Commit Graph

14 Commits

Author SHA1 Message Date
jshipsey
e2d60b858e cape work 2020-04-12 18:41:05 +02:00
jshipsey
fa54c90558 cleanup, tweak to triplestrike stage 1 2020-03-29 03:53:52 -04:00
jshipsey
7a4f0fa9ac climb fix, const tweak update, trying equip anims 2020-03-24 00:24:31 -04:00
jshipsey
9cbbe0311f rewrote the whole stupid skeleton to work much smarter 2020-03-22 16:06:53 -04:00
Adam Whitehurst
096d3b691e Merge master 2020-03-07 12:49:15 -08:00
Justin Shipsey
86e15695fc weapon control bone 2020-03-05 14:02:11 +00:00
timokoesters
0bc07a0835 Merge remote-tracking branch 'origin/master' into clientstates 2020-02-03 22:02:32 +01:00
Marcel Märtens
dae31ae5b6 apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
Justin Shipsey
64690279af new mobs
alligators
2020-01-26 00:22:48 +00:00
AdamWhitehurst
9c6ce9babd Begin implementing combat actions 2019-12-29 15:47:42 -08:00
Adam Whitehurst
92d99af53c feat: weapon-type dependent wield and attack durations
also some controller.rs cleanup
2019-12-03 06:30:08 +00:00
Adam Whitehurst
64a0d8d91f Make character anims conditional by Tool held 2019-11-10 15:36:47 -08:00
Justin Shipsey
27f3bebe40 Char overhaul and asset update 2019-10-02 10:05:17 +00:00
Joshua Barretto
3f2e22f039 Exponential interpolation for linear damping
With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00