Sam
d6b7d422c1
Made 3rd ability interruptible. Final balance tweaks.
2020-09-21 17:40:16 -05:00
Sam
c44b02bf19
Addressed second round of feedback.
2020-09-21 17:38:53 -05:00
Sam
7c18663990
Addressed first round of feedback on sword overhaul.
2020-09-21 17:38:52 -05:00
Joshua Barretto
d1adb9c4fc
Addressed review issues
2020-09-21 21:10:32 +01:00
Joshua Barretto
b44ecf5a3d
Added make_sprite command
2020-09-21 16:39:20 +01:00
Joshua Barretto
df4d3e4323
Improved docs
2020-09-20 11:46:12 +01:00
Joshua Barretto
d17ab15dd9
Improved representation of Block for better performance, more features, and better backwards-compatibility
2020-09-20 11:46:12 +01:00
Sam
227dd2883e
Addressed comments
2020-09-19 14:40:21 -05:00
Sam
8aed41de4b
Golem now spawns in dungeon.
2020-09-19 14:40:20 -05:00
Sam
e43e02ada6
Fixed shockwave and melee crit damage bypassing infinite armor. Made knockback not be applied if infinite armor.
2020-09-19 14:40:18 -05:00
Sam
7eab7dca41
Moved knockback to a server event so that it would actually be applied to the player.
2020-09-19 14:40:17 -05:00
Sam
ac3cae28c6
Loadouts are now generated with loadout_builder.rs. Creatures spawned naturally and via command are now spawned with the same mechanics.
2020-09-19 14:40:14 -05:00
Imbris
b57d0181cf
Add shockwave system to handle shockwaves colliding with other entities
2020-09-19 14:40:10 -05:00
Sam
84fc76ac56
Started to implement shockwave system.
2020-09-19 14:29:06 -05:00
Sam
14b8c9248a
Projectile speed is no longer hard-coded.
2020-09-19 14:29:05 -05:00
Sam
7fc9c72a4a
Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.
2020-09-19 14:29:04 -05:00
scott-c
d612f63d38
Improve first-person projectile aiming
2020-09-19 19:14:23 +08:00
Snowram
69f14b564d
Addresses comments
2020-09-18 18:45:03 +02:00
jshipsey
1f8329c98a
spawn tweaks, improved odonto
2020-09-17 22:32:11 -04:00
jshipsey
0895ddaffb
haul out the critter skele, add theropod
2020-09-17 22:32:10 -04:00
jshipsey
7593ea6000
gliders as items. anim improvements
2020-09-17 22:32:09 -04:00
Ben Wallis
2c06101da1
* Moved migrations to beginning of server initialisation
...
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
Marcel Märtens
6fc9659492
fix client stats, difference client/player
2020-09-17 00:19:48 +02:00
Marcel Märtens
60e6fb13d2
add detailed information on state tick timings
2020-09-16 18:24:18 +02:00
Marcel Märtens
cf7bdc7e1b
Better Metrics for Server
...
- Player online is now seperated into players connected and disconnected and is event driven
- Metrics for ChunkGeneration: this is the server side for tracking actuall generation
- Metrics for Chunk Network Requests
2020-09-16 18:14:04 +02:00
Joshua Yanovski
aa430416ad
Add a DisconnectReason enum.
2020-09-14 08:16:09 +02:00
tylerlowrey
10ad6dac0d
Prevent client from ignoring Kicked event
2020-09-14 07:54:05 +02:00
tylerlowrey
d379f3ecd8
Converted banlist to use Uuids as the key instead of the username
2020-09-14 07:54:05 +02:00
tylerlowrey
06a15aac5a
Added username_to_uuid convenience function to LoginProvider
2020-09-14 07:54:05 +02:00
tylerlowrey
6d427068ed
Refactored kicking the player into its own function + ran fmt on project
2020-09-14 07:54:05 +02:00
tylerlowrey
f3c869a219
Removed unnecessary clone in ban handling function
2020-09-14 07:54:05 +02:00
tylerlowrey
c2943a5a2d
Converted banlist from vector of tuples to HashMap
2020-09-14 07:54:05 +02:00
tylerlowrey
b33f758557
Added main menu kick message with kick reason after player is kicked
2020-09-14 07:52:31 +02:00
tylerlowrey
9bb4dc4894
Added ban message with reason when banned user attempts to login to server
2020-09-14 07:52:31 +02:00
tylerlowrey
74a01800ff
Removed usage of AuthProvider as AuthProvider no longer exists
2020-09-14 07:52:31 +02:00
tylerlowrey
66f5e8ab7c
Added banlist check to try_login method
2020-09-14 07:52:31 +02:00
tylerlowrey
54dfc531f3
Altered ban so that it kicks the player as well
2020-09-14 07:52:31 +02:00
tylerlowrey
39c5bb8e96
Fixed requiring a restart in order for banlist to take effect
2020-09-14 07:52:31 +02:00
tylerlowrey
0ceb1f7729
Added unban command functionality
2020-09-14 07:52:31 +02:00
tylerlowrey
0f4903f1c1
Prevent multiple bans of same player
2020-09-14 07:52:31 +02:00
tylerlowrey
7ae9e79cf8
Added ban command functionality
2020-09-14 07:52:31 +02:00
tylerlowrey
6b7ae7c114
Added kick command functionality
2020-09-14 07:52:31 +02:00
tylerlowrey
a4e234b686
Added banlist to server settings and added default value
2020-09-14 07:52:31 +02:00
Imbris
58e78686d2
Merge branch 'imbris/tracy' into 'master'
...
Add more tracing instrumentation and tracy support
See merge request veloren/veloren!1359
2020-09-10 05:07:51 +00:00
Matthew Martin
0d773905ff
* Set the KillType to Other for HealthSource::Healing
...
* Extend logic to projectiles and explosions
2020-09-09 23:34:10 +02:00
Matthew Martin
fe3a214578
Do not make healing items deal damage
2020-09-09 23:22:49 +02:00
TheThirdSpartan
09f054f2cd
Added localization config options for new death messages
2020-09-09 20:26:20 +00:00
Imbris
0a057ba4d0
Use less verbose span names when the tracy feature is off
2020-09-07 00:59:16 -04:00
Imbris
5b96b0aa93
Use finish_continuous_frame directly
2020-09-06 22:28:14 -04:00
Imbris
b916d25eb3
Add spans to server systems
2020-09-06 22:28:14 -04:00