timokoesters
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2117bb05d0
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Healing staff
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2020-03-24 22:03:11 +01:00 |
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timokoesters
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5194cef03a
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Easier swimming, better damage calculation for explosions
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2020-03-23 12:50:08 +01:00 |
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timokoesters
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0456d3cbed
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Better staff M1, random +1 damage, better attackrange,angle impl
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2020-03-22 16:26:32 +01:00 |
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Adam Whitehurst
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819c2767bc
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* move swap loadout to handle_swap_loadout util fn
* impl From<JoinData> for StateUpdate
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2020-03-21 14:16:26 -07:00 |
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Imbris
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08db424169
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Add safe_slerp function that ensures that slerping returns non-NaN normalized values
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2020-03-21 00:53:41 -04:00 |
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timokoesters
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df858cb370
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Remove all warnings
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2020-03-20 15:45:36 +01:00 |
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timokoesters
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208245e82e
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Make orientation not dependend on camera dir while wielded
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2020-03-19 22:03:17 +01:00 |
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timokoesters
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83be1226ef
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Set dash direction based on look_dir
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2020-03-19 18:33:10 +01:00 |
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timokoesters
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f32eb1db75
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fix dash attack angles, arrow damage and readd possession stick impl
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2020-03-17 14:15:39 +01:00 |
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timokoesters
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d5db1f6ca0
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Add dash ability to sword M2
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2020-03-16 16:34:53 +01:00 |
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