Commit Graph

596 Commits

Author SHA1 Message Date
Joshua Yanovski
22ddbad3eb Minor shader fixes. 2020-05-02 18:54:09 +02:00
Joshua Yanovski
746a10e8d0 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-05-02 04:02:09 +02:00
Monty Marz
f5c2341167 Shoulder offsets, meta.ron versioning 2020-05-01 21:27:12 +00:00
Joshua Yanovski
0f4a0e763d Switch back to pop-in terrain. 2020-05-01 23:03:24 +02:00
Joshua Yanovski
dd74fa7e4a LOD shading closer to voxel shading. 2020-05-01 22:58:55 +02:00
Monty Marz
c792cc05a9 Villagers and Cultists 2020-04-30 20:43:24 +00:00
Pfauenauge90
1211a59f91 cleanup, more dungeon entrances 2020-04-29 17:01:35 +02:00
Joshua Barretto
d0b1c9eb6f Added dungeon entrances 2020-04-29 17:01:34 +02:00
Joshua Barretto
1e91f7a0ab Added 1 extra bit per figure vertex position component, resolved char screen bug 2020-04-29 15:22:08 +01:00
Marcel Märtens
83af40a460 Allow for 0.5 offsets in figures 2020-04-29 14:10:46 +02:00
Joshua Yanovski
ef67bd58ba Experimental underwater lighting. 2020-04-28 20:49:03 +02:00
Justin Shipsey
171e865f57 new animals 2020-04-28 03:13:23 +00:00
Joshua Yanovski
2c5ad9d076 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-04-27 22:35:24 +02:00
Joshua Yanovski
7482798354 Replace discard in figure-frag. 2020-04-27 21:59:55 +02:00
Joshua Yanovski
d83b4ae69b Fix sprite lighting, HDR from focus_pos. 2020-04-27 18:45:57 +02:00
Joshua Yanovski
0594238004 Proper HDR from point lights. 2020-04-27 18:14:10 +02:00
Joshua Yanovski
48c93d2b41 Brighter ambiance, darker LOD shadows. 2020-04-27 14:01:43 +02:00
Joshua Yanovski
e0452e895c More proper HDR. 2020-04-27 13:13:23 +02:00
Joshua Yanovski
4c6da3ed16 Trying LOD noise. 2020-04-27 00:13:10 +02:00
Joshua Yanovski
682a3d74c8 Fix LOD heights in towns. 2020-04-26 23:11:08 +02:00
Joshua Yanovski
cc39e5734e More LOD fixes. 2020-04-26 21:01:23 +02:00
Monty Marz
6d7cb8654d Merge branch 'pfau/ui-fixes' into 'master'
UI Fixes

See merge request veloren/veloren!946
2020-04-26 01:44:56 +00:00
Monty Marz
4521791591 UI Fixes 2020-04-26 01:44:56 +00:00
Justin Shipsey
6fa13bcb7e body/anim tweaks 2020-04-26 01:09:03 +00:00
Joshua Yanovski
8116b21c2e I like this coloring. 2020-04-25 23:54:43 +02:00
Joshua Yanovski
bc2560ea90 Merge remote-tracking branch 'origin/master' into sharp/small-fixes 2020-04-25 23:48:33 +02:00
Joshua Barretto
8e95444d85 Made GPU bone updates more conservative for moar fps 2020-04-25 21:44:23 +01:00
Joshua Barretto
7208b37dc5 Squashed figure vertices for better performance 2020-04-25 21:44:23 +01:00
Joshua Barretto
37301706d4 Reduced size of terrain sprite vertices 2020-04-25 21:44:23 +01:00
Joshua Barretto
c05f4fe009 Added configurable sprite view distance, minor bug fixes 2020-04-25 21:44:23 +01:00
Pfauenauge90
3421b3d8da sprites VD slider visuals 2020-04-25 21:44:23 +01:00
jshipsey
feca113c86 fix for hollow chests 2020-04-25 21:44:23 +01:00
Joshua Barretto
3e62f7edc3 Better LoD distance scaling 2020-04-25 21:44:23 +01:00
Joshua Yanovski
14effdd5db Re-saturate. 2020-04-25 22:24:35 +02:00
Joshua Yanovski
48a643955d Various fixes. 2020-04-25 22:23:57 +02:00
Joshua Yanovski
f7b497a0c2 Render figures again. 2020-04-25 03:22:49 +02:00
Joshua Yanovski
44e4aad48d Merge remote-tracking branch 'origin/master' into sharp/small-fixes 2020-04-25 02:01:04 +02:00
Songtronix
e10f27f480 fix: misspelling in english translation 2020-04-24 18:30:58 +02:00
Joshua Yanovski
e6f0a5a981 Add atmospheric scattering. 2020-04-24 16:12:20 +02:00
Treeco
dd08def18f Add camera smoothing setting 2020-04-23 22:59:34 +00:00
Joshua Barretto
1c2f05ac51 Fully fixed sub-voxel noise issue 2020-04-23 22:05:14 +01:00
Joshua Barretto
c0bd0279fc Added sites to the map 2020-04-23 21:59:09 +01:00
Joshua Barretto
982886b3f8 Made players spawn in the nearest town to the centre of the world, delete object.zip 2020-04-23 18:19:41 +01:00
Joshua Barretto
cd5e4ef3b7 Better path colour on map, typo fixes 2020-04-23 18:19:41 +01:00
Joshua Barretto
444f2ecb45 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
Joshua Barretto
1983fd8ec1 Cleanup, fixed clouds, removed 45-degree terrain sprites 2020-04-23 18:19:41 +01:00
Joshua Barretto
8d4f1da3a6 Improved path rendering on the map, removed ugly path noise 2020-04-23 18:19:41 +01:00
Joshua Barretto
a65dbc570a Returned to normal world size 2020-04-23 18:19:41 +01:00
Joshua Barretto
7edd0e701c Fixed sub-voxel noise flickering on NVIDIA cards 2020-04-23 18:19:41 +01:00
Joshua Barretto
cd925e8cea Faster sub-voxel noise function 2020-04-23 18:19:41 +01:00