Commit Graph

15 Commits

Author SHA1 Message Date
Monty Marz
44c5002db3 Pfau/crops 2020-04-23 18:19:41 +01:00
Pfauenauge90
7a3ad54628 asset cleanup 2020-03-27 15:27:42 +01:00
Snow
72b2334434 more eagle adjustements 2020-03-08 15:07:47 +00:00
jshipsey
d4332c3138 eagle adjustments 2020-03-07 13:26:46 -05:00
Justin Shipsey
908e099aa5 minor anim tweaks 2020-01-29 06:38:08 +00:00
Justin Shipsey
53e57cb5dc quad_medium animation 2020-01-27 14:16:23 +00:00
Justin Shipsey
64690279af new mobs
alligators
2020-01-26 00:22:48 +00:00
Monty Marz
8aff5faa83 assets update
acacia trees
updated help.png
bigger map zone name
npc levels from 0-10
boss levels from 20-50
2019-12-30 12:16:35 +00:00
jshipsey
2b5fd372c5 streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
jshipsey
644939810f added dragon skeleton 2019-10-25 21:33:59 -04:00
jshipsey
54fc712076 fish_medium and bird_medium skelingtons 2019-10-25 21:33:02 -04:00
Cody
b05eb2b861
Changes asset filenames for consistencies. 2019-05-31 16:36:24 -04:00
Monty Marz
8a3b308224 Wolf model assets update
Former-commit-id: 3bf065f97bd000ef3f140e3c776a34057217cdfd
2019-05-26 19:12:32 +00:00
jshipsey
26da091b0b add wolf
Former-commit-id: b16aa2e7c382710c0705371cd36d57ddf62cf13c
2019-05-26 10:39:57 -04:00
Forest Anderson
2e7984ebc3 Char selection
Former-commit-id: 8da211b00dcd9a550a8f46e79164ece8f5c193e5
2019-05-18 19:03:13 +00:00