Monty Marz
481d1487f2
new loading screen bgs (part 1)
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Add a basic random feature to char creation
loading screen bg (part 2)
loading screen changes, random button graphics
Random appearance also pick a random npc name
2020-09-18 23:17:47 +00:00
jshipsey
58bca3636e
rebase
2020-09-17 22:41:40 -04:00
jshipsey
8433f37e90
finish odonto
2020-09-17 22:32:11 -04:00
jshipsey
1f8329c98a
spawn tweaks, improved odonto
2020-09-17 22:32:11 -04:00
Snowram
a06d75d5a2
Better quadmed legs/feet ratio
2020-09-17 22:32:11 -04:00
jshipsey
672ff7c523
quadsmall manifest changes
2020-09-17 22:32:11 -04:00
Snowram
62b929120b
Initial quadmed feed animation
2020-09-17 22:32:10 -04:00
jshipsey
3e322952a4
general housekeeping
2020-09-17 22:32:10 -04:00
jshipsey
98fae00017
species specific improvement
2020-09-17 22:32:10 -04:00
Snowram
57d05c7818
Quadmed run anim tweaks and deers offsets tweaks
2020-09-17 22:32:10 -04:00
jshipsey
6be95b3051
thropod manifest changes
2020-09-17 22:32:10 -04:00
Snowram
5cf680bca5
add deer, beaver and porcupine npcs
2020-09-17 22:32:10 -04:00
Snowram
d61d0e3c36
Tweak offsets for theropods
2020-09-17 22:32:10 -04:00
jshipsey
0895ddaffb
haul out the critter skele, add theropod
2020-09-17 22:32:10 -04:00
jshipsey
7593ea6000
gliders as items. anim improvements
2020-09-17 22:32:09 -04:00
jshipsey
aadb934935
assets/manifests
2020-09-17 22:18:49 -04:00
Ben Wallis
2c06101da1
* Moved migrations to beginning of server initialisation
...
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
tylerlowrey
b33f758557
Added main menu kick message with kick reason after player is kicked
2020-09-14 07:52:31 +02:00
tylerlowrey
9bb4dc4894
Added ban message with reason when banned user attempts to login to server
2020-09-14 07:52:31 +02:00
TheThirdSpartan
09f054f2cd
Added localization config options for new death messages
2020-09-09 20:26:20 +00:00
Raiyan Sayeed
af0aecda32
added option for borderless fullscreen in setting -> graphics menu
2020-09-07 05:12:15 +00:00
TheThirdSpartan
44499b16f4
adding feature requested in issue #153 - displaying your alias in game as 'you'
2020-09-06 19:42:32 +00:00
Joshua Barretto
c1d1aca079
Made particle code more rugged
2020-09-04 11:49:49 +01:00
Joshua Barretto
91ff3e90ea
Improved lighting
2020-09-04 11:48:57 +01:00
Monty Marz
b7610981de
reed models
2020-09-04 11:48:57 +01:00
Joshua Barretto
76b4a90828
Added bee hives
2020-09-04 11:48:56 +01:00
Joshua Barretto
31ec289ebf
Added fireflies, reeds near rivers
2020-09-04 11:48:56 +01:00
Joshua Barretto
ac3ed2695c
Made light attenuation nicer, fixed campfire light offset
2020-09-04 11:48:54 +01:00
Marcel
995e4a9df1
Merge branch 'intel-gpu-fix' into 'master'
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Fix a crash and model/shadow issues on Intel Gen7/7.5 GPUs.
See merge request veloren/veloren!1349
2020-09-03 09:11:19 +00:00
Marcel
466d5cc450
Merge branch 'update-zh' into 'master'
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update the Simplified Chinese translation
See merge request veloren/veloren!1350
2020-09-02 08:07:28 +00:00
law4x
5e624456bb
update the Simplified Chinese translation
2020-09-02 08:07:27 +00:00
scott-c
1964779355
fix missing firework particle rng & adjust firework colors
2020-09-01 20:33:17 +08:00
Lippy13
bcef507bd9
Work around an issue with Intel Gen7/7.5 GPUs where matrices default to being row major if they are not directly assigned to a matrix that has a column major layout.
2020-08-31 19:50:45 +01:00
Lippy13
3f5a9b9fce
Fix crash on Intel Gen7 GPUs caused by having two return statements in the same branch of code.
2020-08-31 19:49:01 +01:00
Marcel
61d047d43f
Merge branch 'vzikl/add-zh-translation' into 'master'
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Update to OpenSource Font - WQY-ZenHei & add zh_CN
See merge request veloren/veloren!1304
2020-08-30 20:40:01 +00:00
VZIKL
e5760d3fd3
Update to OpenSource Font - WQY-ZenHei & add zh_CN
2020-08-30 20:40:01 +00:00
black silence
1e1e4a7890
fix several DE translations
2020-08-28 20:37:28 +02:00
Joshua Yanovski
709c4d5ac6
Move sprite data to a config file.
2020-08-28 09:23:43 +02:00
Joshua Yanovski
ae6174b43c
Move figure meshing to a background thread.
2020-08-28 05:25:31 +02:00
scott-c
fadfc4e846
Add combat sfx #647
2020-08-26 19:28:00 +08:00
Joshua Barretto
b2d6a08fe9
Merge branch 'zesterer/small-fixes' into 'master'
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Better world colours, better projectiles, better aiming, many other small improvements
See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00
notoria
90b0012637
Corrected some spelling errors
2020-08-25 12:21:25 +00:00
Joshua Barretto
73dcc7cd00
Improved single-tick projectile wall/entity collision bug
2020-08-25 00:04:04 +01:00
Joshua Barretto
346dd951eb
Fixed quadruped hitboxes
2020-08-24 21:46:08 +01:00
Joshua Barretto
a1271f9f26
Fixed bad hitbox radii and adjusted field colour
2020-08-24 20:52:18 +01:00
Joshua Barretto
c32fe3e7ae
Improved world colours
2020-08-24 12:36:27 +01:00
Joshua Barretto
4dbbcbe144
Less harsh terrain noise
2020-08-24 12:36:27 +01:00
Joshua Barretto
6cf30904b8
Less bizarre rock and stalagtite colours
2020-08-24 12:36:27 +01:00
Joshua Barretto
35d4dd1405
Made below-ground LoD dark
2020-08-24 12:36:27 +01:00
Joshua Barretto
872058e022
Adjusted worldgen colours for new lighting model
2020-08-24 12:36:27 +01:00