Commit Graph

13 Commits

Author SHA1 Message Date
Imbris
c09eb77149 Add srgb converion in shaders 2019-08-15 23:56:14 -04:00
Piotr Korgól
4644199f1b Make minimap title show location names 2019-06-26 19:14:12 +01:00
Joshua Barretto
d10ef37528 Fixed AO lighting issue 2019-06-26 19:14:12 +01:00
Joshua Barretto
bc7cee1846 Lighting fixes 2019-06-26 19:14:12 +01:00
Cody
14ac5babd4 Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
67241fec31 Massively increased efficiency of terrain meshing, chunks generate from centre
Former-commit-id: 66217b9974a791044e4b1f3d4580761bd066113a
2019-05-13 13:08:17 +01:00
robojumper
7091557b82 Rename mod ao to vol
Former-commit-id: ef126e03761b18151594780777fa27e94efe24d7
2019-04-28 23:35:47 +02:00
robojumper
021c6eeda1 Generalize meshing and AO code over terrain, figure
Former-commit-id: f0a91173ec5a0a9c683e6d1c222cb74e858625b7
2019-04-28 19:12:45 +02:00
Joshua Barretto
248577bdef Added test terrain loading and meshing 2019-01-23 20:01:58 +00:00
Joshua Barretto
ae4f1ae2ea Added vox trait 2019-01-14 18:49:53 +00:00
Joshua Barretto
0a122431db Restructured animation code 2019-01-14 14:40:22 +00:00
Joshua Barretto
86e70751e0 Moved to Skeleton and Animation traits 2019-01-14 14:18:58 +00:00
Joshua Barretto
8184bc6fc0 Added figures, segments, test .vox files, basic animation test 2019-01-13 20:53:55 +00:00