Commit Graph

21 Commits

Author SHA1 Message Date
Justin Shipsey
2f896849d4 Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding 2020-06-16 21:32:39 +00:00
Justin Shipsey
ea07d744a7 orientation animation 2020-05-27 06:41:55 +00:00
AdamWhitehurst
dcc9d44b1c remove unused timed_combo 2020-03-29 13:40:03 -07:00
timokoesters
58585e0810 Better climbing, fireball impl 2020-03-24 20:09:23 +01:00
timokoesters
f3ca06aa71 feat: fireball explosions 2020-03-22 20:40:16 +01:00
timokoesters
3ec2cc08b3 Experimental tweeks to triplestrike 2020-03-20 15:06:33 +01:00
timokoesters
d5db1f6ca0 Add dash ability to sword M2 2020-03-16 16:34:53 +01:00
timokoesters
87acc01d48 Readd ranged and debug boost. Add bouncing while running in first person 2020-03-16 12:32:57 +01:00
Adam Whitehurst
3cb288bc8c Add TripleStrike 2020-03-12 07:25:06 -07:00
Adam Whitehurst
a64bf1ac60 TripleAttack -> TimedCombo
(it wasnt the right logic for the tiple attack)
2020-03-12 05:16:40 -07:00
Adam Whitehurst
5f8751e2d3 Begin implementing triple attack 2020-03-08 12:37:17 -07:00
Adam Whitehurst
f769c74bf4 Add charging back 2020-03-08 10:04:26 -07:00
Adam Whitehurst
c678ca9540 Re-add blocking 2020-03-07 11:55:15 -08:00
Adam Whitehurst
b1d1299fe6 Clean up character states 2020-03-07 10:15:02 -08:00
timokoesters
2fa902270e fix: block 2020-02-24 18:10:42 +01:00
Adam Whitehurst
d383abf950 Re add combat 2020-02-11 07:42:17 -08:00
timokoesters
aa52c6fd4f fix: jumping and attacking 2020-02-03 17:03:52 +01:00
timokoesters
7b558b4542 refactor: combine actionstate and movestate 2020-01-21 23:54:59 +01:00
AdamWhitehurst
976eface66 Update from MR comments 2020-01-17 08:39:21 -08:00
AdamWhitehurst
71a39c3677 Update update return statements 2020-01-12 15:14:08 -08:00
AdamWhitehurst
1816d4b805 Move states/ to common/src/ 2020-01-12 15:06:52 -08:00