 01:16:35 +02:00 |
|
Monty Marz
|
a0dd070daf
|
timeout visuals, various small fixes and two new items
|
2020-08-08 01:15:58 +02:00 |
|
Imbris
|
2bc0e3d22d
|
Projectiles ignore entities in the same group, pets no longer follow group leader
|
2020-08-08 01:15:58 +02:00 |
|
Monty Marz
|
64acb03083
|
Update CHANGELOG.md, german locale
|
2020-08-08 01:15:58 +02:00 |
|
Imbris
|
320cbc9b3c
|
New group UI functions
|
2020-08-08 01:14:19 +02:00 |
|
Imbris
|
7f641498ff
|
Integrate groups with chat groups
|
2020-08-08 01:12:35 +02:00 |
|
Imbris
|
03a1c7cd13
|
Fixes and tweaks for groups
|
2020-08-08 01:12:35 +02:00 |
|
Monty Marz
|
c5720c02c9
|
Basic UI
Basic ui for groups and group window
|
2020-08-08 01:12:35 +02:00 |
|
Imbris
|
cf0a727eb6
|
Add basic group functionality (no voxygen wiring yet)
|
2020-08-08 01:09:01 +02:00 |
|
nepo
|
b8cb8ec68b
|
nepo/dullahan
|
2020-08-07 03:56:59 +00:00 |
|
Sam
|
2b6f4a1747
|
Removed commented code
|
2020-08-06 10:15:24 -05:00 |
|
Sam
|
fd745a4d11
|
Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike.
|
2020-08-06 09:43:50 -05:00 |
|
Silentium2318
|
ab594a97fb
|
More weapon and hit box tweaks
|
2020-08-06 09:43:47 -05:00 |
|
Silentium2318
|
36e464dbf3
|
Weapon balancing
|
2020-08-06 09:39:49 -05:00 |
|
Silentium2318
|
31a54ce99a
|
Dis some distance and attack arc tweaking
|
2020-08-06 09:39:09 -05:00 |
|
Silentium2318
|
5a73d48e3b
|
Weapon balancing
|
2020-08-06 09:38:22 -05:00 |
|
Imbris
|
8f813a3773
|
Revert "Merge branch 'BottledByte/ability_design' into 'master'"
This reverts merge request !1264
|
2020-08-06 08:04:03 +00:00 |
|
Imbris
|
703da622bb
|
Merge branch 'BottledByte/ability_design' into 'master'
Add ability IDs and use them in GUI
See merge request veloren/veloren!1264
|
2020-08-06 04:44:51 +00:00 |
|
BottledByte
|
8cbb43ac30
|
Add ability IDs and use them in GUI
|
2020-08-05 23:00:43 +02:00 |
|
BottledByte
|
b8199542e0
|
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
|
2020-08-05 01:21:42 +02:00 |
|
BottledByte
|
4a19f1dacc
|
De-enumerized armor variants
|
2020-08-03 03:41:32 +00:00 |
|
BottledByte
|
c7a5161b43
|
Removed fine-grained Item enums and replaced them with Strings
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
|
2020-08-02 01:21:32 +00:00 |
|
Samuel Keiffer
|
6f73713c79
|
Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
|
2020-08-01 20:08:30 +00:00 |
|
Snowram
|
b37c0962af
|
Add frog npc, tweak pig model
|
2020-08-01 02:19:45 -04:00 |
|
jshipsey
|
2645f9e631
|
cyclops run anim
|
2020-08-01 02:19:45 -04:00 |
|
jshipsey
|
654088820c
|
maneater and feed anim
|
2020-08-01 02:19:45 -04:00 |
|