Snowram
a06d75d5a2
Better quadmed legs/feet ratio
2020-09-17 22:32:11 -04:00
jshipsey
672ff7c523
quadsmall manifest changes
2020-09-17 22:32:11 -04:00
Snowram
62b929120b
Initial quadmed feed animation
2020-09-17 22:32:10 -04:00
jshipsey
3e322952a4
general housekeeping
2020-09-17 22:32:10 -04:00
jshipsey
98fae00017
species specific improvement
2020-09-17 22:32:10 -04:00
Snowram
57d05c7818
Quadmed run anim tweaks and deers offsets tweaks
2020-09-17 22:32:10 -04:00
jshipsey
6be95b3051
thropod manifest changes
2020-09-17 22:32:10 -04:00
Snowram
5cf680bca5
add deer, beaver and porcupine npcs
2020-09-17 22:32:10 -04:00
Snowram
d61d0e3c36
Tweak offsets for theropods
2020-09-17 22:32:10 -04:00
jshipsey
0895ddaffb
haul out the critter skele, add theropod
2020-09-17 22:32:10 -04:00
jshipsey
7593ea6000
gliders as items. anim improvements
2020-09-17 22:32:09 -04:00
jshipsey
aadb934935
assets/manifests
2020-09-17 22:18:49 -04:00
Ben Wallis
2c06101da1
* Moved migrations to beginning of server initialisation
...
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
tylerlowrey
b33f758557
Added main menu kick message with kick reason after player is kicked
2020-09-14 07:52:31 +02:00
tylerlowrey
9bb4dc4894
Added ban message with reason when banned user attempts to login to server
2020-09-14 07:52:31 +02:00
TheThirdSpartan
09f054f2cd
Added localization config options for new death messages
2020-09-09 20:26:20 +00:00
Raiyan Sayeed
af0aecda32
added option for borderless fullscreen in setting -> graphics menu
2020-09-07 05:12:15 +00:00
TheThirdSpartan
44499b16f4
adding feature requested in issue #153 - displaying your alias in game as 'you'
2020-09-06 19:42:32 +00:00
Joshua Barretto
c1d1aca079
Made particle code more rugged
2020-09-04 11:49:49 +01:00
Joshua Barretto
91ff3e90ea
Improved lighting
2020-09-04 11:48:57 +01:00
Monty Marz
b7610981de
reed models
2020-09-04 11:48:57 +01:00
Joshua Barretto
76b4a90828
Added bee hives
2020-09-04 11:48:56 +01:00
Joshua Barretto
31ec289ebf
Added fireflies, reeds near rivers
2020-09-04 11:48:56 +01:00
Joshua Barretto
ac3ed2695c
Made light attenuation nicer, fixed campfire light offset
2020-09-04 11:48:54 +01:00
Marcel
995e4a9df1
Merge branch 'intel-gpu-fix' into 'master'
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Fix a crash and model/shadow issues on Intel Gen7/7.5 GPUs.
See merge request veloren/veloren!1349
2020-09-03 09:11:19 +00:00
Marcel
466d5cc450
Merge branch 'update-zh' into 'master'
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update the Simplified Chinese translation
See merge request veloren/veloren!1350
2020-09-02 08:07:28 +00:00
law4x
5e624456bb
update the Simplified Chinese translation
2020-09-02 08:07:27 +00:00
scott-c
1964779355
fix missing firework particle rng & adjust firework colors
2020-09-01 20:33:17 +08:00
Lippy13
bcef507bd9
Work around an issue with Intel Gen7/7.5 GPUs where matrices default to being row major if they are not directly assigned to a matrix that has a column major layout.
2020-08-31 19:50:45 +01:00
Lippy13
3f5a9b9fce
Fix crash on Intel Gen7 GPUs caused by having two return statements in the same branch of code.
2020-08-31 19:49:01 +01:00
Marcel
61d047d43f
Merge branch 'vzikl/add-zh-translation' into 'master'
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Update to OpenSource Font - WQY-ZenHei & add zh_CN
See merge request veloren/veloren!1304
2020-08-30 20:40:01 +00:00
VZIKL
e5760d3fd3
Update to OpenSource Font - WQY-ZenHei & add zh_CN
2020-08-30 20:40:01 +00:00
black silence
1e1e4a7890
fix several DE translations
2020-08-28 20:37:28 +02:00
Joshua Yanovski
709c4d5ac6
Move sprite data to a config file.
2020-08-28 09:23:43 +02:00
Joshua Yanovski
ae6174b43c
Move figure meshing to a background thread.
2020-08-28 05:25:31 +02:00
scott-c
fadfc4e846
Add combat sfx #647
2020-08-26 19:28:00 +08:00
Joshua Barretto
b2d6a08fe9
Merge branch 'zesterer/small-fixes' into 'master'
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Better world colours, better projectiles, better aiming, many other small improvements
See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00
notoria
90b0012637
Corrected some spelling errors
2020-08-25 12:21:25 +00:00
Joshua Barretto
73dcc7cd00
Improved single-tick projectile wall/entity collision bug
2020-08-25 00:04:04 +01:00
Joshua Barretto
346dd951eb
Fixed quadruped hitboxes
2020-08-24 21:46:08 +01:00
Joshua Barretto
a1271f9f26
Fixed bad hitbox radii and adjusted field colour
2020-08-24 20:52:18 +01:00
Joshua Barretto
c32fe3e7ae
Improved world colours
2020-08-24 12:36:27 +01:00
Joshua Barretto
4dbbcbe144
Less harsh terrain noise
2020-08-24 12:36:27 +01:00
Joshua Barretto
6cf30904b8
Less bizarre rock and stalagtite colours
2020-08-24 12:36:27 +01:00
Joshua Barretto
35d4dd1405
Made below-ground LoD dark
2020-08-24 12:36:27 +01:00
Joshua Barretto
872058e022
Adjusted worldgen colours for new lighting model
2020-08-24 12:36:27 +01:00
Joshua Barretto
a836cd02bf
Merge branch 'james/fix-shiny-shader-nvidia' into 'master'
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Fixed NVidia shiny water shader bug and re-enabled in settings
See merge request veloren/veloren!1319
2020-08-24 07:09:48 +00:00
jiminycrick
7bf2c12bed
set shiny water to default
2020-08-23 22:58:01 -07:00
Monty Marz
ec759b6798
various fixes
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Balanced crafted weapon power
Adjusted tooltip color
Added tooltip showing account name to the social window
2020-08-24 01:16:53 +02:00
Monty Marz
fec55d9150
Fixes
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Fix Cave NPCs only spawning very deep inside caves
Increase twig density
Adjust armour values and ingredients for starter sword
fix healing rod using the wrong model
Hung up the lianas again
2020-08-22 23:37:45 +00:00