Joshua Barretto
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b9abb9d443
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Fixed bit-twiddling colour bug
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2020-11-24 18:44:41 +00:00 |
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Christof Petig
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338a8ab18b
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Show caves in map
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2020-11-23 19:05:17 +01:00 |
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Joshua Barretto
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e4564f28d5
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
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Treeco
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3667443f0a
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Make zooming in then back out return to the previous zoom level
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2020-11-23 10:58:22 +00:00 |
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Joshua Barretto
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64b53377a9
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Iteration order fix x2
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2020-11-23 10:58:22 +00:00 |
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Imbris
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84430cacb5
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Show indicator over site icons
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2020-11-23 10:58:22 +00:00 |
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Joshua Barretto
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64260b1394
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Switched light map iteration order, fire bowls in dungeons
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2020-11-23 10:58:21 +00:00 |
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Treeco
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7cd7e0f6b5
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Fixed map screens for rectangular worlds
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2020-11-23 10:58:21 +00:00 |
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Monty Marz
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8612ad60d6
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street lamp particles, ground fire bowl, misc fixes
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2020-11-23 10:58:21 +00:00 |
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Imbris
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25fcd27108
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Demystify map site icon placement calculations
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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3d2265322f
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More lights, minimised light and glow map data
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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70b6b1fe27
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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906428d373
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Light/glow temporal interpolation hack
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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795c99d285
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Fixed glow AO
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2020-11-23 10:57:57 +00:00 |
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Joshua Barretto
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b17f44cdef
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Added light/glow map sample interpolation for entities
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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b1bda38446
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Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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a394d065e2
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Added glow
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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22d9a7dcd2
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translations, fixes
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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dac40e8da0
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Tweaked default graphics settings
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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8b024f2af3
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fix overly long names clipping on the minimap
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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869323d7da
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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c16d26f7fc
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fix hints
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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e3953661b7
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fix scrolling on non-windows OS
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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d39d650e30
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Made flamethrower and healing staff emit light on use
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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fd9a69ec49
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map fixes
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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e63429f637
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Temporarily make particles opaque to avoid depth-related rendering problems
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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d129e30f51
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Fixed various particle issues
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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9de66fc20f
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Added exposure to settings
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2020-11-23 10:57:55 +00:00 |
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Monty Marz
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c6e98a295b
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more map stuff
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2020-11-23 10:57:16 +00:00 |
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Joshua Barretto
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f00dc750d9
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Fixed many map problems, re-added surface mist
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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80ee7e80cf
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WIP map zooming and dragging
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2020-11-23 10:57:15 +00:00 |
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Monty Marz
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ef9feb5805
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map icon options WIP
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2020-11-23 10:45:02 +00:00 |
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Joshua Barretto
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9f6b622f00
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Added HDR
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2020-11-23 10:45:02 +00:00 |
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Joshua Barretto
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b011967097
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Better scattering and scatter (of both varieties)
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2020-11-23 10:45:02 +00:00 |
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Joshua Barretto
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f0a469ac0e
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Improved cloud quality by improving sun access heuristic
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2020-11-23 10:45:02 +00:00 |
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Monty Marz
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98db02c0e8
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map icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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e148c930c4
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Terrain pop-in, fixed agent pathfinding in water
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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660f912e80
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Added site icons to main map
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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09ef12e99c
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Added world map size icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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805ad06df1
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Increases maximum sprite dimensions (if you suspect an issue, check this commit)
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2020-11-23 10:37:59 +00:00 |
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Imbris
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4f622b122e
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Attempt to fix ui bug with changing screens causing inventory slots and such to disappear, presumably due to dpi differences
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2020-11-22 14:22:39 -05:00 |
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Imbris
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1df4e8098b
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Move tracy frame markers to proper locations, add a few spans
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2020-11-22 14:22:39 -05:00 |
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Imbris
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d3f766aa3f
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Log errors occuring when client keeps retrying connection to the server
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2020-11-22 03:54:19 -05:00 |
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Imbris
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dcdfde18dc
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Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
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2020-11-21 02:55:09 +00:00 |
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Imbris
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925a7af09c
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Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
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2020-11-20 20:51:44 -05:00 |
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Samuel Keiffer
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fa75636f9e
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Merge branch 'sam/interrupting-rolls' into 'master'
Rolling can now interrupt any attack.
See merge request veloren/veloren!1537
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2020-11-20 18:37:44 +00:00 |
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Sam
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aa13610cf1
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Fixed audio test, added changelog line.
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2020-11-20 11:50:01 -06:00 |
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Monty Marz
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46f33cdc64
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Update simple.rs
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2020-11-20 17:56:26 +01:00 |
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Joshua Barretto
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7c1b7d1fb0
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Merge branch 'Awkor/rotate-camera-character-selection' into 'master'
Implement #334 - Enable camera rotation in character selection screen
Closes #334
See merge request veloren/veloren!1377
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2020-11-20 16:32:39 +00:00 |
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jiminycrick
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b669b8d82e
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Fix audio disabling
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2020-11-19 10:46:31 -08:00 |
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