Joshua Barretto
331a61e426
Improved spawn rates of castles and cave monsters
2020-08-12 21:16:14 +01:00
Joshua Barretto
fb6170e624
Added decals to towns
2020-08-12 21:15:53 +01:00
Monty Marz
1450d79672
added grass sprites
2020-08-12 21:15:53 +01:00
Pfauenauge
77daeee721
drop gate parts
2020-08-12 21:15:53 +01:00
Joshua Barretto
a53b78e0c5
Fixed castle bug, better field RNG
2020-08-12 21:15:53 +01:00
Joshua Barretto
d8b7eb278f
Added large caves, cave scatter, removed old caves
2020-08-12 21:15:53 +01:00
WelshPixie
75ca522179
fixed sprite rotations
2020-08-12 21:15:52 +01:00
IBotDEU
e030a2fa08
implemented ability to select bit depth and refresh rate and implemented seperate setting for fullscreen resolution
2020-08-09 20:30:22 +00:00
Imbris
ee418c19f0
Merge branch 'scott-c/particles' into 'master'
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Particles
See merge request veloren/veloren!1156
2020-08-09 17:09:43 +00:00
nepo
d5e06a30b4
nepo/new bones
2020-08-08 22:37:50 +00:00
scott-c
ce49b9c599
cleanup unneeded matrix and shader code
2020-08-08 19:26:52 +08:00
Joshua Barretto
27324bc232
Explosion sound and event lights
2020-08-08 19:26:52 +08:00
Joshua Barretto
6e5b44addd
Added outcome sound effects, fixed directional sound, particle outcomes
2020-08-08 19:26:52 +08:00
Joshua Barretto
575319f3aa
Added outcome system, sound effects
2020-08-08 19:26:48 +08:00
Joshua Barretto
7725e11aee
Better hash RNG
2020-08-08 19:25:33 +08:00
scott-c
e7c1781819
Add zest's changes
2020-08-08 19:25:33 +08:00
scott-c
b4e5dab7c5
Add toggle particles graphics setting
2020-08-08 19:25:01 +08:00
scott-c
29a78ceaa3
Add fireball and bomb particle effects
2020-08-08 19:25:00 +08:00
scott-c
4c765eac9b
remove particle emitter component
2020-08-08 19:25:00 +08:00
scott-c
8d742a77cc
Add particle velocity and ability particle emitter
2020-08-08 19:25:00 +08:00
scott-c
26a0bbb7f9
Add ParticleMgr
2020-08-08 19:24:55 +08:00
scott-c
ff25a88d6e
Add particle pipeline
2020-08-08 19:24:25 +08:00
Monty Marz
fb0984efa1
address comments
2020-08-08 00:13:00 -04:00
Monty Marz
9869b2a8d7
group leader colouring, offset fix when debug menu is open,
...
fixed social tab visuals
text width limit
group interaction wording, group window adjustments
2020-08-08 01:15:58 +02:00
Monty Marz
a0dd070daf
timeout visuals, various small fixes and two new items
2020-08-08 01:15:58 +02:00
Monty Marz
64acb03083
Update CHANGELOG.md, german locale
2020-08-08 01:15:58 +02:00
Monty Marz
fb40666831
Social window assets
2020-08-08 01:14:19 +02:00
Monty Marz
b7e7cdbf94
group button and menu logic changes
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group member panels
health bar text
text shadows and scaling
cleanup, don't show the player panel
social window assets
2020-08-08 01:14:19 +02:00
Imbris
320cbc9b3c
New group UI functions
2020-08-08 01:14:19 +02:00
Monty Marz
c5720c02c9
Basic UI
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Basic ui for groups and group window
2020-08-08 01:12:35 +02:00
Imbris
ef43cc0030
Add key to select entities
2020-08-08 01:09:02 +02:00
Marcel
eb6855ff96
Merge branch 'french_translation' into 'master'
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French translation improvements
See merge request veloren/veloren!1263
2020-08-07 21:05:47 +00:00
Varpie
9d8db2c846
Fixing various obsolete texts and a few typos, uniform pronoun (tu->vous) and French style punctuation
2020-08-07 21:05:47 +00:00
Marcel Märtens
5c764cd933
add a translation test that verifys that all language RON files are parseable (without any git involved)
2020-08-07 21:31:34 +02:00
nepo
b8cb8ec68b
nepo/dullahan
2020-08-07 03:56:59 +00:00
Marcel
0d0845c32e
Merge branch 'patch-2' into 'master'
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I did it from scratch to match other languages files. -Deleted some tabs and empty spaces. I hope it's the last fix and that it finally appears in the next update.
See merge request veloren/veloren!1262
2020-08-06 23:05:41 +00:00
Judge Griesa
8d787aee94
I did it from scratch to match other languages files. -Deleted some tabs and empty spaces.
2020-08-05 16:22:44 +00:00
BottledByte
b8199542e0
Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
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Also fixed two wrong asset references and did some .ron formatting
2020-08-05 01:21:42 +02:00
Judge Griesa
2fffdd902e
-Added crafting commands missed in the file (Probably the reason why the file wasn't read by the game). Removed some weird whitespaces. Added some NPC lines while attacked.
2020-08-03 12:22:07 +00:00
Marcel
1af779cf2b
Merge branch 'patch-2' into 'master'
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-Removed some white spaces. Added some lines about tips. Fixed some sections.
See merge request veloren/veloren!1251
2020-08-03 08:13:41 +00:00
BottledByte
4a19f1dacc
De-enumerized armor variants
2020-08-03 03:41:32 +00:00
BottledByte
c7a5161b43
Removed fine-grained Item enums and replaced them with Strings
...
This change allows to introduce new weapons and pair them
with graphical assets without need to recompile.
2020-08-02 01:21:32 +00:00
Samuel Keiffer
6f73713c79
Allows for weapons to have different stats. Seperates healing staff out from staffs into its own weapon type: sceptre. Splits bow weapon type into shortbow and longbow.
2020-08-01 20:08:30 +00:00
jshipsey
030f29d102
cleanup, last tweaks
2020-08-01 02:19:45 -04:00
jshipsey
0eaa41f5ba
arming the cyclops
2020-08-01 02:19:45 -04:00
Snowram
b37c0962af
Add frog npc, tweak pig model
2020-08-01 02:19:45 -04:00
jshipsey
2645f9e631
cyclops run anim
2020-08-01 02:19:45 -04:00
Snowram
d7bafe7fb5
Bonerattler tweaks
2020-08-01 02:19:45 -04:00
jshipsey
654088820c
maneater and feed anim
2020-08-01 02:19:45 -04:00
Snowram
1b7cb8cde6
Add troll, truffler and wendigo npcs
2020-08-01 02:19:45 -04:00