1137 Commits

Author SHA1 Message Date
Sam
020e4acba4 Removed body from stats component as there is already a body component. 2021-01-22 16:50:22 -05:00
Monty Marz
3b01a888da Revert "Added TR translations for deaths by debuffs."
This reverts commit 0817e45e131b70dbd7ef8bee768ccc377301b5d7.
2021-01-20 11:20:06 +00:00
Sam
1453e964a6 Players should no longer reward exp on being killed. 2021-01-19 15:27:56 -05:00
Sarra Kitty
f332bf4ceb Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
Samuel Keiffer
f96489b66a Merge branch 'sam/combat-skill-trees' into 'master'
Sam/combat skill trees

See merge request veloren/veloren!1680
2021-01-19 14:18:07 +00:00
Monty Marz
88a8814fe7 Better visuals for skill button labels, don't show "0 EXP" in the SCT
Made functions that were called every frame significantly cheaper.

Final UI fixes.
2021-01-19 08:08:29 -05:00
Sam
467ed6d7d3 Skills are now factored into combat rating. New formula for exp scaling per SP.
Adjust lvl up msg fade

Add female humanoid names WIP

Changed text formatting when skill is max level. Added message to show you have 0 skill points available.

Addressed a lot of comments.

various changes to UI

- fix skillbar offset
- remove CR indicators for group members
- add CR indicators to group member frames
- use unified CR indicator icon

Exp reward tweaks.

Fixed flamethrower range skill description.
2021-01-19 08:08:26 -05:00
jshipsey
2866091d7b keyframed axe spin
Fixed error in converting FK to entity_id from character_id.

Giant match statements in persistence.

Tweaked roll.

Changed how skills and skill groups were assigned in the skillset builder so it's format more closely followed loadout builder.
2021-01-19 08:08:18 -05:00
Monty
decef1d1a4 adjusted potions, refined level up message animation
fixed incorrect translation used on axe double strike regen skill

Changed migration so that skills and skill groups foreign key to entity_id instead of character_id
2021-01-19 08:08:14 -05:00
jiminycrick
92b72d94ba Humanoid skill config and AI skill check
updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Sam
21220088d8 Added SkillSetConfig to specify skill sets for npcs. 2021-01-19 08:07:55 -05:00
Sam
d904e20ffa Added function to automatically generate a combat rating. Currently, it is used to calculate exp. 2021-01-19 08:07:54 -05:00
Sam
933a413879 Added skill point costs to tooltips. 2021-01-19 08:07:53 -05:00
Sam
2774b0c5b2 Added tooltips with numbers. Balancing on some skills.
Added experience scaling for tougher enemies.
2021-01-19 08:07:51 -05:00
Sam
39ed979510 Added command to give yourself skill points.
adjusted social window

Changelog
2021-01-19 08:07:49 -05:00
Sam
2896e593a7 Health can now be scaled for npcs again. 2021-01-19 08:07:40 -05:00
Sam
5e308f1695 Exp floaters.
You load in with correct energy and health values now.
2021-01-19 08:07:36 -05:00
Monty Marz
0101006609 flashing buttons for available points, WIP lock/unlock indicator
Condensed UI code. Removed some hardcoding.

icons

squash later, WIP colouring for unavailable skills
2021-01-19 08:07:33 -05:00
Sam
b5b132fc1a Database support for refunding skills.
Nonfunctional xp floaters, squash when working.

more icons, lock visuals
2021-01-19 08:07:29 -05:00
Monty Marz
1243a09d82 EXP bar and available points UI
fix overhead UI

Add WIP overhead difficulty indicator

readd commented out exp counter for later use

Wired skill information into UI.
2021-01-19 08:07:25 -05:00
Sam
c100657219 Purged stats, including level and experience 2021-01-19 08:07:23 -05:00
Sam
ddbdea96c1 General combat skill tree.
UI for general skill tree
2021-01-19 08:07:20 -05:00
Sam
b7c64463f7 Added migrations for skill trees. 2021-01-19 08:07:00 -05:00
Sam
3dd530d49a Added persistence for skill trees. 2021-01-19 08:07:00 -05:00
Sam
1a15625f12 You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
Jesus Bracho
84218fe090 Set up aura filtering 2021-01-18 22:58:56 +00:00
Sam
7dca559885 Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools. 2021-01-18 17:54:03 -05:00
Jesus Bracho
40a7d0a948 Provide buff information on killed entities 2021-01-18 05:46:53 +00:00
ubruntu
1f223c8310 Slightly better bird pathing 2021-01-15 00:42:57 +00:00
Ben Wallis
3ab3473230 Follow-up fixes from review of inventory MR 2021-01-10 11:27:09 +00:00
Monty Marz
ce91f28dec fix loot tables, enemy bar color change 2021-01-09 15:26:24 +01:00
Ben Wallis
8661cb1ffc Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
Joshua Barretto
f325bddf60 Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend

See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
1acb394e93 Added feature flag
changed field name to size
2021-01-08 08:48:30 +00:00
Joshua Barretto
ad48b85d68 fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced  twice in the lockfile
2021-01-07 20:25:12 +00:00
ubruntu
97f89a11f0 Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons 2021-01-05 01:04:01 +00:00
Ben Wallis
659ca3e737 * Fixed character load errors not being handled in Voxygen.
* Improved server error message for character load errors.
* Added server logging for item asset load errors during character load.
* Fixed character select error message dialog not supporting long messages.
2020-12-30 19:29:22 +00:00
Ben Wallis
55d1bfedb2 Fixed diesel schema namespace conflicts in persistence 2020-12-28 23:56:23 +00:00
Acrimon
d99750f746
update authc 2020-12-28 16:42:40 +01:00
Sarra Kitty
81f656ba81 new gliders
added sandraptor glider

added sandraptor glider

stuff

working on other raptor gliders

adding file and placeholder model (copy of morpho) for monarch butterfly gliders

adding models for snow and wood raptor gliders

added a proper model for the monarch glider

adding crafting recipies for raptor gliders, and raptor feather item for the recipe. Made monarch and morpho rare drops in cave loot table

made raptors drop their feathers

fmt
2020-12-24 02:54:18 +00:00
Marcel
7d1eb4604b Merge branch 'a1phyr/use_assets_manager' into 'master'
Use `assets_manager` to load assets

See merge request veloren/veloren!1624
2020-12-17 12:25:29 +00:00
Marcel
7d68c415fd Merge branch 'entropicdrifter/refactor-attacker-name' into 'master'
Create and use get_attacker_name method

See merge request veloren/veloren!1529
2020-12-17 11:53:36 +00:00
Benoît du Garreau
db18cc1770 Use assets_manager to load assets 2020-12-17 12:06:07 +01:00
Marcel Märtens
04b71f9dc8 update specs 2020-12-16 14:31:16 +01:00
Marcel Märtens
075933d60b get rid of some insecure dependencies 2020-12-16 10:42:36 +01:00
Marcel Märtens
bcb4c075ed update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel) 2020-12-16 00:51:07 +01:00
Joshua Barretto
52a6717996 Hid plugins behind a feature flag to resolve Windows CI issue 2020-12-15 11:14:26 +00:00
Joshua Barretto
5b0e0e6f4c Updated changelog, fmt and clippy fixes 2020-12-13 17:40:15 +00:00
Joshua Barretto
e5100040b4 Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
Joshua Barretto
1ffd18d093 Resolved plugin dependency cycle, allowing more interesting plugin API 2020-12-13 17:15:33 +00:00