Commit Graph

1071 Commits

Author SHA1 Message Date
jshipsey
ef70949d5d cyclops 2020-05-11 21:44:21 -04:00
Imbris
7233dbee3e Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Tab completion code review suggestions

Closes #553

See merge request veloren/veloren!979
2020-05-11 23:56:48 +00:00
CapsizeGlimmer
49d1225823 Tab completion code review suggestions 2020-05-11 18:02:21 -04:00
Forest Anderson
28402e2bc1 Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Capsize glimmer/tab completion

See merge request veloren/veloren!972
2020-05-11 17:49:26 +00:00
Imbris
81227b917f fix leaning 2020-05-11 00:53:37 -04:00
Imbris
48a5001392 Show component in error message when sync modification fails because it does not exist 2020-05-11 00:09:17 -04:00
Imbris
8aa88b22a5 Fix panic with dragging into the same loadout slot 2020-05-11 00:08:43 -04:00
CapsizeGlimmer
3f76d1d702 Rework tp command - "/sudo player /tp" is short for "/sudo player /tp sudoer" 2020-05-10 19:17:34 -04:00
CapsizeGlimmer
9d118b55a0 Fixed player list tab completion 2020-05-10 19:17:17 -04:00
CapsizeGlimmer
b486de28ac Implement tab completion of enums (/object /time /spawn) and numbers 2020-05-10 19:16:34 -04:00
CapsizeGlimmer
28e94afd3f Finish tab completion implementation 2020-05-10 19:16:15 -04:00
CapsizeGlimmer
b0f0d716be Tab completion returns real results 2020-05-10 19:16:15 -04:00
CapsizeGlimmer
7ecea34f85 Server server::cmd depends on common::cmd 2020-05-09 21:50:51 -04:00
CapsizeGlimmer
307e478671 Groundwork for tab completion of player names and command arguments 2020-05-09 21:24:33 -04:00
jshipsey
cf392b5a66 fmt 2020-05-09 18:11:25 -04:00
jshipsey
62bd79dba7 dragon and general animation cleanup 2020-05-09 18:10:24 -04:00
Snowram
5b77c74497 Add cockatrice 2020-05-09 18:09:27 -04:00
Robin Gilh
40360ff149 Dragon work 2020-05-09 18:07:31 -04:00
S Handley
5a13b54cbf - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
CapsizeGlimmer
63826d1a50 Add optional argument to /get_items 2020-05-07 18:39:48 +00:00
Monty Marz
b589c3fc71 Fix animals not attacking 2020-05-04 16:59:32 +00:00
CapsizeGlimmer
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
Monty Marz
f5c2341167 Shoulder offsets, meta.ron versioning 2020-05-01 21:27:12 +00:00
Monty Marz
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
Joshua Barretto
d0b1c9eb6f Added dungeon entrances 2020-04-29 17:01:34 +02:00
Justin Shipsey
171e865f57 new animals 2020-04-28 03:13:23 +00:00
Joshua Barretto
bd58be9f58 fmt 2020-04-26 17:56:09 +01:00
Joshua Barretto
bd2093c819 Fixed projectile solid collisions 2020-04-26 17:56:09 +01:00
Joshua Barretto
58b30c4518 Stopped velocity when point particles hit walls 2020-04-26 17:56:09 +01:00
Joshua Barretto
b750b2b00c Fixed logic issue with sticky objects 2020-04-26 17:56:09 +01:00
Joshua Barretto
8e0f40c71e Added on_ceiling check for sticky entities 2020-04-26 17:56:09 +01:00
Joshua Barretto
eb23b0b2bd Added Colliders, made projectiles point particles 2020-04-26 17:56:09 +01:00
Justin Shipsey
6fa13bcb7e body/anim tweaks 2020-04-26 01:09:03 +00:00
Joshua Barretto
d2ab29b8bd Clean up reexport 2020-04-25 21:44:23 +01:00
Joshua Barretto
90de779559 Better LoD variable names 2020-04-25 21:44:23 +01:00
Joshua Barretto
8871cb2d29 Better scaled rounding 2020-04-25 21:44:23 +01:00
Joshua Barretto
f34175a5a8 Reduced scaling size inflation 2020-04-25 21:44:23 +01:00
Joshua Barretto
3e62f7edc3 Better LoD distance scaling 2020-04-25 21:44:23 +01:00
Joshua Barretto
1d75f4815b Massively reduced 'popping' of LoD terrain sprites 2020-04-25 21:44:23 +01:00
Joshua Barretto
e498d78b6c Fixed boundary meshing issue for scaled terrain sprites 2020-04-25 21:44:23 +01:00
Joshua Barretto
59f4161f5c Properly fixed all gaps on positive bound for scaled volumes 2020-04-25 21:44:23 +01:00
Joshua Barretto
e84c2aa1db Fixed gaps in LoD sprites 2020-04-25 21:44:23 +01:00
Joshua Barretto
b2c8dc0806 Added terrain sprite LoD 2020-04-25 21:44:23 +01:00
Joshua Barretto
2a6a19f7ef fmt 2020-04-23 18:19:42 +01:00
Joshua Barretto
444f2ecb45 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
Joshua Barretto
a7b5d6b270 Fix minor bugs with NPCs 2020-04-23 18:19:41 +01:00
Joshua Barretto
60bf396e4f Added doors to houses 2020-04-23 18:19:41 +01:00
Joshua Barretto
68732bebde Fixed block snapping for bizarre block heights 2020-04-23 18:19:41 +01:00
Monty Marz
44c5002db3 Pfau/crops 2020-04-23 18:19:41 +01:00
Joshua Barretto
431b2ae07b Fixed window mask layering, fmt 2020-04-23 18:19:41 +01:00