1022 Commits

Author SHA1 Message Date
AdamWhitehurst
bf870b357e Remove unused KnockUp LocalEvent (use ApplyForce) 2020-04-01 07:30:06 -07:00
AdamWhitehurst
15d30d061c remove unnecessary line 2020-04-01 07:10:35 -07:00
AdamWhitehurst
ce9716c97a expose and use blocking consts 2020-04-01 07:07:10 -07:00
AdamWhitehurst
43cf27434e triple_strike combo timing window 600 -> 400 2020-04-01 06:43:28 -07:00
AdamWhitehurst
0b324993bc Roll move_dir handling 1.5 -> 0.25 2020-04-01 06:42:56 -07:00
AdamWhitehurst
3f0bcb3d9c Roll duration 500 -> 700ms 2020-04-01 06:24:02 -07:00
AdamWhitehurst
626427770b Roll speed 15.0 -> 25.0 2020-04-01 06:23:26 -07:00
Imbris
2a126fff83 Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00
AdamWhitehurst
1b2b0786e6 remove unused timed_combo 2020-03-29 13:40:03 -07:00
AdamWhitehurst
46e8658525 triple_strike orientation 2020-03-28 13:50:42 -07:00
Imbris
26c4341b97 Remove None variant fromm armor types 2020-03-28 03:51:24 -04:00
Imbris
8a71452135 Move armor types to a new location, use a const for the moving cutoff in voxygen anims 2020-03-28 01:52:12 -04:00
Imbris
4f3bb291a1 Combine dir and force in KnockUp and ApplyForce events 2020-03-27 22:19:23 -04:00
Imbris
94f44b0b32 Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
Imbris
8edbea5587 split toggle events 2020-03-27 21:32:30 -04:00
AdamWhitehurst
94ec0cab41 prevent transition if pressing too early & timed 2020-03-27 11:17:34 -07:00
AdamWhitehurst
a4cdafc6f5 prevent holding to time combo 2020-03-27 11:08:10 -07:00
AdamWhitehurst
53c01a8572 Undo mistake, axe ability corrected.
Axe m2 cost 0 -> 100
Axe m2 dmg 8 -> 12
2020-03-27 11:07:21 -07:00
AdamWhitehurst
5f2ac7885d Axe m2 dmg 10 -> 15
Axe m2 cost 0 -> 50
2020-03-27 11:03:07 -07:00
AdamWhitehurst
298e28b7d9 Add triple_strike anims for axe and hammer 2020-03-27 11:00:58 -07:00
AdamWhitehurst
07c35765f0 Add timing window duration to triple strike 2020-03-27 10:43:18 -07:00
AdamWhitehurst
ecbadc3ba9 Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat 2020-03-27 10:40:19 -07:00
AdamWhitehurst
e0f567dbb7 add triple strike timing 2020-03-27 10:40:15 -07:00
timokoesters
14b3d8970a Increase movement speed, make npcs slower than players 2020-03-27 18:39:26 +01:00
Pfauenauge90
38eae21ade fire bolt visuals 2020-03-27 18:31:45 +01:00
timokoesters
d32ec6ea40 Fix char selection not showing tools 2020-03-27 18:17:41 +01:00
timokoesters
431bc8a069 Projectile hits regenerate energy 2020-03-27 17:07:19 +01:00
AdamWhitehurst
f2fdb028a7 triples strike knockback 15.0 -> 16.0 2020-03-27 08:26:53 -07:00
AdamWhitehurst
08040aa3bd triple_strike knockback 20.0 -> 15.0 2020-03-27 08:17:17 -07:00
AdamWhitehurst
fc3005847c make triple strike continue without hits again 2020-03-27 07:03:26 -07:00
Marli Frost
1c4e507973
fix: connect to LOCALHOST address in tests
Windows doesn't allow us to connect to the Any (0.0.0.0) address,
instead returning the WSAEADDRNOTAVAIL error code.

https://docs.microsoft.com/en-us/windows/win32/winsock/windows-sockets-error-codes-2
2020-03-27 10:50:45 +00:00
Shane Handley
8d6a3ae82d SFX and unit test fixes. 2020-03-27 12:06:25 +11:00
timokoesters
2e6f85c554 Fix triplestrike bug 2020-03-26 23:29:12 +01:00
timokoesters
5124d3f413 Balancing, make fireball not holdable, arrow knockback 2020-03-26 22:56:33 +01:00
timokoesters
b22d383564 Better equip durations, fix roll bug, slow down while attacking, smoother gliding, stronger npcs, giants 2020-03-26 22:56:33 +01:00
timokoesters
afcfeda5d3 Better glider physics 2020-03-26 22:56:33 +01:00
timokoesters
7039197b83 Balancing 2020-03-26 22:56:33 +01:00
AdamWhitehurst
a66d6322e6 ore responsive oreintating 2020-03-26 14:48:51 -07:00
AdamWhitehurst
7b3a203b2a Prevent transition if failed hit 2020-03-26 14:44:39 -07:00
Shane Handley
2a5f50512f Regen energy when sitting. 2020-03-26 18:23:57 +11:00
Imbris
cf48db6050 Replace uses of normalized() to avoid setting ori to NaN values, tweak triple strike code 2020-03-25 18:49:15 -04:00
timokoesters
09deabf244 Allow holding ability keys again 2020-03-25 23:10:50 +01:00
timokoesters
07ff464361 fix "Npcs can't be healed anymore" 2020-03-25 22:57:14 +01:00
Pfauenauge90
0ee6f33d4e assset cleanup, transparency, new icons 2020-03-25 16:47:48 +01:00
AdamWhitehurst
7897008ec3 batter loadout swap logic 2020-03-25 07:58:26 -07:00
AdamWhitehurst
9f984998c9 Update triple_strike:
* add knockback
* prevent infinite repeat
* more dashes
2020-03-25 07:24:55 -07:00
Imbris
e1b0206740 climbing tweaks, fix triple strike overflow, fix Last<CharacterState>
not registered
2020-03-25 02:05:28 -04:00
Imbris
a1cf04fb22 Input handling changes 2020-03-25 01:38:37 -04:00
Adam Whitehurst
4bfbdf7c84 update controller tick fn 2020-03-25 01:38:25 -04:00
Imbris
a5887bae8e move character state component to section reflecting its current sync strategy 2020-03-25 01:37:56 -04:00