1757 Commits

Author SHA1 Message Date
jshipsey
5f0f575f70 assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
jiminycrick
e77aed4577 Maneater AI
Rebase fixes and maneater AI
2020-11-24 17:48:38 -06:00
jshipsey
5df7af03ec initial quadlow ranged work 2020-11-24 17:48:27 -06:00
jshipsey
2e8b7b77e5 Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
Samuel Keiffer
78dd5711a5 Merge branch 'sam/rt-loadout-fix' into 'master'
Fixes loadout for RT NPCs

See merge request veloren/veloren!1545
2020-11-24 01:34:18 +00:00
Sam
6b6d3b3f1a Restructures loadout builder function to better support weapons being passed in. 2020-11-23 18:22:24 -06:00
Christof Petig
338a8ab18b Show caves in map 2020-11-23 19:05:17 +01:00
Joshua Barretto
e4564f28d5 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
Joshua Barretto
64260b1394 Switched light map iteration order, fire bowls in dungeons 2020-11-23 10:58:21 +00:00
Snowram
8bd0cee2e5 Add basic guards to towns 2020-11-23 10:58:21 +00:00
Monty Marz
8612ad60d6 street lamp particles, ground fire bowl, misc fixes 2020-11-23 10:58:21 +00:00
Snowram
193f776268 Adds (mini)bosses spawns 2020-11-23 10:58:21 +00:00
Joshua Barretto
fe9a634d69 Make chimneys glow 2020-11-23 10:58:21 +00:00
Joshua Barretto
3d2265322f More lights, minimised light and glow map data 2020-11-23 10:58:21 +00:00
Joshua Barretto
bfeb740722 Switched to pure iterator space search 2020-11-23 10:57:57 +00:00
Snowram
a7c6d409d3 Adds new cultist armors, defines loadouts for dungeons 2020-11-23 10:57:57 +00:00
Joshua Barretto
c3b9ceb2c6 Addressed review comments 2020-11-23 10:57:57 +00:00
Joshua Barretto
a394d065e2 Added glow 2020-11-23 10:57:56 +00:00
Snowram
b8d82428eb Assigns spawned npcs loadout with new method 2020-11-23 10:57:56 +00:00
Sam
30fbb64ac0 Added LoadoutConfig to better specify loadouts. 2020-11-23 10:57:56 +00:00
Joshua Barretto
869323d7da Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
Joshua Barretto
960a695305 Improved water pathfinding 2020-11-23 10:45:01 +00:00
Joshua Barretto
1ff45ce8bb Better non-climbing NPC pathfinding in rivers 2020-11-23 10:45:01 +00:00
Joshua Barretto
e148c930c4 Terrain pop-in, fixed agent pathfinding in water 2020-11-23 10:45:01 +00:00
Joshua Barretto
09ef12e99c Added world map size icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
2ff9592b63 Prevented rtsim entities always climbing 2020-11-23 10:45:01 +00:00
Joshua Barretto
3e6d1f5f3b Added rtsim entities moving when unloaded, better generation 2020-11-23 10:45:01 +00:00
Joshua Barretto
a2ff9f7f20 Added entity simulation to rtsim, reification, assimilation 2020-11-23 10:44:59 +00:00
Joshua Barretto
c5f6fd4600 Began implementing rtsim 2020-11-23 10:37:59 +00:00
Joshua Barretto
3be99044e0 Added test poles, minor improvements 2020-11-23 10:37:59 +00:00
Joshua Barretto
97b9c32110 Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate

See merge request veloren/veloren!1543
2020-11-22 21:03:06 +00:00
Odd-Harald Lillestø Myhren
23e213cd4a Fix bug that caused campfires and other stuff to duplicate 2020-11-22 21:03:06 +00:00
Imbris
1df4e8098b Move tracy frame markers to proper locations, add a few spans 2020-11-22 14:22:39 -05:00
Joshua Barretto
7c3f77868e Added more creature spawns 2020-11-21 14:33:32 +01:00
Imbris
dcdfde18dc Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking

Closes #820

See merge request veloren/veloren!1532
2020-11-21 02:55:09 +00:00
Imbris
925a7af09c Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module 2020-11-20 20:51:44 -05:00
Sam
62c5233b09 Swapped bool values, only_roll changed to attack_interrupts. 2020-11-20 11:54:56 -06:00
Sam
abc1dd9997 Rolling can now interrupt any attack. 2020-11-20 11:30:48 -06:00
Snowram
c53aff7ba7 Improves bipedlarge and theropod anims, balance tweaks 2020-11-19 00:56:50 +01:00
Snowram
377eac27a9 Adds 3 new npcs 2020-11-19 00:53:17 +01:00
Snowram
10577e7e90 Adds 2 new npcs, some models tweaks 2020-11-19 00:53:13 +01:00
Snowram
ab63e4cd0c Adds mindflayer npc 2020-11-19 00:53:09 +01:00
Snowram
14f6f9165f Adds new animals 2020-11-19 00:53:02 +01:00
jiminycrick
080bd7c679 Fully move sfx away from ECS event bus 2020-11-18 13:31:13 -08:00
jiminycrick
41d3322fb2 Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
9c2f8100a3 Made level up sounds use outcomes instead of emitting an event 2020-11-18 13:31:12 -08:00
jiminycrick
2ca7bde156 Beginning to address comments 2020-11-18 13:31:12 -08:00
jiminycrick
e440679252 Quadraped footsteps and songs in biomes 2020-11-18 13:31:12 -08:00
jiminycrick
9be8517d51 More clippy fixes 2020-11-18 13:31:12 -08:00
jiminycrick
ce0fd60fc8 Fix rebase 2020-11-18 13:31:12 -08:00