Commit Graph

18 Commits

Author SHA1 Message Date
jshipsey
62bd79dba7 dragon and general animation cleanup 2020-05-09 18:10:24 -04:00
Snowram
33f8a47cfa Symmetry of dragon skeleton 2020-05-09 18:08:35 -04:00
CapsizeGlimmer
4e7f8c686a Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
Justin Shipsey
6fa13bcb7e body/anim tweaks 2020-04-26 01:09:03 +00:00
Joshua Barretto
8e95444d85 Made GPU bone updates more conservative for moar fps 2020-04-25 21:44:23 +01:00
Joshua Barretto
01e2cd2b88 Warning cleanup 2020-04-23 18:19:42 +01:00
Monty Marz
44c5002db3 Pfau/crops 2020-04-23 18:19:41 +01:00
jshipsey
729912d33b corrected villager empty weapon issue 2020-04-23 18:19:41 +01:00
Imbris
2c4c006396 Lantern tweaks, remove unused bones 2020-04-12 18:41:07 +02:00
jshipsey
ea2c646df3 initial cape implementation 2020-04-12 18:40:57 +02:00
Justin Shipsey
86e15695fc weapon control bone 2020-03-05 14:02:11 +00:00
Marcel Märtens
dae31ae5b6 apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
Justin Shipsey
908e099aa5 minor anim tweaks 2020-01-29 06:38:08 +00:00
Justin Shipsey
64690279af new mobs
alligators
2020-01-26 00:22:48 +00:00
soruh
e3bd152d24 update toolchain to nightly-2019-11-04 2019-11-04 18:26:32 +01:00
jshipsey
c5942dfcc9 purged references to npckind from anim files, removed warnings 2019-10-25 21:50:14 -04:00
jshipsey
2b5fd372c5 streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00
jshipsey
574f070758 added large bipeds, small birbs, small fish skeletons 2019-10-25 21:34:29 -04:00