Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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Sam
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5898ce9d98
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Added axe and hammer components.
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2022-05-16 15:10:51 -04:00 |
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Sam
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85b7382487
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Added handedness requirements to recipes and components.
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2022-05-16 15:10:50 -04:00 |
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Sam
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68c8160ecb
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Added modular components for swords.
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2022-05-16 15:10:50 -04:00 |
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Sam
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77934c9214
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Made changes to crafting to allow modular weapons to work as intended.
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2022-05-16 15:10:48 -04:00 |
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Sam
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be8b12845a
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Added buff strength stat to weapons.
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2021-07-11 12:50:38 -05:00 |
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Sam
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fbcc774911
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Renamed poise_strength to effect_power to allow it to be used more generally with other weapons in the future.
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2021-07-10 23:22:00 -05:00 |
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Sam
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509461763b
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Added energy efficiency stat to weapons. Made ability modification by tool stats exhaustive.
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2021-07-06 22:54:23 -05:00 |
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Sam
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e8e953ffab
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Added range stat to weapons.
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2021-07-05 20:32:12 -05:00 |
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Avi Weinstock
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d8f0a1c426
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Add critical chance and critical multiplier stats to weapons.
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2021-03-08 23:27:25 -05:00 |
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heydabop
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bfc82f7236
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Fixes #974 - convert tool/weapon equip time to floating point seconds
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2021-03-01 15:06:39 -06:00 |
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Avi Weinstock
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4e57678f34
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Support modular weapon components made from a tagged material using the material as a multiplier.
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2021-02-23 15:31:51 -05:00 |
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