1971 Commits

Author SHA1 Message Date
Samuel Keiffer
b9dc561199 Merge branch 'sam/fix-roll' into 'master'
Fixes roll being free

See merge request veloren/veloren!1757
2021-02-06 22:15:06 +00:00
Imbris
af7f21729f Merge branch 'trollderim/replace-magic-dr-number' into 'master'
Replace magic dr constant

Closes #915

See merge request veloren/veloren!1756
2021-02-06 20:28:40 +00:00
Sam
a4696e5c6f Roll is no longer free. 2021-02-06 15:20:08 -05:00
Phillipp Mevenkamp
e56c6ecc6a Replace magic dr constant 2021-02-06 18:21:58 +01:00
James Melkonian
4d4c6d8b13 Move agent system to server 2021-02-06 06:15:25 +00:00
Pascal Fuhrmann
7e99de8017 Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts 2021-02-05 01:39:12 +00:00
Sam
64868ad7a3 Addressed comments. 2021-02-02 16:08:09 -05:00
Sam
30f33a03b7 Made attacker entity and uid optional to remove potential for attacks to not be applied and some unwraps. 2021-02-02 13:07:07 -05:00
Sam
e92a059ab1 Changed knockback to be an effect on the overall attack, rather than a damage. 2021-02-02 13:07:07 -05:00
Sam
e5bc0d7edf Outcomes now correctly read if an attack had any healing components. 2021-02-02 13:07:06 -05:00
Sam
1bc1b5f200 Added support for damage falloff with explosions. 2021-02-02 13:07:06 -05:00
Sam
486de732fc Explosions now use attacks. 2021-02-02 13:07:06 -05:00
Sam
7317599bed Shockwaves now use attacks. 2021-02-02 13:07:05 -05:00
Sam
f1f4251cb7 Effects on attacks can now require energy. 2021-02-02 13:07:05 -05:00
Sam
c1db9025b8 Attacks can now heal. 2021-02-02 13:07:04 -05:00
Sam
3d42e2812d Attacks can now deal poise damage. 2021-02-02 13:07:04 -05:00
Sam
34cf870cfa Lifesteal now functional on Attack. 2021-02-02 13:07:03 -05:00
Sam
52dbf3f1a8 Beams now use Attack, with limited functionality in some cases. 2021-02-02 13:07:03 -05:00
Sam
9783fc8408 Projectiles now use attacks. 2021-02-02 13:06:57 -05:00
Sam
419f3c62fd Attack effects can now have requirements. 2021-02-02 13:06:34 -05:00
Sam
54175e4710 Effects now work when not tied to a damage. 2021-02-02 13:06:34 -05:00
Sam
f3d01b3160 Rolling now dodges melee attacks again. 2021-02-02 13:06:34 -05:00
Sam
fde961a498 Attacks can now inflict de/buffs. 2021-02-02 13:06:33 -05:00
Sam
26bcfeb66f Attacks can now reward energy. 2021-02-02 13:06:33 -05:00
Sam
c6012f5b00 Critical hits are now functional. 2021-02-02 13:06:32 -05:00
Sam
b78230275d Applied basic functionality of attack-effects system to melee. 2021-02-02 13:06:32 -05:00
Sam
95a6a637f1 Changed name of Attacking comp to MeleeAttack 2021-02-02 13:06:31 -05:00
Sam
7050398af0 Attack builder implemented. 2021-02-02 13:06:31 -05:00
Sam
5794faa761 Changed knockback from an enum to a struct. 2021-02-02 13:06:30 -05:00
Pascal Fuhrmann
77e1b5bf17 fixing #944 - LeapMelee fall damage fix & adjustments 2021-02-02 16:51:04 +00:00
Blob
3a71303aaf Fix projectile explosion being triggered twice. 2021-02-01 15:41:34 +00:00
James Melkonian
8951e427e4 Add basic NPC interaction and fix NPC chat spamming 2021-01-31 20:29:50 +00:00
jiminycrick
76fd36130d Quick poise fix 2021-01-29 15:52:40 -08:00
jiminycrick
ae8722794b Address some comments
Eliminated extra stagger state

Responding to more comments

Move poise character state changes to character behavior system

Move poise out of JoinTuple/Data

Finish up comments (various fixes)
2021-01-28 17:31:05 -08:00
jiminycrick
b689226173 Add migration for starter gear 2021-01-28 17:22:39 -08:00
jshipsey
1b0bf21775 animal stuns
Fix rebase
2021-01-28 17:22:39 -08:00
jiminycrick
1fadcf51ba Some preliminary balancing
Fix rebase
2021-01-28 17:22:39 -08:00
jshipsey
95c3af1123 starting stun anim
stagger anim, mirroring, bettern walk anim

wielding with stuns/stagger

Knockback fix

Added Poise documentation/comments
2021-01-28 17:22:37 -08:00
jiminycrick
27ad277051 Made stunned state invulnerable to poise damage
Fixing silly error for comp creation
2021-01-28 17:22:35 -08:00
jiminycrick
a2262c5c6b Poise stats 2021-01-28 17:22:35 -08:00
jiminycrick
221d4c8cdc Add knockback to poise 2021-01-28 17:22:35 -08:00
jiminycrick
df124a1eef Very basic functioning stun 2021-01-28 17:22:35 -08:00
jiminycrick
df4c9eff49 Initial broken implementation of poise
Character movement no longer broken.
2021-01-28 17:22:33 -08:00
jiminycrick
64a3c16999 Update rand dependency 2021-01-26 20:35:08 -08:00
Sam
25632a733f Fixed base energy being 0. 2021-01-26 21:25:00 -05:00
Entropy9s
1c6851c5d1 StaminaPlus buff, modifying stamina via buffs
trying to fix this, coming back to this later

please remember to change potion back future self!

this ALMOST works. maybe MR ready, kinda jank tho

so close, and yet so far...

IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO

did the same with health, ill fix this garbage l8r

think we're basically done here

whoops forgot to change the food back

fixing and cleaning up part 1

fixed everything part 2 now with buff images

ran clippy + fmt, fixed items that i modified

bracket bulldozing, boldly

hopefully this should be good?

need to rebase real quick

please let me be done

StaminaPlus buff, modifying stamina via buffs

trying to fix this, coming back to this later

please remember to change potion back future self!

this ALMOST works. maybe MR ready, kinda jank tho

so close, and yet so far...

IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO

did the same with health, ill fix this garbage l8r

think we're basically done here

whoops forgot to change the food back

fixing and cleaning up part 1

fixed everything part 2 now with buff images

ran clippy + fmt, fixed items that i modified

hopefully this should be good?

cargo clippy fmt stuff

deleted an extraneous file?? how did that even...?
2021-01-26 22:47:55 +00:00
Sam
b00f6ba8a1 Changed how beams determined the energy regen and energy cost. 2021-01-24 23:47:10 -05:00
Snowram
fd17d10f06 Merge branch 'swilliams/gems' into 'master'
Adds 6 different gems and removes shiny gem.

See merge request veloren/veloren!1729
2021-01-25 01:25:40 +00:00
Samuel Keiffer
f183f52b91 Merge branch 'lboklin/glider-stamina' into 'master'
Glider stamina cost now only when first starting to glide based on fall speed

See merge request veloren/veloren!1727
2021-01-25 00:17:32 +00:00
Samuel Keiffer
a6271e94f7 Merge branch 'sam/speed-beam' into 'master'
Fixed how the speed stat was applied to beams.

See merge request veloren/veloren!1732
2021-01-24 23:23:53 +00:00