Daniel Mizerski
4b5934c29a
(Wiring) OnDeath
2021-05-05 19:08:18 +02:00
Marcel Märtens
af7091182e
use a constant for recommended_threads
2021-05-05 14:35:06 +02:00
Marcel Märtens
87cf347377
limit tokio threads to 1/4 of num_cpus
...
make sure that rayon has at least 2 threads even on 1cpu systems to increase stability
2021-05-04 21:06:11 +02:00
Marcel Märtens
9fefdcbbca
rayon::join creates a global threadpool, which is only used in /world
...
instead just use the same threadpool for everything
helps with debugging problems with GDB
using threadpool.install() to also be used when `into_par_iter()` is called
2021-05-04 21:06:07 +02:00
Samuel Keiffer
101fb498a5
Merge branch 'sam/minotaur' into 'master'
...
Overhauled Minotaur
See merge request veloren/veloren!2193
2021-05-04 16:26:08 +00:00
Imbris
4a0b6b7b2b
Merge branch 'duelsik/wiring-sticky-trigger' into 'master'
...
(Wiring) Change Sticky to be handled by physics (but with disabled force on it)
See merge request veloren/veloren!2241
2021-05-04 16:15:19 +00:00
Daniel Mizerski
766c58e6e7
(Wiring) Change Sticky to be handled by physics (but with disabled force on it)
2021-05-04 17:33:42 +02:00
Sam
344e8c8a67
Made buff commands exhaustive
2021-05-04 09:54:28 -04:00
Sam
0831970615
Addressed comments and more testing feedback.
2021-05-04 08:45:14 -04:00
Sam
1d3e831268
Minor balancing tweaks.
2021-05-04 08:45:13 -04:00
Sam
74a68e24d5
Added sfx. Addressed comments.
2021-05-04 08:45:12 -04:00
Sam
777eb2ee6a
Balancing.
2021-05-04 08:45:11 -04:00
Sam
f491854699
Added kit for testing tier 4 dungeons.
2021-05-04 08:45:11 -04:00
Sam
bb98b021da
Particles for frenzy buff and ground cleave.
2021-05-04 08:45:10 -04:00
Sam
445af44dfa
Gave minotaur AI.
2021-05-04 08:45:09 -04:00
Sam
3aa462ed48
Replaced action_timer with action_state so there are additional fields.
2021-05-04 08:45:09 -04:00
jshipsey
8860e60415
anims
2021-05-04 08:45:08 -04:00
Sam
2e97fad3d8
Added frenzy ability to minotaur.
...
Added self-buff character state.
Added frenzied buff kind.
Added better comments on each buff kind.
2021-05-04 08:45:07 -04:00
Sam
c79c929e9f
Crippling strike now functional. Crippled debuff added.
2021-05-04 08:45:05 -04:00
juliancoffee
000f90c8bf
Draft implementation
2021-05-03 22:07:09 +03:00
Samuel Keiffer
a0899db36a
Merge branch 'slipped/oritweak' into 'master'
...
ori tweaks, animal adjusts
See merge request veloren/veloren!2234
2021-05-03 18:49:22 +00:00
Samuel Keiffer
7b82e9b1f4
Merge branch 'sam/ability-sets' into 'master'
...
Allow Specification of Custom Ability Sets per Weapon
See merge request veloren/veloren!2231
2021-05-03 17:50:11 +00:00
Avi Weinstock
729dc180e8
Experiment with const fn
lanczos lookup tables, enable weighted average interpolation for now.
2021-05-03 00:09:44 -04:00
Avi Weinstock
bb7dbe245d
Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic.
2021-05-03 00:09:44 -04:00
Avi Weinstock
d858c629ce
Optimize CompressedData
with Vec::with_capacity
, and move obsolete formats from common_net
into the compression benchmark.
2021-05-03 00:09:24 -04:00
Avi Weinstock
15feb08a85
Address MR 2207 review comments.
...
- Add metrics for which branch of the compression heuristic was taken.
- Reduce the threshold for the heuristic.
- Deduplicate code for dealing with lazy messages.
- Make jpeg dependency only scoped to the compression benchmark.
- Remove commented code.
2021-05-03 00:09:24 -04:00
Avi Weinstock
261ee8aa47
Add a bandwidth-based heuristic for chunk compression.
2021-05-03 00:09:24 -04:00
Avi Weinstock
322f7e289e
Improve quadpng
by adding WidePacking
, which makes a wider image, which is faster due to PNG compressing by row. Heuristically switch between quadpng and deflate based on chunk height to reduce variance.
2021-05-03 00:09:24 -04:00
Avi Weinstock
5fe479e7df
Add matplotlib
graph generation to the compression benchmarks.
2021-05-03 00:09:24 -04:00
Avi Weinstock
06727401ad
Remove a use of inline_tweak and use TallPacking
instead of GridLtrPacking
in common_net::msg::server
.
2021-05-03 00:09:24 -04:00
Mckol
470b03fc3c
Added Lanczos interpolation for QuadPng
...
Should support arbitrary scales (N).
Does support arbitrary Lanczos a parameters (currently 2)
and sample sizes (currently 5x5).
2021-05-03 00:09:24 -04:00
Avi Weinstock
8acec7dc1f
Add 5x5 manhattan blur effect to quadpng, and omit interpolation at chunk borders.
2021-05-03 00:09:24 -04:00
Avi Weinstock
f93bab85ee
Experiment with 256-color palette "tripng" encoding, and Lanczos interpolation for "quadpng".
2021-05-03 00:09:24 -04:00
Avi Weinstock
30fd3fa022
Add resolution downscaling to QuadPng's color channel, and use half-resolution QuadPng ingame.
2021-05-03 00:09:24 -04:00
Avi Weinstock
7f16d73217
Get PngPngPngJpeg terrain working in the actual game.
2021-05-03 00:09:24 -04:00
Avi Weinstock
9abbfee18b
Move compression helpers to common_net::msg::compression
and experiment with more image formats at more site kinds.
2021-05-03 00:09:24 -04:00
jshipsey
3067aaeb2f
animal adjustments
2021-05-02 23:17:58 -04:00
James Melkonian
6956d364d1
Add map markers for lakes and mountains
2021-05-03 02:00:23 +00:00
Daniel Mizerski
3538a36503
Add fundamentals for wiring system.
2021-05-02 22:38:44 +02:00
jshipsey
3b49741350
higher health lower damage
2021-05-01 12:29:28 -04:00
jshipsey
f6043b7e53
ori addition to combomelee
2021-05-01 12:29:28 -04:00
Ludvig Böklin
35eab4abcc
Fix glider pitching down when trying to take off
2021-05-01 15:35:26 +02:00
Sam
c5ce67f36c
Made naming of fields more explicit.
2021-05-01 09:25:56 -04:00
Sam
85d1fad8b9
Fixed tests.
2021-05-01 09:25:55 -04:00
Sam
3c3977d6a6
Formatting stuffs.
2021-05-01 09:25:53 -04:00
Sam
25c78dc660
Removed all unique and simple tool kinds.
2021-05-01 09:25:51 -04:00
Sam
3bf46fa640
Removed ability set as field on items.
2021-05-01 09:25:49 -04:00
Ludvig Böklin
2dbecad3fa
Fix ori
2021-04-30 17:37:51 +02:00
DaforLynx
5358e7346a
Poise (stun) SFX and fix for town music
2021-04-29 23:36:22 +00:00
Samuel Keiffer
3337e463f8
Merge branch 'lboklin/lower-zero-lift-drag' into 'master'
...
Lower zero-lift drag
See merge request veloren/veloren!2223
2021-04-29 19:11:12 +00:00