Joshua Barretto
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9ebe3c3e6f
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Added a delta time cap to avoid missing important physics events
Former-commit-id: e9f14ddda0963537ae6593c2dacc6a877f88c824
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2019-05-09 18:57:47 +01:00 |
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Imbris
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f0b0b83cc8
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Store thread pool in State, Remove unnecessary dep
Former-commit-id: cbce09915267f264801c174817b97ed3528715fd
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2019-05-01 14:10:43 -04:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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Joshua Barretto
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5e38eee8d4
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Added chunk deletion
Former-commit-id: 63c29e43c4dc28097aaf4e0ff72977c7db5cc28f
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2019-04-25 20:08:26 +01:00 |
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timokoesters
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91057edfac
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Remove .internal and .internal_mut
Former-commit-id: 261b656ec400f6780f2be2f5a4c331cc3b2a64a2
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2019-04-22 10:24:27 +02:00 |
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timokoesters
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b9607ef405
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Fix #21 by checking animation history
Former-commit-id: 5272d1d7aee73fc07edeb31d9f29238d19b7d229
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2019-04-17 19:39:12 +02:00 |
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Joshua Barretto
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2c650f9cff
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Added basic agent AI
Former-commit-id: bb17edc8f2027c0c63c6a3ef0fc80c7a68c9aa05
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2019-04-17 01:39:39 +01:00 |
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Piotr
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ddb32eec30
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Animation States
Former-commit-id: 769f09dc44143b5e54623ea819db2d6149429184
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2019-04-16 14:29:44 +00:00 |
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Joshua Barretto
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c98d841890
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Fixed physics sync
Former-commit-id: 86d3af46c69f6566f4cab8d93ecf27636a9563cf
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2019-04-15 00:29:28 +01:00 |
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Joshua Barretto
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3d9f8105e6
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Started work on server-side chunks
Former-commit-id: 84a6bd7358f67a77043c4b11c787538f073c8d28
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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62b91eb01b
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Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
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2019-04-14 14:23:43 +01:00 |
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Joshua Barretto
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ffc4e6ebd4
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Improved State API design
Former-commit-id: a32ab93409b1044fe2838f684d30ca2b963d4eb2
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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664f28a972
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Patched in netcode refactor
Former-commit-id: 34a3b9a95129edad6dc8280d9a3cb41581d4d386
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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a8b0039898
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Added networked entity updates, player entity allocation
Former-commit-id: b81d6e38a74f846d64c092d1422dc402f369100c
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2019-03-19 11:35:38 +00:00 |
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Joshua Barretto
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bb93f29522
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Fixed client/server comms bug
Former-commit-id: fffc9cbf59784e7e2c9c2d9a60b8f2520b6f41fb
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2019-03-19 11:35:38 +00:00 |
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Tanner Donovan
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d9f179b980
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update Duration method calls
Former-commit-id: 4343e30583f74094a73365465a1d1ca912b693e6
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2019-03-18 16:46:37 -07:00 |
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Joshua Barretto
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2e613178a0
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Component sync + UID system
Former-commit-id: 5ecddc0e1f9c1a15f99dd167b825178c972da062
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2019-03-04 19:58:58 +00:00 |
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Joshua Barretto
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dbbcc1e80e
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Added basic networked communications, chat communication
Former-commit-id: 06bafdf69486f4da5fbc416835e34c5bed8c2caa
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2019-03-04 19:58:58 +00:00 |
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Imberflur
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6f5f80f749
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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Joshua Barretto
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248577bdef
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Added test terrain loading and meshing
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2019-01-23 20:01:58 +00:00 |
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Joshua Barretto
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ae4f1ae2ea
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Added vox trait
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2019-01-14 18:49:53 +00:00 |
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Joshua Barretto
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8184bc6fc0
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Added figures, segments, test .vox files, basic animation test
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2019-01-13 20:53:55 +00:00 |
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Joshua Barretto
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b37a6b67f9
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Added time of day, tick time, basic skybox shader and client to voxygen
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2019-01-12 15:57:19 +00:00 |
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Joshua Barretto
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523db9f054
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Started work on adding terrain
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2019-01-02 19:22:01 +00:00 |
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