jshipsey
|
6123d0bf63
|
more cleanup, WIP fake swimming
|
2020-03-26 01:35:25 -04:00 |
|
Pfauenauge90
|
e1ae7a7081
|
adjusted foot step sounds, inventory space above bag
|
2020-03-25 21:06:01 +01:00 |
|
Pfauenauge90
|
0ee6f33d4e
|
assset cleanup, transparency, new icons
|
2020-03-25 16:47:48 +01:00 |
|
Imbris
|
e1b0206740
|
climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
|
2020-03-25 02:05:28 -04:00 |
|
Imbris
|
a1cf04fb22
|
Input handling changes
|
2020-03-25 01:38:37 -04:00 |
|
Adam Whitehurst
|
4bfbdf7c84
|
update controller tick fn
|
2020-03-25 01:38:25 -04:00 |
|
jshipsey
|
9588c6a213
|
fixed critter animation
|
2020-03-25 01:29:55 -04:00 |
|
jshipsey
|
e657dfe745
|
fixed swimming, better charge
|
2020-03-25 01:22:07 -04:00 |
|
jshipsey
|
41bd0f1a56
|
starting foot movement with attacks, clearing some dead code
|
2020-03-25 00:15:06 -04:00 |
|
Pfauenauge90
|
b7feca6973
|
new icon art
|
2020-03-25 01:41:43 +01:00 |
|
timokoesters
|
2b65e631f6
|
Better climbing, fireball impl
|
2020-03-24 20:09:23 +01:00 |
|
timokoesters
|
2e33254db7
|
Split staff into 3 abilities
|
2020-03-24 14:00:22 +01:00 |
|
jshipsey
|
ee05d13328
|
climb fix, const tweak update, trying equip anims
|
2020-03-24 00:24:31 -04:00 |
|
Pfauenauge90
|
8c5c8fabdd
|
colors for inventory space counter
|
2020-03-24 01:31:14 +01:00 |
|
timokoesters
|
559d0e3b28
|
Better inventory counter
|
2020-03-24 00:38:00 +01:00 |
|
timokoesters
|
608cd345fc
|
Add inventory counter
|
2020-03-24 00:23:21 +01:00 |
|
timokoesters
|
3aad4e16a6
|
Move meta.dat to ron, so we don't create memory allocation errors
|
2020-03-23 14:18:05 +01:00 |
|
timokoesters
|
71a8671a4a
|
Merge remote-tracking branch 'origin/master' into combat
|
2020-03-23 11:30:47 +01:00 |
|
jshipsey
|
995b36b204
|
raised run anim speed 20%
|
2020-03-22 21:32:34 -04:00 |
|
Capucho
|
7bd4492233
|
Fix the wrong logs directory being displayed on panic
|
2020-03-22 22:06:05 +00:00 |
|
jshipsey
|
5b76f3f90d
|
rewrote the whole stupid skeleton to work much smarter
|
2020-03-22 16:06:53 -04:00 |
|
jshipsey
|
5a04e37f67
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 11:55:35 -04:00 |
|
jshipsey
|
f488c28a12
|
wield idle, wield run
|
2020-03-22 11:55:28 -04:00 |
|
Pfauenauge90
|
e1222fdf02
|
removed warnings and item test values
|
2020-03-22 14:55:08 +01:00 |
|
Adam Whitehurst
|
b110efef34
|
* rename CharacterState equals() -> same_variant()
|
2020-03-22 05:46:09 -07:00 |
|
Imbris
|
90b2a0fa1f
|
Optimized uses of emitters, cleanup
|
2020-03-22 00:49:46 -04:00 |
|
jshipsey
|
7e0b320299
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-22 00:14:11 -04:00 |
|
jshipsey
|
83fc551c52
|
axe attack
|
2020-03-22 00:11:24 -04:00 |
|
Imbris
|
12af35a3b9
|
Flip models for hands, shoulders, and feet of humanoids
|
2020-03-21 18:48:21 -04:00 |
|
Adam Whitehurst
|
9f84d8ea92
|
Better triple_strike handling
|
2020-03-21 14:55:04 -07:00 |
|
Adam Whitehurst
|
f93d1add44
|
* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
|
2020-03-21 14:16:26 -07:00 |
|
jshipsey
|
434a3f9036
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-21 15:47:28 -04:00 |
|
jshipsey
|
768b2914e5
|
proper hammer smash, small tweaks
|
2020-03-21 15:47:16 -04:00 |
|
jshipsey
|
da19e3b4b3
|
spin attack
|
2020-03-21 14:54:29 -04:00 |
|
Adam Whitehurst
|
3cf281e504
|
Remove excess code
|
2020-03-21 10:32:32 -07:00 |
|
Adam Whitehurst
|
e967c44e6c
|
add SwapLoadout
|
2020-03-21 10:26:38 -07:00 |
|
jshipsey
|
ea8c4f40ed
|
bow work
|
2020-03-21 03:40:14 -04:00 |
|
Imbris
|
a6a1a08ec9
|
Add safe_slerp function that ensures that slerping returns non-NaN normalized values
|
2020-03-21 00:53:41 -04:00 |
|
jshipsey
|
9d691aa344
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 18:54:54 -04:00 |
|
jshipsey
|
753c20a956
|
shooting anim state, cast anim, small tweaks
|
2020-03-20 18:54:27 -04:00 |
|
Adam Whitehurst
|
0276e38aa3
|
better triple_strike
|
2020-03-20 15:03:29 -07:00 |
|
Pfauenauge90
|
e1dacf8b34
|
stat icons, frame colours
|
2020-03-20 20:52:32 +01:00 |
|
timokoesters
|
897f925c18
|
Go to idle state when picking items up
|
2020-03-20 20:23:04 +01:00 |
|
timokoesters
|
d28b5669aa
|
Remove all warnings
|
2020-03-20 15:45:36 +01:00 |
|
timokoesters
|
e6c6749fb0
|
Ranged weapons now give xp on kill and also make enemies angry
|
2020-03-20 14:26:18 +01:00 |
|
Pfauenauge90
|
dd55829262
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
|
2020-03-20 13:02:35 +01:00 |
|
Pfauenauge90
|
3134d7a2c2
|
new loading screen bg
|
2020-03-20 13:01:31 +01:00 |
|
Songtronix
|
9738e3b54c
|
change(panic): mention the game version in panic
|
2020-03-20 09:47:00 +01:00 |
|
jshipsey
|
6b341f7951
|
hammer go smash
|
2020-03-20 02:38:53 -04:00 |
|
jshipsey
|
b41e91cbb4
|
axe, hammer proper wields
|
2020-03-20 01:27:54 -04:00 |
|