Sam
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6b6d3b3f1a
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Restructures loadout builder function to better support weapons being passed in.
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2020-11-23 18:22:24 -06:00 |
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Joshua Barretto
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093bea2e7f
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Merge branch 'zesterer/worldsim' into 'master'
Rtsim, HDR rendering, various worldgen improvements, map improvements
See merge request veloren/veloren!1533
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2020-11-23 16:59:31 +00:00 |
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Joshua Barretto
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e4564f28d5
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Fmt, make clippy happy
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2020-11-23 15:39:03 +00:00 |
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Joshua Barretto
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dfeae0f6fc
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Allow entities to despawn without a home chunk
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2020-11-23 15:16:07 +00:00 |
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Joshua Barretto
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64260b1394
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Switched light map iteration order, fire bowls in dungeons
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2020-11-23 10:58:21 +00:00 |
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Joshua Barretto
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c3b9ceb2c6
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Addressed review comments
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2020-11-23 10:57:57 +00:00 |
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Snowram
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b8d82428eb
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Assigns spawned npcs loadout with new method
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2020-11-23 10:57:56 +00:00 |
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Monty Marz
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9831fd2be9
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added enum for different dungeon enemies
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2020-11-23 10:57:56 +00:00 |
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Sam
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30fbb64ac0
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Added LoadoutConfig to better specify loadouts.
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2020-11-23 10:57:56 +00:00 |
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Joshua Barretto
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869323d7da
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Added site names, dungeon difficulty, better explosions
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2020-11-23 10:57:55 +00:00 |
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Joshua Barretto
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8e0578f8b0
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Added occasional sky emission at night
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2020-11-23 10:57:15 +00:00 |
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Joshua Barretto
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f6069ebd62
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Removed per-level dungeon waypoints
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2020-11-23 10:57:14 +00:00 |
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Joshua Barretto
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c1d6b8860f
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Fixed rebase
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2020-11-23 10:45:02 +00:00 |
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Monty Marz
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98db02c0e8
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map icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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960a695305
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Improved water pathfinding
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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09ef12e99c
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Added world map size icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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1abced328b
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Better LoD
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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2ff9592b63
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Prevented rtsim entities always climbing
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2020-11-23 10:45:01 +00:00 |
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Monty Marz
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0d0d571660
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npc armour
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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736a95f441
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Removed giants, gave lanterns to rtsim NPCs
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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3e6d1f5f3b
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Added rtsim entities moving when unloaded, better generation
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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0428b88fe3
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Added simulation entity updating
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2020-11-23 10:45:00 +00:00 |
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Joshua Barretto
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a2ff9f7f20
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Added entity simulation to rtsim, reification, assimilation
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2020-11-23 10:44:59 +00:00 |
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Joshua Barretto
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c5f6fd4600
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Began implementing rtsim
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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3be99044e0
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Added test poles, minor improvements
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2020-11-23 10:37:59 +00:00 |
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Joshua Barretto
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97b9c32110
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Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate
See merge request veloren/veloren!1543
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2020-11-22 21:03:06 +00:00 |
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Odd-Harald Lillestø Myhren
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23e213cd4a
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Fix bug that caused campfires and other stuff to duplicate
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2020-11-22 21:03:06 +00:00 |
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Imbris
|
94ff6e6596
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Remove accidental leftover dbg
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2020-11-22 02:58:44 -05:00 |
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Monty Marz
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a2d3d167fd
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Conversion to struct to please clippy
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2020-11-21 15:42:43 +01:00 |
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Snowram
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6f57aa890e
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Refines spawn values, add gradients to debug_column
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2020-11-21 14:33:35 +01:00 |
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Snowram
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7bb37bc0c3
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Make /debug_column pick current location as default
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2020-11-21 14:33:34 +01:00 |
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Snowram
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782c1e759d
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Added remaining creature spawns
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2020-11-21 14:33:33 +01:00 |
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Joshua Barretto
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7c3f77868e
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Added more creature spawns
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2020-11-21 14:33:32 +01:00 |
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Joshua Barretto
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0ce3e19297
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Don't despawn entities so eagerly
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2020-11-21 14:33:31 +01:00 |
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Joshua Barretto
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972bc8e5e2
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Random orientation for spawned NPCs
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2020-11-21 14:33:31 +01:00 |
|
Imbris
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62be9ec225
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Merge branch 'ubruntu/system-independent-itempaths' into 'master'
Ubruntu/system independent itempaths
See merge request veloren/veloren!1538
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2020-11-21 04:08:12 +00:00 |
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ubruntu
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b0aa0574a1
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Ubruntu/system independent itempaths
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2020-11-21 04:08:11 +00:00 |
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Imbris
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dcdfde18dc
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Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking
Closes #820
See merge request veloren/veloren!1532
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2020-11-21 02:55:09 +00:00 |
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Imbris
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925a7af09c
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Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module
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2020-11-20 20:51:44 -05:00 |
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jiminycrick
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41d3322fb2
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Initial work to move combat sfx to outcomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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9c2f8100a3
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Made level up sounds use outcomes instead of emitting an event
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2020-11-18 13:31:12 -08:00 |
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Imbris
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8d02ebf61e
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Fix issues with not being able to grab highlighted apples by unifying distance checking
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2020-11-17 23:06:02 -05:00 |
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Snowram
|
39479863f5
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Addressed more comments
|
2020-11-17 23:54:01 +01:00 |
|
Snowram
|
9966f08e78
|
Addressed comments
|
2020-11-17 23:27:13 +01:00 |
|
Snowram
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4034f7e790
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Move eye sight and scale in body.rs, mounts tweaks
|
2020-11-17 23:27:13 +01:00 |
|
Ben Wallis
|
4730b5f023
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Moved waypoint persistence to new waypoint column on stats table
|
2020-11-17 07:51:50 +00:00 |
|
Imbris
|
3bf9cac0e6
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Temp fix for the home command
|
2020-11-15 20:40:12 -05:00 |
|
Sam
|
2f22deefda
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Campfires can no longer be yeeted by arrows.
|
2020-11-15 11:13:03 -06:00 |
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Joshua Barretto
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3fc9f6221a
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Merge branch 'treeco/home-removes-waypoint' into 'master'
Made home command reset waypoint to world spawn
See merge request veloren/veloren!1520
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2020-11-15 02:12:12 +00:00 |
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Imbris
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610e74e7e7
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Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character
See merge request veloren/veloren!1516
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2020-11-15 01:40:44 +00:00 |
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