Louis Pearson
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a2fda31449
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Add default world build AABB
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2021-04-05 07:39:09 -06:00 |
|
Marcel
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d7ed57ca7e
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Merge branch 'login-trim-username' into 'master'
login trim username, improve validation, social ordering #1040
Closes #1040
See merge request veloren/veloren!2042
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2021-04-04 22:09:16 +00:00 |
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DaforLynx
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5ee9108e0d
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Adds on-hit combat sfx
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2021-04-04 03:04:02 +00:00 |
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Sam
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33503bd9c2
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Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
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2021-04-02 23:24:55 -04:00 |
|
Sam
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ed5cb2b5f0
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Changelog. Fixed a few qualities.
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2021-04-02 23:04:36 -04:00 |
|
Sam
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e83a2eef3d
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Moved materials into their own loot tables.
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2021-04-02 23:04:33 -04:00 |
|
Sam
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8d1700b882
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Moved food items into their own loot tables.
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2021-04-02 23:04:32 -04:00 |
|
Sam
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01296ac816
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Switched loot tables from declaring each weapon individually to just referencing a different loot table.
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2021-04-02 23:04:31 -04:00 |
|
Sam
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0a29d93164
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Converted all armor in loot tables to reference armor set loot tables.
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2021-04-02 23:04:28 -04:00 |
|
Sam
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25034a6a0b
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Consolidated loot tables by switching to CreatureMaterial where possible
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2021-04-02 23:04:27 -04:00 |
|
Sam
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f88fd5f349
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Fixed trading
|
2021-04-02 23:04:26 -04:00 |
|
Sam
|
4cc4e3a158
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Support for creature specific materails and materials having a quantity.
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2021-04-02 23:04:25 -04:00 |
|
Sam
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7846c6fdbf
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Loot tables can now recursively specify loot tables. Mercahnts broken.
|
2021-04-02 23:04:25 -04:00 |
|
Marcel
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1add298f21
|
Merge branch 'vfoulon80/trading-dialogues' into 'master'
Add dialogue when the Merchant is busy and randomize some trading dialogues
See merge request veloren/veloren!2038
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2021-04-01 18:08:44 +00:00 |
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Vincent Foulon
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ce5970c8c1
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address review comments
|
2021-04-01 19:13:08 +02:00 |
|
aljazerzen
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697d4a52d9
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login trim username, improve validation, social ordering
|
2021-04-01 16:43:27 +02:00 |
|
aljazerzen
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205e989350
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after leaving group, issue warning instead of changing chat mode
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2021-04-01 15:43:50 +02:00 |
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aljazerzen
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f7ba4148b3
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after leaving a group, set chat mode to world
|
2021-04-01 15:43:05 +02:00 |
|
Vincent Foulon
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b6ea31446f
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Add dialogue when the Merchant is busy and randomize some trading dialogues
|
2021-03-31 19:06:41 +02:00 |
|
Avi Weinstock
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19ac0b2245
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Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
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2021-03-30 18:39:10 -04:00 |
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Marcel
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b6481e759d
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Merge branch 'james/fix-merchant-wander' into 'master'
Fix merchant wandering
See merge request veloren/veloren!2035
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2021-03-30 10:52:42 +00:00 |
|
Marcel
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5e9bd564da
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Merge branch 'xMAC94x/terrainoptimisation' into 'master'
if more than 1 player is in the area of a newly created chunk, skip additional copies
See merge request veloren/veloren!2030
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2021-03-30 08:27:13 +00:00 |
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James Melkonian
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c91a2e0d28
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Fixed merchant wandering
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2021-03-29 17:27:56 -07:00 |
|
Samuel Keiffer
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c978386d40
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Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
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2021-03-29 21:05:49 +00:00 |
|
Vincent Foulon
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c4eca42fd8
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Implement a basic dialogue system
|
2021-03-29 14:47:42 +00:00 |
|
Sam
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d17edfcd64
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Mindflayer balance tweaks.
|
2021-03-29 10:44:46 -04:00 |
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Marcel Märtens
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06951048eb
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if more than 1 player is in the area of a newly created chunk, skip additional copies
|
2021-03-29 12:21:07 +02:00 |
|
Snowram
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a1067a2ddb
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Merge branch 'snowram/new-scepters-starves' into 'master'
Add new batch of starves and scepter (by Gemu)
See merge request veloren/veloren!2022
|
2021-03-29 00:08:19 +00:00 |
|
Snowram
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4b95401f7c
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Add new batch of starves and scepter (by Gemu)
|
2021-03-29 01:27:55 +02:00 |
|
Marcel Märtens
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063d57b60c
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make msg::terrain parallel via rayon, we parallelize over the number of clients, so this is a change servers with more than 1 player profit from.
|
2021-03-28 21:08:40 +02:00 |
|
Treeco
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bf155b1407
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Move common code out into function
|
2021-03-28 18:22:47 +01:00 |
|
Treeco
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2922b00c11
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New default world map, default continent scale doubled
|
2021-03-28 17:07:38 +01:00 |
|
Treeco
|
d47739c0c9
|
Added command to teleport to sites by name
|
2021-03-28 17:02:17 +01:00 |
|
Treeco
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6d9a7e8fb3
|
Added spawn_town server setting
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2021-03-28 17:02:17 +01:00 |
|
Joshua Barretto
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fa1fee430b
|
Make caves and rtsim entities scale with map size, more cloud detail
|
2021-03-28 17:02:16 +01:00 |
|
Treeco
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e88f66f92e
|
Temporarily disable humanoid rtsim entities until their pathfinding is fixed
|
2021-03-28 14:49:40 +01:00 |
|
Sam
|
8c91749cf8
|
Switched to using ForceUpdate to forcefully update the client position after a blink
|
2021-03-27 21:33:45 -04:00 |
|
Sam
|
20989428d3
|
Balance tweaks
|
2021-03-27 21:05:15 -04:00 |
|
Sam
|
c315278673
|
Mindflayer now only summons minions at set thresholds of health.
|
2021-03-27 21:05:11 -04:00 |
|
Sam
|
7e7a6001dc
|
Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
|
2021-03-27 21:05:07 -04:00 |
|
Sam
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02de4631c1
|
Improved mindflayer AI. Tweake some abilities.
|
2021-03-27 21:05:07 -04:00 |
|
Sam
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17eab079ee
|
Gave mindflayer AI.
Fixed particles and made them sync across network.
|
2021-03-27 21:05:06 -04:00 |
|
Sam
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5ebd2cf1d0
|
Added summon minions ability to mindflayer
|
2021-03-27 21:05:05 -04:00 |
|
Sam
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90e33cafb5
|
Added dimensional door ability for mindflayer
|
2021-03-27 21:05:05 -04:00 |
|
Marcel Märtens
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f3fd72de23
|
fix some tracy only and no default features
|
2021-03-27 18:24:10 +01:00 |
|
Marcel Märtens
|
f42f6da6d8
|
track state tick in a historgram too
|
2021-03-27 18:24:10 +01:00 |
|
Louis Pearson
|
f4a181bbc5
|
Use made_valid instead of min/max
|
2021-03-27 08:17:26 -06:00 |
|
Louis Pearson
|
340f0437fb
|
Add build_area_list command
* Reworks CanBuild to use HashSet
* Removes player argument from build permission, use sudo instead
|
2021-03-27 07:54:02 -06:00 |
|
Louis Pearson
|
f90fc97026
|
Use Depot instead of Store for BuildArea
|
2021-03-27 07:54:02 -06:00 |
|
Louis Pearson
|
bd96e9020a
|
Add commands to manage build areas
|
2021-03-27 07:54:02 -06:00 |
|