Marcel Märtens
5a517977df
use criterion groups and fix tracing to much on wgpu
2021-06-03 22:37:17 +02:00
Imbris
af951bc665
Fix ProfSpan constructor being private
2021-06-03 00:10:06 -04:00
Imbris
699cf9e197
Move pipeline creation into the background, still needs Drawer modications and UI to display status
2021-06-02 23:59:51 -04:00
Imbris
8612a237eb
Suppress wgpu_core::device info logging
2021-06-02 23:59:48 -04:00
Samuel Keiffer
8e278a2124
Merge branch 'aweinstock/price-equality' into 'master'
...
Add a manifest for making different items count as the same item for the purpose of pricing.
See merge request veloren/veloren!2360
2021-06-02 23:48:45 +00:00
Samuel Keiffer
92f150bf5b
Merge branch 'tygyh/default-loadout' into 'master'
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LoadoutBuilder refactoring
See merge request veloren/veloren!2361
2021-06-02 23:42:39 +00:00
Samuel Keiffer
a3ee98cfb9
Merge branch 'aweinstock/agent-pid' into 'master'
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Implement PID controllers and use them to stabilize Agent airship flight.
See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
Avi Weinstock
489fe930ac
Add a manifest for making different items count as the same item for the purpose of pricing.
2021-06-02 19:12:51 -04:00
juliancoffee
adbe17dfd7
Move warning-supressing from global onto function
2021-06-03 01:58:34 +03:00
juliancoffee
2ec161aec9
Implement Choice of Choice in loadout files
2021-06-02 18:35:22 +03:00
juliancoffee
eeab9aa5bb
Using clippy::pedantic and improve asset tests
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- Turned clippy::pedantic on for loadout_builder.rs and applied some
proposition
- Check for invalid weights in loadout files
2021-06-02 17:54:14 +03:00
Marcel
35980f82a6
Merge branch 'revert-c6e200a3' into 'master'
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Add a configuration Option to opt-in Quic backend
See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
juliancoffee
d2a580b0d0
Add ability to override weapon in loadout assets
2021-06-02 17:17:19 +03:00
juliancoffee
3e88df129f
Decompose LoadoutBuilder::from_asset_expect
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- Introduce apply_asset_expect() to mutate passed builder and complete it
from asset
- Remove runtime panic from choosing item
- Rewrite defaults() to load from asset
2021-06-02 17:17:19 +03:00
Dr. Dystopia
d67d6773f0
Replace object initialization with read from file
2021-06-02 17:17:19 +03:00
Imbris
82b0ed1ab0
Remove stabilized or_patterns feature
2021-06-01 13:19:20 -04:00
Imbris
5caf8b6b55
Re-disable incremental just for common-systems, small fix in plugin
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crate, more new clippy fixes
2021-05-31 20:44:57 -04:00
Imbris
5985584c5c
Update toolchain
2021-05-31 20:44:57 -04:00
Samuel Keiffer
db8ea7c84f
Merge branch 'adam/frozen-debuff' into 'master'
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Frozen Debuff
See merge request veloren/veloren!2357
2021-05-30 22:39:11 +00:00
Adam Whitehurst
0baf16704d
fix: remove limit
2021-05-30 13:42:47 -07:00
Adam Whitehurst
e3364d1bf4
refactor: variable names
2021-05-30 13:40:25 -07:00
Adam Whitehurst
734ec1d386
refactor: BuffKind::Frozen comment
2021-05-30 13:39:18 -07:00
Adam Whitehurst
83723327e4
fix: more succinct checked_tick_attack
2021-05-30 13:36:18 -07:00
Adam Whitehurst
9404c824a9
fix: better scaling
2021-05-30 13:06:01 -07:00
Adam Whitehurst
bc53adeb9a
fix: name
2021-05-30 12:56:26 -07:00
Ygor Souza
47943783e9
Reset on_ceiling state
...
Previously, the on_ceiling state would remain true for the entire
lifetime of the entity after it touched the ceiling once.
2021-05-30 21:49:11 +02:00
Adam Whitehurst
3cf72cbee2
feat: impl attack speed modifier
2021-05-30 12:39:30 -07:00
Adam Whitehurst
21780856ea
feat: tick_attack utils
2021-05-30 12:39:00 -07:00
Avi Weinstock
7aac77288b
Address MR 2356 comments.
2021-05-30 13:36:25 -04:00
Avi Weinstock
b2f88af26e
Add comments to the PID controller code.
2021-05-30 13:36:25 -04:00
Avi Weinstock
be35da9e57
Implement PID controllers and use them to stabilize Agent airship flight.
2021-05-30 13:36:25 -04:00
Adam Whitehurst
6263f6de8a
wip: impl Stats::attack_speed_modifier
2021-05-30 09:40:11 -07:00
Adam Whitehurst
fcde358b86
feat: BuffKind::Frozen
2021-05-30 08:51:47 -07:00
Avi Weinstock
6b0db82ddf
Fixed entities with voxel colliders being off by one physics tick for collision.
2021-05-28 20:25:57 -04:00
Avi Weinstock
202646787d
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
...
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Avi Weinstock
c0a9c4245b
Add zoom scaling as well as FOV scaling to ChargedRanged, and restore the old zoom afterwards.
2021-05-26 09:34:08 -04:00
Avi Weinstock
5652f68019
Make the camera zoom as the bow (or any ChargedRanged attack) is charging.
2021-05-26 09:34:07 -04:00
Justin Shipsey
285904a850
Merge branch 'sam/rework-bow' into 'master'
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Bow Rework
See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
Justin Shipsey
d4204bafbc
Merge branch 'juliancoffee/dungeon_chests' into 'master'
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dungeon chests
See merge request veloren/veloren!2342
2021-05-24 23:05:20 +00:00
juliancoffee
e36e63825d
fmt
2021-05-25 01:23:32 +03:00
juliancoffee
718c5b88f4
Adding different chests for each dungeon
2021-05-24 23:00:44 +03:00
Marcel
c4f1f99985
Merge branch 'lboklin/wing-clip' into 'master'
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Fix higher than intended drag for winged entities
See merge request veloren/veloren!2336
2021-05-24 11:42:12 +00:00
juliancoffee
d5c566ff24
fixing tests
2021-05-24 00:06:03 +03:00
juliancoffee
8e5f2d4d3b
Fix species tests for random body_type and fmt
2021-05-23 22:59:48 +03:00
juliancoffee
f01b700c88
Add tests for validation assets
2021-05-23 22:27:33 +03:00
juliancoffee
9ed030442b
Switch to using EquipSlot key instead of String
2021-05-23 21:37:41 +03:00
juliancoffee
3c82a0e8cd
LoadoutBuilder efactoring
2021-05-23 20:29:19 +03:00
Sam
f79d507d24
Updated comments in states code.
2021-05-23 11:41:09 -05:00
juliancoffee
53cd3ccfec
Remove unused LoadoutConfig-s
2021-05-23 19:19:20 +03:00
juliancoffee
95dedc0e4e
Add directory hierarchy
2021-05-23 19:19:20 +03:00