6748 Commits

Author SHA1 Message Date
Monty Marz
7d366aa09a reroute the F1 key to open the controls settings, removed loading screen tips about levels and the stats button 2021-02-27 19:02:26 +00:00
Justin Shipsey
ab49c56072 Merge branch 'slipped/gremlins' into 'master'
dungeon enemy overhaul part 1

See merge request veloren/veloren!1697
2021-02-27 17:00:52 +00:00
Samuel Keiffer
c7f7ba46cd Merge branch 'Lerg/Accumulate_Damage_Floaters' into 'master'
Issue #836 - Declutter the scrolling combat text

See merge request veloren/veloren!1823
2021-02-27 16:18:18 +00:00
jshipsey
77c89d732b weapon/manifest tweaks 2021-02-27 10:44:55 -05:00
Lerg
9974129e7d Issue #836 - Declutter the scrolling combat text 2021-02-27 15:10:47 +03:00
Sam
8db54e9b53 Particle rebase fixes 2021-02-27 01:42:47 -05:00
jshipsey
8efc53fcef feedback adjustments 2021-02-27 01:42:47 -05:00
jshipsey
4aaef35d1d address comments 2021-02-27 01:42:47 -05:00
Snowram
cf228c7642 Adds harvester npc 2021-02-27 01:42:47 -05:00
jshipsey
b32aab5a26 visual weapon variation, adjust minotaur dash, keyframed golem quake 2021-02-27 01:42:47 -05:00
jshipsey
8f463921f8 minotaur moves, added claygolem 2021-02-27 01:42:47 -05:00
jshipsey
7feb00f7e4 balance pass 2 2021-02-27 01:42:47 -05:00
jshipsey
c44a542fab rebase, yeti in dungeon 2021-02-27 01:42:47 -05:00
jshipsey
9fdba83b03 initial balance 2021-02-27 01:42:47 -05:00
Snowram
7d9d66709c Adds yeti npc 2021-02-27 01:42:46 -05:00
jshipsey
c9b9d81003 dash, spin, jump changes 2021-02-27 01:42:46 -05:00
Snowram
ba18f1fab3 Adds 3 new npcs, tusk ram new design 2021-02-27 01:42:46 -05:00
Sam
56acb6a5f0 Ice particles for Wendigo 2021-02-27 01:42:46 -05:00
jshipsey
befa6b3a21 theropod retrofit, some more moves 2021-02-27 01:42:46 -05:00
jshipsey
0ffcd62d12 some new moves, combine biped weapons into one file 2021-02-27 01:42:46 -05:00
jshipsey
ce8b4d27a2 full bipedsmall armor swaps 2021-02-27 01:42:46 -05:00
Sam
8721f053f9 Fixed particles. 2021-02-27 01:42:46 -05:00
jshipsey
7e2794c234 anim tweaks, more loadout setup 2021-02-27 01:42:46 -05:00
jshipsey
fa1f2b0880 golem retrofit 2021-02-27 01:42:46 -05:00
Timo Kösters
ef2cc3082a Improve particles 2021-02-27 01:42:46 -05:00
jshipsey
d8eeffeacd speedier weapons initial testing 2021-02-27 01:42:45 -05:00
jshipsey
f8a6a48b41 BL improvements, various fixes 2021-02-27 01:42:45 -05:00
jshipsey
6f49e0b94e rebase 2021-02-27 01:42:45 -05:00
jshipsey
749fc13882 rendering 2021-02-27 01:42:45 -05:00
jshipsey
fc80fff924 new dungeon setups, new npcs, weapon specific loadouts, anims 2021-02-27 01:42:45 -05:00
jshipsey
fbaaa60513 bow 2021-02-27 01:42:45 -05:00
jshipsey
4e3bf62732 the stabs 2021-02-27 01:42:45 -05:00
jshipsey
36711e8885 wielding 2021-02-27 01:42:45 -05:00
jshipsey
2a908d5638 run anim tweaks 2021-02-27 01:42:45 -05:00
unknown
aa4f68d72b More npcs work 2021-02-27 01:42:45 -05:00
unknown
917afb3f0d Add new quadmeds npcs with rough offsets 2021-02-27 01:42:44 -05:00
Snowram
64617f1abe Trims skeletal attributes 2021-02-27 01:42:44 -05:00
Snowram
39b76036b1 Sahagin, Adlet npcs 2021-02-27 01:42:43 -05:00
jshipsey
37a4bb4bef gnome 2021-02-27 01:42:43 -05:00
jshipsey
fd96357775 biped_small setup 2021-02-27 01:42:43 -05:00
Samuel Keiffer
b88bf6bd21 Merge branch 'sam/improve-aura-buffs' into 'master'
Auras now apply a buff only once, instead of applying a buff every second.

See merge request veloren/veloren!1824
2021-02-27 03:21:47 +00:00
Snowram
79d4ca6fae Merge branch 'Sarrakitty/OceanFlora' into 'master'
added coral reefs, kelp forests, and seagrass

See merge request veloren/veloren!1819
2021-02-27 01:52:33 +00:00
Sam
4cb61a2e8d Made comments more descriptive 2021-02-26 18:15:24 -05:00
Sam
714dc9106d Auras now apply a buff only once, instead of applying a buff every second.
Also supports for buffs persisting a period of time after leaving the aura.
Campfire regen slightly buffed.
2021-02-26 17:57:01 -05:00
Marcel
ee2ca23a85 Merge branch 'xMAC94x/netfixF' into 'master'
Shutdown improvements

See merge request veloren/veloren!1822
2021-02-26 10:33:03 +00:00
Marcel Märtens
aa88f90056 Shutdown improvements
- Timeout for Participant::drop, it will stop eventually
 - Detect tokio runtime in Participant::drop and no longer use std::sleep in that case (it could hang the thread that is actually doing the shutdown work and deadlock
 - Parallel Shutdown in Scheduler: Instead of a slow shutdown locking up everything we can now shutdown participants in parallel, this should reduces `WARN` part took long for shutdown dramatically
2021-02-26 10:50:30 +01:00
Sarra
cc92fa9c7b coral and kelp, cargo fmt 2021-02-25 23:47:38 -05:00
Sarra
73f966dc63 tweaking coral models and seagrass spawns 2021-02-25 23:39:41 -05:00
Samuel Keiffer
a1ff097987 Merge branch 'aweinstock/coin-item' into 'master'
Add a coin item and make amounts visible on dropped items.

See merge request veloren/veloren!1821
2021-02-26 04:17:12 +00:00
Samuel Keiffer
d4e54217fc Merge branch 'add-gemu-models' into 'master'
Add sword and bow models from backlog

See merge request veloren/veloren!1818
2021-02-26 02:59:51 +00:00