952 Commits

Author SHA1 Message Date
Snowram
a06d75d5a2 Better quadmed legs/feet ratio 2020-09-17 22:32:11 -04:00
jshipsey
672ff7c523 quadsmall manifest changes 2020-09-17 22:32:11 -04:00
Snowram
62b929120b Initial quadmed feed animation 2020-09-17 22:32:10 -04:00
jshipsey
3e322952a4 general housekeeping 2020-09-17 22:32:10 -04:00
jshipsey
98fae00017 species specific improvement 2020-09-17 22:32:10 -04:00
Snowram
57d05c7818 Quadmed run anim tweaks and deers offsets tweaks 2020-09-17 22:32:10 -04:00
jshipsey
6be95b3051 thropod manifest changes 2020-09-17 22:32:10 -04:00
Snowram
5cf680bca5 add deer, beaver and porcupine npcs 2020-09-17 22:32:10 -04:00
Snowram
d61d0e3c36 Tweak offsets for theropods 2020-09-17 22:32:10 -04:00
jshipsey
0895ddaffb haul out the critter skele, add theropod 2020-09-17 22:32:10 -04:00
jshipsey
7593ea6000 gliders as items. anim improvements 2020-09-17 22:32:09 -04:00
jshipsey
aadb934935 assets/manifests 2020-09-17 22:18:49 -04:00
Ben Wallis
2c06101da1 * Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
2020-09-17 23:02:14 +00:00
tylerlowrey
b33f758557 Added main menu kick message with kick reason after player is kicked 2020-09-14 07:52:31 +02:00
tylerlowrey
9bb4dc4894 Added ban message with reason when banned user attempts to login to server 2020-09-14 07:52:31 +02:00
TheThirdSpartan
09f054f2cd Added localization config options for new death messages 2020-09-09 20:26:20 +00:00
Raiyan Sayeed
af0aecda32 added option for borderless fullscreen in setting -> graphics menu 2020-09-07 05:12:15 +00:00
TheThirdSpartan
44499b16f4 adding feature requested in issue #153 - displaying your alias in game as 'you' 2020-09-06 19:42:32 +00:00
Joshua Barretto
c1d1aca079 Made particle code more rugged 2020-09-04 11:49:49 +01:00
Joshua Barretto
91ff3e90ea Improved lighting 2020-09-04 11:48:57 +01:00
Monty Marz
b7610981de reed models 2020-09-04 11:48:57 +01:00
Joshua Barretto
76b4a90828 Added bee hives 2020-09-04 11:48:56 +01:00
Joshua Barretto
31ec289ebf Added fireflies, reeds near rivers 2020-09-04 11:48:56 +01:00
Joshua Barretto
ac3ed2695c Made light attenuation nicer, fixed campfire light offset 2020-09-04 11:48:54 +01:00
Marcel
995e4a9df1 Merge branch 'intel-gpu-fix' into 'master'
Fix a crash and model/shadow issues on Intel Gen7/7.5 GPUs.

See merge request veloren/veloren!1349
2020-09-03 09:11:19 +00:00
Marcel
466d5cc450 Merge branch 'update-zh' into 'master'
update the Simplified Chinese translation

See merge request veloren/veloren!1350
2020-09-02 08:07:28 +00:00
law4x
5e624456bb update the Simplified Chinese translation 2020-09-02 08:07:27 +00:00
scott-c
1964779355 fix missing firework particle rng & adjust firework colors 2020-09-01 20:33:17 +08:00
Lippy13
bcef507bd9 Work around an issue with Intel Gen7/7.5 GPUs where matrices default to being row major if they are not directly assigned to a matrix that has a column major layout. 2020-08-31 19:50:45 +01:00
Lippy13
3f5a9b9fce Fix crash on Intel Gen7 GPUs caused by having two return statements in the same branch of code. 2020-08-31 19:49:01 +01:00
Marcel
61d047d43f Merge branch 'vzikl/add-zh-translation' into 'master'
Update to OpenSource Font - WQY-ZenHei & add zh_CN

See merge request veloren/veloren!1304
2020-08-30 20:40:01 +00:00
VZIKL
e5760d3fd3 Update to OpenSource Font - WQY-ZenHei & add zh_CN 2020-08-30 20:40:01 +00:00
black silence
1e1e4a7890 fix several DE translations 2020-08-28 20:37:28 +02:00
Joshua Yanovski
709c4d5ac6 Move sprite data to a config file. 2020-08-28 09:23:43 +02:00
Joshua Yanovski
ae6174b43c Move figure meshing to a background thread. 2020-08-28 05:25:31 +02:00
scott-c
fadfc4e846 Add combat sfx #647 2020-08-26 19:28:00 +08:00
Joshua Barretto
b2d6a08fe9 Merge branch 'zesterer/small-fixes' into 'master'
Better world colours, better projectiles, better aiming, many other small improvements

See merge request veloren/veloren!1332
2020-08-25 15:59:05 +00:00
notoria
90b0012637 Corrected some spelling errors 2020-08-25 12:21:25 +00:00
Joshua Barretto
73dcc7cd00 Improved single-tick projectile wall/entity collision bug 2020-08-25 00:04:04 +01:00
Joshua Barretto
346dd951eb Fixed quadruped hitboxes 2020-08-24 21:46:08 +01:00
Joshua Barretto
a1271f9f26 Fixed bad hitbox radii and adjusted field colour 2020-08-24 20:52:18 +01:00
Joshua Barretto
c32fe3e7ae Improved world colours 2020-08-24 12:36:27 +01:00
Joshua Barretto
4dbbcbe144 Less harsh terrain noise 2020-08-24 12:36:27 +01:00
Joshua Barretto
6cf30904b8 Less bizarre rock and stalagtite colours 2020-08-24 12:36:27 +01:00
Joshua Barretto
35d4dd1405 Made below-ground LoD dark 2020-08-24 12:36:27 +01:00
Joshua Barretto
872058e022 Adjusted worldgen colours for new lighting model 2020-08-24 12:36:27 +01:00
Joshua Barretto
a836cd02bf Merge branch 'james/fix-shiny-shader-nvidia' into 'master'
Fixed NVidia shiny water shader bug and re-enabled in settings

See merge request veloren/veloren!1319
2020-08-24 07:09:48 +00:00
jiminycrick
7bf2c12bed set shiny water to default 2020-08-23 22:58:01 -07:00
Monty Marz
ec759b6798 various fixes
Balanced crafted weapon power

Adjusted tooltip color

Added tooltip showing account name to the social window
2020-08-24 01:16:53 +02:00
Monty Marz
fec55d9150 Fixes
Fix Cave NPCs only spawning very deep inside caves

Increase twig density

Adjust armour values and ingredients for starter sword

fix healing rod using the wrong model

Hung up the lianas again
2020-08-22 23:37:45 +00:00