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83723327e4
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fix: more succinct checked_tick_attack
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2021-05-30 13:36:18 -07:00 |
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9404c824a9
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fix: better scaling
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2021-05-30 13:06:01 -07:00 |
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bc53adeb9a
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fix: name
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2021-05-30 12:56:26 -07:00 |
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47943783e9
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Reset on_ceiling state
Previously, the on_ceiling state would remain true for the entire
lifetime of the entity after it touched the ceiling once.
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2021-05-30 21:49:11 +02:00 |
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3cf72cbee2
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feat: impl attack speed modifier
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2021-05-30 12:39:30 -07:00 |
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21780856ea
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feat: tick_attack utils
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2021-05-30 12:39:00 -07:00 |
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7aac77288b
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Address MR 2356 comments.
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2021-05-30 13:36:25 -04:00 |
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b2f88af26e
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Add comments to the PID controller code.
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2021-05-30 13:36:25 -04:00 |
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be35da9e57
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Implement PID controllers and use them to stabilize Agent airship flight.
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2021-05-30 13:36:25 -04:00 |
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6263f6de8a
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wip: impl Stats::attack_speed_modifier
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2021-05-30 09:40:11 -07:00 |
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f1d10c7f28
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Merge branch 'aweinstock/terrain-entity-physics-20210528' into 'master'
Fixed entities with voxel colliders being off by one physics tick for collision.
See merge request veloren/veloren!2355
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2021-05-30 16:25:44 +00:00 |
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fcde358b86
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feat: BuffKind::Frozen
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2021-05-30 08:51:47 -07:00 |
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524bb4d7c7
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feat: add frozen debuff icon, en strings
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2021-05-30 08:49:32 -07:00 |
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6b0db82ddf
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Fixed entities with voxel colliders being off by one physics tick for collision.
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2021-05-28 20:25:57 -04:00 |
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423a716837
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Merge branch 'aweinstock/economy-20210528' into 'master'
Fix economy data not properly being used to price trades, resulting in default...
See merge request veloren/veloren!2353
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2021-05-28 22:05:24 +00:00 |
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0f85a7daf5
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Clear the economy database when creating it.
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2021-05-28 16:14:31 -04:00 |
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202646787d
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Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
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2021-05-28 15:09:29 -04:00 |
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0703e5f34d
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Merge branch 'sam/torvus-fix' into 'master'
Fixed torvus
See merge request veloren/veloren!2351
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2021-05-28 12:01:45 +00:00 |
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e298a6492b
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Fixed torvus
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2021-05-27 19:56:16 -05:00 |
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6495e53c21
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Merge branch 'sam/small-fixes' into 'master'
Fixed bow AI and inactive weapon exp gain
See merge request veloren/veloren!2349
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2021-05-28 00:45:45 +00:00 |
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cb50b5940a
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Fixed a few oddities with the AI
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2021-05-26 21:34:21 -05:00 |
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60880b8fff
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Fixed exp splitting in inactive equip slots.
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2021-05-26 21:13:16 -05:00 |
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875f1efc61
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Fixed bow AI
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2021-05-26 20:53:29 -05:00 |
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3dd2bcd9e5
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Merge branch 'aweinstock/bow-zoom-charge-master' into 'master'
Make the camera zoom as the bow (or any ChargedRanged attack) is charging.
See merge request veloren/veloren!2339
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2021-05-26 17:34:47 +00:00 |
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e127067431
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Change the ChargedRanged zoom distance from 0.0 to 2.0, and add a delay after the mouse click before the zoom starts (i.e. hold to zoom, spam click will not zoom).
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2021-05-26 11:51:29 -04:00 |
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c0a9c4245b
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Add zoom scaling as well as FOV scaling to ChargedRanged, and restore the old zoom afterwards.
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2021-05-26 09:34:08 -04:00 |
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5652f68019
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Make the camera zoom as the bow (or any ChargedRanged attack) is charging.
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2021-05-26 09:34:07 -04:00 |
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285904a850
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Merge branch 'sam/rework-bow' into 'master'
Bow Rework
See merge request veloren/veloren!2310
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2021-05-26 04:44:09 +00:00 |
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51383eee13
|
anim
|
2021-05-26 00:04:15 -04:00 |
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f84ef7f8c0
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Merge branch 'juliancoffee/dungeon_refactoring' into 'master'
Refactor enemy creation in dungeons
See merge request veloren/veloren!2344
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2021-05-25 23:22:26 +00:00 |
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f4b3aef9b4
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Refactor enemy creation in dungeons
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2021-05-26 01:39:48 +03:00 |
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567f9d2119
|
Merge branch 'Extract-invite-handling' into 'master'
Extract 'get_inviter_and_kind' method from 'handle_invite_decline' and...
See merge request veloren/veloren!2328
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2021-05-25 20:34:47 +00:00 |
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5c8fc8da83
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Extract 'get_inviter_and_kind' method from 'handle_invite_decline' and...
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2021-05-25 20:34:46 +00:00 |
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d4204bafbc
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Merge branch 'juliancoffee/dungeon_chests' into 'master'
dungeon chests
See merge request veloren/veloren!2342
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2021-05-24 23:05:20 +00:00 |
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e36e63825d
|
fmt
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2021-05-25 01:23:32 +03:00 |
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dc7c093bbb
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add CHANGELOG
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2021-05-25 01:08:11 +03:00 |
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0fada1cfde
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Unique loot tables for each dungeon chest
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2021-05-25 00:42:43 +03:00 |
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9bc15c3adf
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Overhaul loot tables
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2021-05-25 00:20:18 +03:00 |
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718c5b88f4
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Adding different chests for each dungeon
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2021-05-24 23:00:44 +03:00 |
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c4f1f99985
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Merge branch 'lboklin/wing-clip' into 'master'
Fix higher than intended drag for winged entities
See merge request veloren/veloren!2336
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2021-05-24 11:42:12 +00:00 |
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9dbc58ce03
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Merge branch 'juliancoffee/asset_loadout' into 'master'
Move loadout creation to .ron files
See merge request veloren/veloren!2337
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2021-05-23 21:57:41 +00:00 |
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d5c566ff24
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fixing tests
|
2021-05-24 00:06:03 +03:00 |
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8e5f2d4d3b
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Fix species tests for random body_type and fmt
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2021-05-23 22:59:48 +03:00 |
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f01b700c88
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Add tests for validation assets
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2021-05-23 22:27:33 +03:00 |
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9ed030442b
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Switch to using EquipSlot key instead of String
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2021-05-23 21:37:41 +03:00 |
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3c82a0e8cd
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LoadoutBuilder efactoring
|
2021-05-23 20:29:19 +03:00 |
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f79d507d24
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Updated comments in states code.
|
2021-05-23 11:41:09 -05:00 |
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53cd3ccfec
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Remove unused LoadoutConfig-s
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2021-05-23 19:19:20 +03:00 |
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95dedc0e4e
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Add directory hierarchy
|
2021-05-23 19:19:20 +03:00 |
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8cb1e22dda
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add TODO about tests
|
2021-05-23 19:19:20 +03:00 |
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