911 Commits

Author SHA1 Message Date
Sam
813144832c Addressed round of testing feedback. 2020-09-29 19:48:09 -05:00
Sam
509bff0d79 Added healing healthsource logic to beam system. 2020-09-29 19:48:08 -05:00
Sam
a3459b309c Added beam system. Added collision code for spherical wedge/cylinder detection. 2020-09-29 19:48:04 -05:00
Sam
e92116cd1d Tweaked particles. Added skill icons. 2020-09-29 19:47:58 -05:00
Sam
2dad6cf9af New sceptre M2 is functional. 2020-09-29 19:47:57 -05:00
Forest Anderson
11578b5173 Merge branch 'xvar/add-clone-on-ref-ptr-clippy-lint' into 'master'
Added #![deny(clippy::clone_on_ref_ptr)] to all crates and fixed resulting lint errors

See merge request veloren/veloren!1411
2020-09-28 19:32:03 +00:00
Joshua Yanovski
ec4ffe3022 Improve chunk space consumption by a lot.
3x - 5x depending on terrain.  We can do a lot better but this is a good
start.

Also, added chunk group count to metrics.  This correlates with memory
usage specifically by chunk voxel data in a much more direct way than
chonk or chunk count do, so this should provide extra useful information
(especially for our average overhead per chonk / chunk).
2020-09-28 13:35:49 +02:00
Imbris
a0bc7c8e6f Merge branch 'xvar/remove-option-from-characterloader-channels' into 'master'
Removed unnecessary Option around send and receive channels in character_loader.rs

See merge request veloren/veloren!1412
2020-09-27 22:30:25 +00:00
Ben Wallis
123b66e180 Removed unnecessary Option around send and receive channels in character_loader.rs 2020-09-27 22:12:41 +01:00
Ben Wallis
268331e86e Preserve admin component if present on return to character select screen 2020-09-27 20:25:00 +01:00
Joshua Yanovski
2399f8b8c2 Merge branch 'sharp/remove-spurious-vox' into 'master'
Remove spurious uses of Vox.

See merge request veloren/veloren!1406
2020-09-27 16:41:29 +00:00
Ben Wallis
06b4d3a489 Added #![deny(clippy::clone_on_ref_ptr)] to all crates and fixed resulting lint errors 2020-09-27 17:25:33 +01:00
Ben Wallis
f0041e8c02 Added several missing items that didn't exist in any inventories/loadoads on the production server to the item_persistence migration 2020-09-27 14:51:57 +01:00
Joshua Yanovski
27929bf9ae Remove spurious uses of Vox.
In the process, also try to address a few edge cases related to block
detection, such as adding back previously solid sprites and removing
filters that may be vestiges of earlier logic.
2020-09-26 16:30:40 +02:00
Joshua Yanovski
aece193072 Removed redundant code missed in auth merge. 2020-09-22 18:21:31 +02:00
Marcel Märtens
8fd5b2358f switching veloren naming scheme, to either one of the following:
`stable-0.7.0 (<hash>-<datetime>)` for release versions.
And
`nightly-<date> (<hash>)` for nightly and master versions

Reason is, many players only give information that they are running `0.x.0` but are not giving us the information which day, or commit they are running. So we should make master builds less confusing.
2020-09-22 11:47:18 +02:00
Sam
d6b7d422c1 Made 3rd ability interruptible. Final balance tweaks. 2020-09-21 17:40:16 -05:00
Sam
c44b02bf19 Addressed second round of feedback. 2020-09-21 17:38:53 -05:00
Sam
7c18663990 Addressed first round of feedback on sword overhaul. 2020-09-21 17:38:52 -05:00
Joshua Barretto
d1adb9c4fc Addressed review issues 2020-09-21 21:10:32 +01:00
Joshua Barretto
b44ecf5a3d Added make_sprite command 2020-09-21 16:39:20 +01:00
Joshua Barretto
df4d3e4323 Improved docs 2020-09-20 11:46:12 +01:00
Joshua Barretto
d17ab15dd9 Improved representation of Block for better performance, more features, and better backwards-compatibility 2020-09-20 11:46:12 +01:00
Sam
227dd2883e Addressed comments 2020-09-19 14:40:21 -05:00
Sam
8aed41de4b Golem now spawns in dungeon. 2020-09-19 14:40:20 -05:00
Sam
e43e02ada6 Fixed shockwave and melee crit damage bypassing infinite armor. Made knockback not be applied if infinite armor. 2020-09-19 14:40:18 -05:00
Sam
7eab7dca41 Moved knockback to a server event so that it would actually be applied to the player. 2020-09-19 14:40:17 -05:00
Sam
ac3cae28c6 Loadouts are now generated with loadout_builder.rs. Creatures spawned naturally and via command are now spawned with the same mechanics. 2020-09-19 14:40:14 -05:00
Imbris
b57d0181cf Add shockwave system to handle shockwaves colliding with other entities 2020-09-19 14:40:10 -05:00
Sam
84fc76ac56 Started to implement shockwave system. 2020-09-19 14:29:06 -05:00
Sam
14b8c9248a Projectile speed is no longer hard-coded. 2020-09-19 14:29:05 -05:00
Sam
7fc9c72a4a Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it. 2020-09-19 14:29:04 -05:00
scott-c
d612f63d38 Improve first-person projectile aiming 2020-09-19 19:14:23 +08:00
Snowram
69f14b564d Addresses comments 2020-09-18 18:45:03 +02:00
jshipsey
1f8329c98a spawn tweaks, improved odonto 2020-09-17 22:32:11 -04:00
jshipsey
0895ddaffb haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
jshipsey
7593ea6000 gliders as items. anim improvements 2020-09-17 22:32:09 -04:00
Ben Wallis
2c06101da1 * Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
Marcel Märtens
6fc9659492 fix client stats, difference client/player 2020-09-17 00:19:48 +02:00
Marcel Märtens
60e6fb13d2 add detailed information on state tick timings 2020-09-16 18:24:18 +02:00
Marcel Märtens
cf7bdc7e1b Better Metrics for Server
- Player online is now seperated into players connected and disconnected and is event driven
 - Metrics for ChunkGeneration: this is the server side for tracking actuall generation
 - Metrics for Chunk Network Requests
2020-09-16 18:14:04 +02:00
Joshua Yanovski
aa430416ad Add a DisconnectReason enum. 2020-09-14 08:16:09 +02:00
tylerlowrey
10ad6dac0d Prevent client from ignoring Kicked event 2020-09-14 07:54:05 +02:00
tylerlowrey
d379f3ecd8 Converted banlist to use Uuids as the key instead of the username 2020-09-14 07:54:05 +02:00
tylerlowrey
06a15aac5a Added username_to_uuid convenience function to LoginProvider 2020-09-14 07:54:05 +02:00
tylerlowrey
6d427068ed Refactored kicking the player into its own function + ran fmt on project 2020-09-14 07:54:05 +02:00
tylerlowrey
f3c869a219 Removed unnecessary clone in ban handling function 2020-09-14 07:54:05 +02:00
tylerlowrey
c2943a5a2d Converted banlist from vector of tuples to HashMap 2020-09-14 07:54:05 +02:00
tylerlowrey
b33f758557 Added main menu kick message with kick reason after player is kicked 2020-09-14 07:52:31 +02:00
tylerlowrey
9bb4dc4894 Added ban message with reason when banned user attempts to login to server 2020-09-14 07:52:31 +02:00