Joshua Barretto
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3b195fbd55
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Improved shiny water shader
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2022-09-22 23:08:32 +01:00 |
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Joshua Barretto
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b5662163f0
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Better lighting and verticality in caves
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2022-07-15 08:43:33 +01:00 |
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Joshua Barretto
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62d2982990
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Made rainbows ultra only
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2022-07-15 07:08:30 +00:00 |
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Joshua Barretto
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f48665366b
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More lightning position variety
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2022-07-13 21:45:37 +01:00 |
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Joshua Barretto
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4531a4e3f9
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Added lightning
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2022-07-08 23:26:33 +01:00 |
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IsseW
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72a0f56788
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better rainbows
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2022-07-04 18:18:34 +02:00 |
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IsseW
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cb969e5b87
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Move atan2 to lod.glsl
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2022-07-04 18:11:45 +02:00 |
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Joshua Barretto
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48117988e1
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Better rain threshold
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2022-07-04 18:07:06 +02:00 |
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Joshua Barretto
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767093105f
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Rebalanced rain
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2022-07-04 18:07:05 +02:00 |
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IsseW
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e37f2be820
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Put rainbows behind experimental
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2022-07-04 18:07:03 +02:00 |
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Joshua Barretto
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dc90d637c1
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Smoother clouds
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2022-07-04 18:07:01 +02:00 |
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IsseW
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273c5ed2f0
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Temporary noise solution
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2022-07-04 18:07:00 +02:00 |
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IsseW
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9c84a20cef
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better sim
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2022-07-04 18:06:58 +02:00 |
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IsseW
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547301ff5f
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rainbows
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2022-07-04 18:06:57 +02:00 |
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IsseW
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9cb67e6283
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Rain shader
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2022-07-04 18:11:41 +02:00 |
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Joshua Barretto
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fb2b9929a6
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Unified and fixed attenuation
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2022-01-23 16:25:15 +00:00 |
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Joshua Barretto
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31b9cd0565
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Fix for translucency blocking clouds
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2022-01-21 17:29:59 +00:00 |
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Joshua Barretto
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3b347a2aa3
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Improved underwater lighting on low shader settings
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2022-01-21 13:35:40 +00:00 |
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Joshua Barretto
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261fdf17a2
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Handle underwater sunlight and moonlight
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2022-01-21 01:18:43 +00:00 |
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Joshua Barretto
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c17abb93f1
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Fixed shader compilation error
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2022-01-21 00:50:14 +00:00 |
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Joshua Barretto
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5b606f0d50
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Significantly improved underwater shaders
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2022-01-21 00:42:20 +00:00 |
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Joshua Barretto
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c2644d8e71
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Fixed interaction between bloom and point glow
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2022-01-20 22:30:05 +00:00 |
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Joshua Barretto
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fcd25648fe
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Fixed point glow with no clouds
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2022-01-19 20:08:13 -05:00 |
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Joshua Barretto
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391d1f6bf4
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Added point glow
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2022-01-19 19:59:13 -05:00 |
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Joshua Barretto
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b85aac6e23
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Fixed minor shader issues, added curved world effect
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2022-01-18 01:47:06 +00:00 |
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Joshua Barretto
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3322eeb365
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Aurora light tint
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2021-10-16 14:32:18 +01:00 |
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Joshua Barretto
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c4efb5fc68
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Better moonlight, added aurora light
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2021-10-16 14:31:46 +01:00 |
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Joshua Barretto
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53185639a0
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Better aurora
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2021-10-16 14:31:46 +01:00 |
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Joshua Barretto
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0f2afbec8f
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Fixed clouds and fluids underground
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2021-10-10 13:41:56 +01:00 |
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Joshua Barretto
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5bdea9249c
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More sunset variation for higher graphics modes
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2021-07-17 19:00:12 +01:00 |
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Imbris
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b84c8b2915
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Remove weird syntax in cloud shader that was probably introduced when switching to textureLod
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2021-06-03 00:10:06 -04:00 |
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Imbris
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77689d1420
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Comment out lod depth tweaks not designed for reverse depth, convert waves image to rgba before constructing a texture, misc fix after rebase
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2021-06-02 23:59:50 -04:00 |
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Imbris
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086ea42ad7
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Cloud and sprite shader fixes after rebase
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2021-06-02 23:59:50 -04:00 |
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Imbris
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aa1e292b03
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Fix dx12 shader issues
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2021-06-02 23:59:50 -04:00 |
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Imbris
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f540366676
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Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
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2021-06-02 23:56:43 -04:00 |
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Joshua Barretto
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559e16e035
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Apply flat earth hack to mist
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2021-04-25 23:28:19 +01:00 |
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Joshua Barretto
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3e4afc5a45
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Capped light access
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2021-04-25 22:49:20 +01:00 |
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Joshua Barretto
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98f660e486
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More realistic cloud light extinction model
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2021-04-25 22:26:07 +01:00 |
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Joshua Barretto
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fa262d2a5c
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Fixed near cloud bug
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2021-04-25 20:04:00 +01:00 |
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Joshua Barretto
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4ad5257e40
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Rebalanced mist
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2021-04-19 22:26:56 +01:00 |
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Joshua Barretto
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86287e8f0a
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Fixed negative cloud density bug
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2021-04-19 22:02:47 +01:00 |
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Joshua Barretto
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f0f3da529b
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Fixed water shader, sky shader
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2021-04-19 14:42:49 +01:00 |
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Joshua Barretto
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34a7667410
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Toned down aurora
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2021-03-28 17:07:41 +01:00 |
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Joshua Barretto
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f16c2b8b4c
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Made clouds adjust to world dimensions correctly
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2021-03-28 17:02:17 +01:00 |
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Joshua Barretto
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d8117b3b3d
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Joshua Barretto
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0bed52f63c
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Properly simulate atmospheric scattering
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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d53042c852
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Client-side time of day interpolation
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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19ef00085d
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Softer and faster clouds with more verticality
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2021-03-28 17:01:51 +01:00 |
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Joshua Barretto
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49cabfae18
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Made LoD water reflective
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2020-12-14 16:52:33 +00:00 |
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Joshua Barretto
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a5c37262dd
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Better aurora
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2020-12-05 11:20:25 +00:00 |
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