2387 Commits

Author SHA1 Message Date
Sam
33503bd9c2 Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
Sam
ed5cb2b5f0 Changelog. Fixed a few qualities. 2021-04-02 23:04:36 -04:00
Sam
0306c6398d Added unit test to validate contents of loot tables. 2021-04-02 23:04:35 -04:00
Sam
9c0f75f580 Made item prices sane. 2021-04-02 23:04:34 -04:00
Sam
5d0249e350 Re-created item_price_calculation with new loot tables. 2021-04-02 23:04:34 -04:00
Sam
e83a2eef3d Moved materials into their own loot tables. 2021-04-02 23:04:33 -04:00
Sam
8d1700b882 Moved food items into their own loot tables. 2021-04-02 23:04:32 -04:00
Sam
01296ac816 Switched loot tables from declaring each weapon individually to just referencing a different loot table. 2021-04-02 23:04:31 -04:00
Sam
a773d53b3a Created weapon loot tables. 2021-04-02 23:04:29 -04:00
Sam
0a29d93164 Converted all armor in loot tables to reference armor set loot tables. 2021-04-02 23:04:28 -04:00
Sam
25034a6a0b Consolidated loot tables by switching to CreatureMaterial where possible 2021-04-02 23:04:27 -04:00
Sam
f88fd5f349 Fixed trading 2021-04-02 23:04:26 -04:00
Sam
fa7d1d85a9 Fixed csv tools 2021-04-02 23:04:26 -04:00
Sam
4cc4e3a158 Support for creature specific materails and materials having a quantity. 2021-04-02 23:04:25 -04:00
Sam
7846c6fdbf Loot tables can now recursively specify loot tables. Mercahnts broken. 2021-04-02 23:04:25 -04:00
aljazerzen
205e989350 after leaving group, issue warning instead of changing chat mode 2021-04-01 15:43:50 +02:00
Avi Weinstock
19ac0b2245 Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
2021-03-30 18:39:10 -04:00
Marcel Märtens
7afa77a06f move tracing code to own crate 2021-03-30 16:35:36 +02:00
Joshua Barretto
bb88d42295 Merge branch 'zesterer/sprite-text' into 'master'
Added text prompts to sprites

See merge request veloren/veloren!2034
2021-03-30 11:41:14 +00:00
Joshua Barretto
5cc6061606 Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements

See merge request veloren/veloren!2032
2021-03-30 00:16:45 +00:00
Joshua Barretto
97e5c26838 Added indicator text to terrain sprites 2021-03-30 01:04:23 +01:00
Samuel Keiffer
c978386d40 Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.

See merge request veloren/veloren!2031
2021-03-29 21:05:49 +00:00
Joshua Barretto
286f6823b9 Added patch for sticky hitboxes 2021-03-29 21:52:05 +01:00
Joshua Barretto
6ca8cd9bb2 Fixed training dummy hitbox 2021-03-29 21:52:05 +01:00
Joshua Barretto
6f72e53295 Improved archery with feedback sfx and particles 2021-03-29 21:52:04 +01:00
Snowram
843f295eef Addresses comments 2021-03-29 18:35:12 +02:00
Snowram
a5c125fdef Tooltip now use ItemDesc instead of Item 2021-03-29 18:34:45 +02:00
Snowram
6451caf15b Set the item tooltip for every bag slots 2021-03-29 18:34:45 +02:00
Snowram
71fabb1637 Make the new tooltip item specific 2021-03-29 18:34:45 +02:00
Snowram
763cf70b70 New tooltip 2021-03-29 18:34:45 +02:00
Vincent Foulon
c4eca42fd8 Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
Sam
d17edfcd64 Mindflayer balance tweaks. 2021-03-29 10:44:46 -04:00
Treeco
d47739c0c9 Added command to teleport to sites by name 2021-03-28 17:02:17 +01:00
Avi Weinstock
69665c0b0d Reclassify Glowing Remains as Armor for econsim. 2021-03-28 10:29:40 -04:00
Marcel
6ecd0b68f3 Merge branch 'christof/item_price_fix' into 'master'
Fix the price category of the newly added items

See merge request veloren/veloren!2010
2021-03-28 09:25:52 +00:00
Christof Petig
b94013943f Fix the price category of the newly added items 2021-03-28 09:25:51 +00:00
Sam
8c91749cf8 Switched to using ForceUpdate to forcefully update the client position after a blink 2021-03-27 21:33:45 -04:00
Sam
bda64409c5 Removed potential for divide by zero 2021-03-27 21:06:21 -04:00
Sam
d707fbbd83 Repalced stone golems with 10 husks in T5 dungeon miniboss rooms. 2021-03-27 21:06:18 -04:00
jshipsey
094fb4ee95 flayer anims 2021-03-27 21:05:16 -04:00
Sam
c40ad922de Particles for summoned minions 2021-03-27 21:05:15 -04:00
Sam
43290d1dc3 Moved all legendaries to mindflayer loot table. 2021-03-27 21:05:12 -04:00
Sam
75c0e3f4eb Added particles for lifesteal effect 2021-03-27 21:05:12 -04:00
Sam
4358908fda Mindflayer can now lifesteal off of its own minions 2021-03-27 21:05:11 -04:00
Sam
c1db5e230b Mindflayer summons husks instead of dogs now 2021-03-27 21:05:10 -04:00
Snowram
5b83b912f3 Adds husk npc 2021-03-27 21:05:09 -04:00
Sam
7e7a6001dc Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner. 2021-03-27 21:05:07 -04:00
Sam
17eab079ee Gave mindflayer AI.
Fixed particles and made them sync across network.
2021-03-27 21:05:06 -04:00
Sam
5ebd2cf1d0 Added summon minions ability to mindflayer 2021-03-27 21:05:05 -04:00
Sam
90e33cafb5 Added dimensional door ability for mindflayer 2021-03-27 21:05:05 -04:00