AdamWhitehurst
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bf870b357e
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Remove unused KnockUp LocalEvent (use ApplyForce)
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2020-04-01 07:30:06 -07:00 |
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AdamWhitehurst
|
15d30d061c
|
remove unnecessary line
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2020-04-01 07:10:35 -07:00 |
|
AdamWhitehurst
|
ce9716c97a
|
expose and use blocking consts
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2020-04-01 07:07:10 -07:00 |
|
AdamWhitehurst
|
43cf27434e
|
triple_strike combo timing window 600 -> 400
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2020-04-01 06:43:28 -07:00 |
|
AdamWhitehurst
|
0b324993bc
|
Roll move_dir handling 1.5 -> 0.25
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2020-04-01 06:42:56 -07:00 |
|
AdamWhitehurst
|
3f0bcb3d9c
|
Roll duration 500 -> 700ms
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2020-04-01 06:24:02 -07:00 |
|
AdamWhitehurst
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626427770b
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Roll speed 15.0 -> 25.0
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2020-04-01 06:23:26 -07:00 |
|
Imbris
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2a126fff83
|
Upgrade vek version so that it actually uses the patch
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2020-03-30 19:44:51 -04:00 |
|
AdamWhitehurst
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1b2b0786e6
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remove unused timed_combo
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2020-03-29 13:40:03 -07:00 |
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AdamWhitehurst
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46e8658525
|
triple_strike orientation
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2020-03-28 13:50:42 -07:00 |
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Imbris
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26c4341b97
|
Remove None variant fromm armor types
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2020-03-28 03:51:24 -04:00 |
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Imbris
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8a71452135
|
Move armor types to a new location, use a const for the moving cutoff in voxygen anims
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2020-03-28 01:52:12 -04:00 |
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Imbris
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4f3bb291a1
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Combine dir and force in KnockUp and ApplyForce events
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2020-03-27 22:19:23 -04:00 |
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Imbris
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94f44b0b32
|
Create Dir type for better enforcement of non NaN, normalized representations of directions
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2020-03-27 22:02:07 -04:00 |
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Imbris
|
8edbea5587
|
split toggle events
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2020-03-27 21:32:30 -04:00 |
|
AdamWhitehurst
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94ec0cab41
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prevent transition if pressing too early & timed
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2020-03-27 11:17:34 -07:00 |
|
AdamWhitehurst
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a4cdafc6f5
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prevent holding to time combo
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2020-03-27 11:08:10 -07:00 |
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AdamWhitehurst
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53c01a8572
|
Undo mistake, axe ability corrected.
Axe m2 cost 0 -> 100
Axe m2 dmg 8 -> 12
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2020-03-27 11:07:21 -07:00 |
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AdamWhitehurst
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5f2ac7885d
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Axe m2 dmg 10 -> 15
Axe m2 cost 0 -> 50
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2020-03-27 11:03:07 -07:00 |
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AdamWhitehurst
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298e28b7d9
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Add triple_strike anims for axe and hammer
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2020-03-27 11:00:58 -07:00 |
|
AdamWhitehurst
|
07c35765f0
|
Add timing window duration to triple strike
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2020-03-27 10:43:18 -07:00 |
|
AdamWhitehurst
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ecbadc3ba9
|
Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat
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2020-03-27 10:40:19 -07:00 |
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AdamWhitehurst
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e0f567dbb7
|
add triple strike timing
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2020-03-27 10:40:15 -07:00 |
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timokoesters
|
14b3d8970a
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Increase movement speed, make npcs slower than players
|
2020-03-27 18:39:26 +01:00 |
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Pfauenauge90
|
38eae21ade
|
fire bolt visuals
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2020-03-27 18:31:45 +01:00 |
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timokoesters
|
d32ec6ea40
|
Fix char selection not showing tools
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2020-03-27 18:17:41 +01:00 |
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timokoesters
|
431bc8a069
|
Projectile hits regenerate energy
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2020-03-27 17:07:19 +01:00 |
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AdamWhitehurst
|
f2fdb028a7
|
triples strike knockback 15.0 -> 16.0
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2020-03-27 08:26:53 -07:00 |
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AdamWhitehurst
|
08040aa3bd
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triple_strike knockback 20.0 -> 15.0
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2020-03-27 08:17:17 -07:00 |
|
AdamWhitehurst
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fc3005847c
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make triple strike continue without hits again
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2020-03-27 07:03:26 -07:00 |
|
Marli Frost
|
1c4e507973
|
fix: connect to LOCALHOST address in tests
Windows doesn't allow us to connect to the Any (0.0.0.0) address,
instead returning the WSAEADDRNOTAVAIL error code.
https://docs.microsoft.com/en-us/windows/win32/winsock/windows-sockets-error-codes-2
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2020-03-27 10:50:45 +00:00 |
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Shane Handley
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8d6a3ae82d
|
SFX and unit test fixes.
|
2020-03-27 12:06:25 +11:00 |
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timokoesters
|
2e6f85c554
|
Fix triplestrike bug
|
2020-03-26 23:29:12 +01:00 |
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timokoesters
|
5124d3f413
|
Balancing, make fireball not holdable, arrow knockback
|
2020-03-26 22:56:33 +01:00 |
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timokoesters
|
b22d383564
|
Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants
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2020-03-26 22:56:33 +01:00 |
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timokoesters
|
afcfeda5d3
|
Better glider physics
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2020-03-26 22:56:33 +01:00 |
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timokoesters
|
7039197b83
|
Balancing
|
2020-03-26 22:56:33 +01:00 |
|
AdamWhitehurst
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a66d6322e6
|
ore responsive oreintating
|
2020-03-26 14:48:51 -07:00 |
|
AdamWhitehurst
|
7b3a203b2a
|
Prevent transition if failed hit
|
2020-03-26 14:44:39 -07:00 |
|
Shane Handley
|
2a5f50512f
|
Regen energy when sitting.
|
2020-03-26 18:23:57 +11:00 |
|
Imbris
|
cf48db6050
|
Replace uses of normalized() to avoid setting ori to NaN values, tweak triple strike code
|
2020-03-25 18:49:15 -04:00 |
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timokoesters
|
09deabf244
|
Allow holding ability keys again
|
2020-03-25 23:10:50 +01:00 |
|
timokoesters
|
07ff464361
|
fix "Npcs can't be healed anymore"
|
2020-03-25 22:57:14 +01:00 |
|
Pfauenauge90
|
0ee6f33d4e
|
assset cleanup, transparency, new icons
|
2020-03-25 16:47:48 +01:00 |
|
AdamWhitehurst
|
7897008ec3
|
batter loadout swap logic
|
2020-03-25 07:58:26 -07:00 |
|
AdamWhitehurst
|
9f984998c9
|
Update triple_strike:
* add knockback
* prevent infinite repeat
* more dashes
|
2020-03-25 07:24:55 -07:00 |
|
Imbris
|
e1b0206740
|
climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
|
2020-03-25 02:05:28 -04:00 |
|
Imbris
|
a1cf04fb22
|
Input handling changes
|
2020-03-25 01:38:37 -04:00 |
|
Adam Whitehurst
|
4bfbdf7c84
|
update controller tick fn
|
2020-03-25 01:38:25 -04:00 |
|
Imbris
|
a5887bae8e
|
move character state component to section reflecting its current sync strategy
|
2020-03-25 01:37:56 -04:00 |
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