1415 Commits

Author SHA1 Message Date
Louis Pearson
a2fda31449 Add default world build AABB 2021-04-05 07:39:09 -06:00
Marcel
d7ed57ca7e Merge branch 'login-trim-username' into 'master'
login trim username, improve validation, social ordering #1040

Closes #1040

See merge request veloren/veloren!2042
2021-04-04 22:09:16 +00:00
DaforLynx
5ee9108e0d Adds on-hit combat sfx 2021-04-04 03:04:02 +00:00
Sam
33503bd9c2 Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon. 2021-04-02 23:24:55 -04:00
Sam
ed5cb2b5f0 Changelog. Fixed a few qualities. 2021-04-02 23:04:36 -04:00
Sam
e83a2eef3d Moved materials into their own loot tables. 2021-04-02 23:04:33 -04:00
Sam
8d1700b882 Moved food items into their own loot tables. 2021-04-02 23:04:32 -04:00
Sam
01296ac816 Switched loot tables from declaring each weapon individually to just referencing a different loot table. 2021-04-02 23:04:31 -04:00
Sam
0a29d93164 Converted all armor in loot tables to reference armor set loot tables. 2021-04-02 23:04:28 -04:00
Sam
25034a6a0b Consolidated loot tables by switching to CreatureMaterial where possible 2021-04-02 23:04:27 -04:00
Sam
f88fd5f349 Fixed trading 2021-04-02 23:04:26 -04:00
Sam
4cc4e3a158 Support for creature specific materails and materials having a quantity. 2021-04-02 23:04:25 -04:00
Sam
7846c6fdbf Loot tables can now recursively specify loot tables. Mercahnts broken. 2021-04-02 23:04:25 -04:00
Marcel
1add298f21 Merge branch 'vfoulon80/trading-dialogues' into 'master'
Add dialogue when the Merchant is busy and randomize some trading dialogues

See merge request veloren/veloren!2038
2021-04-01 18:08:44 +00:00
Vincent Foulon
ce5970c8c1 address review comments 2021-04-01 19:13:08 +02:00
aljazerzen
697d4a52d9 login trim username, improve validation, social ordering 2021-04-01 16:43:27 +02:00
aljazerzen
205e989350 after leaving group, issue warning instead of changing chat mode 2021-04-01 15:43:50 +02:00
aljazerzen
f7ba4148b3 after leaving a group, set chat mode to world 2021-04-01 15:43:05 +02:00
Vincent Foulon
b6ea31446f Add dialogue when the Merchant is busy and randomize some trading dialogues 2021-03-31 19:06:41 +02:00
Avi Weinstock
19ac0b2245 Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
2021-03-30 18:39:10 -04:00
Marcel
b6481e759d Merge branch 'james/fix-merchant-wander' into 'master'
Fix merchant wandering

See merge request veloren/veloren!2035
2021-03-30 10:52:42 +00:00
Marcel
5e9bd564da Merge branch 'xMAC94x/terrainoptimisation' into 'master'
if more than 1 player is in the area of a newly created chunk, skip additional copies

See merge request veloren/veloren!2030
2021-03-30 08:27:13 +00:00
James Melkonian
c91a2e0d28 Fixed merchant wandering 2021-03-29 17:27:56 -07:00
Samuel Keiffer
c978386d40 Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.

See merge request veloren/veloren!2031
2021-03-29 21:05:49 +00:00
Vincent Foulon
c4eca42fd8 Implement a basic dialogue system 2021-03-29 14:47:42 +00:00
Sam
d17edfcd64 Mindflayer balance tweaks. 2021-03-29 10:44:46 -04:00
Marcel Märtens
06951048eb if more than 1 player is in the area of a newly created chunk, skip additional copies 2021-03-29 12:21:07 +02:00
Snowram
a1067a2ddb Merge branch 'snowram/new-scepters-starves' into 'master'
Add new batch of starves and scepter (by Gemu)

See merge request veloren/veloren!2022
2021-03-29 00:08:19 +00:00
Snowram
4b95401f7c Add new batch of starves and scepter (by Gemu) 2021-03-29 01:27:55 +02:00
Marcel Märtens
063d57b60c make msg::terrain parallel via rayon, we parallelize over the number of clients, so this is a change servers with more than 1 player profit from. 2021-03-28 21:08:40 +02:00
Treeco
bf155b1407 Move common code out into function 2021-03-28 18:22:47 +01:00
Treeco
2922b00c11 New default world map, default continent scale doubled 2021-03-28 17:07:38 +01:00
Treeco
d47739c0c9 Added command to teleport to sites by name 2021-03-28 17:02:17 +01:00
Treeco
6d9a7e8fb3 Added spawn_town server setting 2021-03-28 17:02:17 +01:00
Joshua Barretto
fa1fee430b Make caves and rtsim entities scale with map size, more cloud detail 2021-03-28 17:02:16 +01:00
Treeco
e88f66f92e Temporarily disable humanoid rtsim entities until their pathfinding is fixed 2021-03-28 14:49:40 +01:00
Sam
8c91749cf8 Switched to using ForceUpdate to forcefully update the client position after a blink 2021-03-27 21:33:45 -04:00
Sam
20989428d3 Balance tweaks 2021-03-27 21:05:15 -04:00
Sam
c315278673 Mindflayer now only summons minions at set thresholds of health. 2021-03-27 21:05:11 -04:00
Sam
7e7a6001dc Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner. 2021-03-27 21:05:07 -04:00
Sam
02de4631c1 Improved mindflayer AI. Tweake some abilities. 2021-03-27 21:05:07 -04:00
Sam
17eab079ee Gave mindflayer AI.
Fixed particles and made them sync across network.
2021-03-27 21:05:06 -04:00
Sam
5ebd2cf1d0 Added summon minions ability to mindflayer 2021-03-27 21:05:05 -04:00
Sam
90e33cafb5 Added dimensional door ability for mindflayer 2021-03-27 21:05:05 -04:00
Marcel Märtens
f3fd72de23 fix some tracy only and no default features 2021-03-27 18:24:10 +01:00
Marcel Märtens
f42f6da6d8 track state tick in a historgram too 2021-03-27 18:24:10 +01:00
Louis Pearson
f4a181bbc5 Use made_valid instead of min/max 2021-03-27 08:17:26 -06:00
Louis Pearson
340f0437fb Add build_area_list command
* Reworks CanBuild to use HashSet
* Removes player argument from build permission, use sudo instead
2021-03-27 07:54:02 -06:00
Louis Pearson
f90fc97026 Use Depot instead of Store for BuildArea 2021-03-27 07:54:02 -06:00
Louis Pearson
bd96e9020a Add commands to manage build areas 2021-03-27 07:54:02 -06:00