Sam
020e4acba4
Removed body from stats component as there is already a body component.
2021-01-22 16:50:22 -05:00
Monty Marz
3b01a888da
Revert "Added TR translations for deaths by debuffs."
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This reverts commit 0817e45e131b70dbd7ef8bee768ccc377301b5d7.
2021-01-20 11:20:06 +00:00
Sam
1453e964a6
Players should no longer reward exp on being killed.
2021-01-19 15:27:56 -05:00
Sarra Kitty
f332bf4ceb
Sarrakitty/rotsys item sprites
2021-01-19 18:23:44 +00:00
Samuel Keiffer
f96489b66a
Merge branch 'sam/combat-skill-trees' into 'master'
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Sam/combat skill trees
See merge request veloren/veloren!1680
2021-01-19 14:18:07 +00:00
Monty Marz
88a8814fe7
Better visuals for skill button labels, don't show "0 EXP" in the SCT
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Made functions that were called every frame significantly cheaper.
Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
467ed6d7d3
Skills are now factored into combat rating. New formula for exp scaling per SP.
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Adjust lvl up msg fade
Add female humanoid names WIP
Changed text formatting when skill is max level. Added message to show you have 0 skill points available.
Addressed a lot of comments.
various changes to UI
- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon
Exp reward tweaks.
Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
jshipsey
2866091d7b
keyframed axe spin
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Fixed error in converting FK to entity_id from character_id.
Giant match statements in persistence.
Tweaked roll.
Changed how skills and skill groups were assigned in the skillset builder so it's format more closely followed loadout builder.
2021-01-19 08:08:18 -05:00
Monty
decef1d1a4
adjusted potions, refined level up message animation
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fixed incorrect translation used on axe double strike regen skill
Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
jiminycrick
92b72d94ba
Humanoid skill config and AI skill check
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updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Sam
21220088d8
Added SkillSetConfig to specify skill sets for npcs.
2021-01-19 08:07:55 -05:00
Sam
d904e20ffa
Added function to automatically generate a combat rating. Currently, it is used to calculate exp.
2021-01-19 08:07:54 -05:00
Sam
933a413879
Added skill point costs to tooltips.
2021-01-19 08:07:53 -05:00
Sam
2774b0c5b2
Added tooltips with numbers. Balancing on some skills.
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Added experience scaling for tougher enemies.
2021-01-19 08:07:51 -05:00
Sam
39ed979510
Added command to give yourself skill points.
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adjusted social window
Changelog
2021-01-19 08:07:49 -05:00
Sam
2896e593a7
Health can now be scaled for npcs again.
2021-01-19 08:07:40 -05:00
Sam
5e308f1695
Exp floaters.
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You load in with correct energy and health values now.
2021-01-19 08:07:36 -05:00
Monty Marz
0101006609
flashing buttons for available points, WIP lock/unlock indicator
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Condensed UI code. Removed some hardcoding.
icons
squash later, WIP colouring for unavailable skills
2021-01-19 08:07:33 -05:00
Sam
b5b132fc1a
Database support for refunding skills.
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Nonfunctional xp floaters, squash when working.
more icons, lock visuals
2021-01-19 08:07:29 -05:00
Monty Marz
1243a09d82
EXP bar and available points UI
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fix overhead UI
Add WIP overhead difficulty indicator
readd commented out exp counter for later use
Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
c100657219
Purged stats, including level and experience
2021-01-19 08:07:23 -05:00
Sam
ddbdea96c1
General combat skill tree.
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UI for general skill tree
2021-01-19 08:07:20 -05:00
Sam
b7c64463f7
Added migrations for skill trees.
2021-01-19 08:07:00 -05:00
Sam
3dd530d49a
Added persistence for skill trees.
2021-01-19 08:07:00 -05:00
Sam
1a15625f12
You now gain skill points after a threshold of xp within a particular skill group.
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Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
Jesus Bracho
84218fe090
Set up aura filtering
2021-01-18 22:58:56 +00:00
Sam
7dca559885
Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools.
2021-01-18 17:54:03 -05:00
Jesus Bracho
40a7d0a948
Provide buff information on killed entities
2021-01-18 05:46:53 +00:00
ubruntu
1f223c8310
Slightly better bird pathing
2021-01-15 00:42:57 +00:00
Ben Wallis
3ab3473230
Follow-up fixes from review of inventory MR
2021-01-10 11:27:09 +00:00
Monty Marz
ce91f28dec
fix loot tables, enemy bar color change
2021-01-09 15:26:24 +01:00
Ben Wallis
8661cb1ffc
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
2021-01-08 19:12:09 +00:00
Joshua Barretto
f325bddf60
Merge branch 'ccgauche/new-wasmer-backend' into 'master'
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ccgauche/new wasmer backend
See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
1acb394e93
Added feature flag
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changed field name to size
2021-01-08 08:48:30 +00:00
Joshua Barretto
ad48b85d68
fixed Cargo.lock conflict
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Fixed `crossbeam-queue` being referenced twice in the lockfile
2021-01-07 20:25:12 +00:00
ubruntu
97f89a11f0
Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
2021-01-05 01:04:01 +00:00
Ben Wallis
659ca3e737
* Fixed character load errors not being handled in Voxygen.
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* Improved server error message for character load errors.
* Added server logging for item asset load errors during character load.
* Fixed character select error message dialog not supporting long messages.
2020-12-30 19:29:22 +00:00
Ben Wallis
55d1bfedb2
Fixed diesel schema namespace conflicts in persistence
2020-12-28 23:56:23 +00:00
Acrimon
d99750f746
update authc
2020-12-28 16:42:40 +01:00
Sarra Kitty
81f656ba81
new gliders
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added sandraptor glider
added sandraptor glider
stuff
working on other raptor gliders
adding file and placeholder model (copy of morpho) for monarch butterfly gliders
adding models for snow and wood raptor gliders
added a proper model for the monarch glider
adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table
made raptors drop their feathers
fmt
2020-12-24 02:54:18 +00:00
Marcel
7d1eb4604b
Merge branch 'a1phyr/use_assets_manager' into 'master'
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Use `assets_manager` to load assets
See merge request veloren/veloren!1624
2020-12-17 12:25:29 +00:00
Marcel
7d68c415fd
Merge branch 'entropicdrifter/refactor-attacker-name' into 'master'
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Create and use get_attacker_name method
See merge request veloren/veloren!1529
2020-12-17 11:53:36 +00:00
Benoît du Garreau
db18cc1770
Use assets_manager to load assets
2020-12-17 12:06:07 +01:00
Marcel Märtens
04b71f9dc8
update specs
2020-12-16 14:31:16 +01:00
Marcel Märtens
075933d60b
get rid of some insecure dependencies
2020-12-16 10:42:36 +01:00
Marcel Märtens
bcb4c075ed
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
2020-12-16 00:51:07 +01:00
Joshua Barretto
52a6717996
Hid plugins behind a feature flag to resolve Windows CI issue
2020-12-15 11:14:26 +00:00
Joshua Barretto
5b0e0e6f4c
Updated changelog, fmt and clippy fixes
2020-12-13 17:40:15 +00:00
Joshua Barretto
e5100040b4
Moved common networking code to common/net, clippy fixes
2020-12-13 17:23:45 +00:00
Joshua Barretto
1ffd18d093
Resolved plugin dependency cycle, allowing more interesting plugin API
2020-12-13 17:15:33 +00:00