2705 Commits

Author SHA1 Message Date
Imbris
5caf8b6b55 Re-disable incremental just for common-systems, small fix in plugin
crate, more new clippy fixes
2021-05-31 20:44:57 -04:00
Imbris
5985584c5c Update toolchain 2021-05-31 20:44:57 -04:00
Samuel Keiffer
db8ea7c84f Merge branch 'adam/frozen-debuff' into 'master'
Frozen Debuff

See merge request veloren/veloren!2357
2021-05-30 22:39:11 +00:00
Adam Whitehurst
0baf16704d fix: remove limit 2021-05-30 13:42:47 -07:00
Adam Whitehurst
e3364d1bf4 refactor: variable names 2021-05-30 13:40:25 -07:00
Adam Whitehurst
734ec1d386 refactor: BuffKind::Frozen comment 2021-05-30 13:39:18 -07:00
Adam Whitehurst
83723327e4 fix: more succinct checked_tick_attack 2021-05-30 13:36:18 -07:00
Adam Whitehurst
9404c824a9 fix: better scaling 2021-05-30 13:06:01 -07:00
Adam Whitehurst
bc53adeb9a fix: name 2021-05-30 12:56:26 -07:00
Ygor Souza
47943783e9 Reset on_ceiling state
Previously, the on_ceiling state would remain true for the entire
lifetime of the entity after it touched the ceiling once.
2021-05-30 21:49:11 +02:00
Adam Whitehurst
3cf72cbee2 feat: impl attack speed modifier 2021-05-30 12:39:30 -07:00
Adam Whitehurst
21780856ea feat: tick_attack utils 2021-05-30 12:39:00 -07:00
Adam Whitehurst
6263f6de8a wip: impl Stats::attack_speed_modifier 2021-05-30 09:40:11 -07:00
Adam Whitehurst
fcde358b86 feat: BuffKind::Frozen 2021-05-30 08:51:47 -07:00
Avi Weinstock
6b0db82ddf Fixed entities with voxel colliders being off by one physics tick for collision. 2021-05-28 20:25:57 -04:00
Avi Weinstock
202646787d Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Avi Weinstock
c0a9c4245b Add zoom scaling as well as FOV scaling to ChargedRanged, and restore the old zoom afterwards. 2021-05-26 09:34:08 -04:00
Avi Weinstock
5652f68019 Make the camera zoom as the bow (or any ChargedRanged attack) is charging. 2021-05-26 09:34:07 -04:00
Justin Shipsey
285904a850 Merge branch 'sam/rework-bow' into 'master'
Bow Rework

See merge request veloren/veloren!2310
2021-05-26 04:44:09 +00:00
Justin Shipsey
d4204bafbc Merge branch 'juliancoffee/dungeon_chests' into 'master'
dungeon chests

See merge request veloren/veloren!2342
2021-05-24 23:05:20 +00:00
juliancoffee
e36e63825d fmt 2021-05-25 01:23:32 +03:00
juliancoffee
718c5b88f4 Adding different chests for each dungeon 2021-05-24 23:00:44 +03:00
Marcel
c4f1f99985 Merge branch 'lboklin/wing-clip' into 'master'
Fix higher than intended drag for winged entities

See merge request veloren/veloren!2336
2021-05-24 11:42:12 +00:00
juliancoffee
d5c566ff24 fixing tests 2021-05-24 00:06:03 +03:00
juliancoffee
8e5f2d4d3b Fix species tests for random body_type and fmt 2021-05-23 22:59:48 +03:00
juliancoffee
f01b700c88 Add tests for validation assets 2021-05-23 22:27:33 +03:00
juliancoffee
9ed030442b Switch to using EquipSlot key instead of String 2021-05-23 21:37:41 +03:00
juliancoffee
3c82a0e8cd LoadoutBuilder efactoring 2021-05-23 20:29:19 +03:00
Sam
f79d507d24 Updated comments in states code. 2021-05-23 11:41:09 -05:00
juliancoffee
53cd3ccfec Remove unused LoadoutConfig-s 2021-05-23 19:19:20 +03:00
juliancoffee
95dedc0e4e Add directory hierarchy 2021-05-23 19:19:20 +03:00
juliancoffee
8cb1e22dda add TODO about tests 2021-05-23 19:19:20 +03:00
juliancoffee
e8c0f62c60 Move loadout config handling to .ron files 2021-05-23 19:19:20 +03:00
juliancoffee
d587aff613 Implement random choosing of item from loadout 2021-05-23 19:19:20 +03:00
juliancoffee
23b566dbf8 Add support for .ron loadouts 2021-05-23 19:19:20 +03:00
James Melkonian
9dde9259cd Don't modify position in glide character state 2021-05-23 07:26:11 +00:00
Ludvig Böklin
e611b048e2 Birds don't have wings 2021-05-23 08:17:49 +02:00
hqurve
36aae8b34b Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up 2021-05-22 20:47:08 +00:00
Sam
7a40a04f16 Balance tweaks. 2021-05-22 15:00:05 -05:00
Sam
6028befbce Fix 2021-05-22 13:29:03 -05:00
Samuel Keiffer
c771549a19 Merge branch 'lboklin/bird-drag' into 'master'
Adjusted masses; less excessive knockbacks; prevent loot shooting off

See merge request veloren/veloren!2307
2021-05-22 17:56:14 +00:00
Ludvig Böklin
d7fa4e093d Adjusted masses; less excessive knockbacks; prevent loot shooting off 2021-05-22 17:56:13 +00:00
Samuel Keiffer
e64f4b8e9a Merge branch 'juliancoffee/boss_armour' into 'master'
Boss armor

See merge request veloren/veloren!2327
2021-05-22 17:42:27 +00:00
Sam
62e21e5961 Various tweaks. 2021-05-22 12:41:47 -05:00
juliancoffee
b6570d3151 Fix skill presets, add tests 2021-05-22 12:33:22 -05:00
Sam
0bc059513e Made new skills for reworked bow.
Created migration to reset bow skills.
2021-05-22 12:33:21 -05:00
Sam
74f4556349 Reworked bow 2021-05-22 12:33:20 -05:00
Monty Marz
20faacd04f Ferocious armour for t5-dungeon minibosses 2021-05-22 10:55:36 +00:00
juliancoffee
4f83a4fa4a Add placeholders for bosses armour 2021-05-22 00:20:56 +03:00
juliancoffee
ced5293d15 Add tests to loadout builder 2021-05-21 23:36:09 +03:00