196 Commits

Author SHA1 Message Date
Marcel Märtens
74143e13d3 Implement a async recv test 2020-06-09 01:23:12 +02:00
Marcel Märtens
a6f1e3f176 Add a speedtest program to benchmark networking 2020-06-09 01:23:01 +02:00
Marcel Märtens
88f6b36a4e Differ Metrics to make it easier to implement your own metric coding!
Implement my own metric coding in networking
2020-06-09 01:22:48 +02:00
Marcel Märtens
f3251c0879 Converting the API interface to Async and experimenting with a Channel implementation for TCP, UDP, MPSC, which will later be reverted
It should compile and tests run fine now.
If not, the 2nd last squashed commit message said it currently only send frames but not incomming messages, also recv would only handle frames. The last one said i added internal messages and a reverse path (prob for .recv)
2020-06-09 01:22:45 +02:00
Marcel Märtens
5c5b33bd2a Bring networking tests to green
- Seperate worker into own directory
 - implement correct handshakes
 - implement correct receiving
2020-06-09 01:22:42 +02:00
Marcel Märtens
3d8ddcb4b3 Continue backend for networking and fill gaps, including:
- introduce tlid to allow
 - introduce channel trait
 - remove old experimental handshake
 - seperate mio_worker into multiple fn
 - implement stream in backend
2020-06-09 01:22:38 +02:00
Marcel Märtens
52078f2251 first implementation of connect and tcp using a mio worker protocol and:
- introduce a loadtest, for tcp messages
 - cleanup api
 - added a unittest
 - prepared a handshake message, which will in next commits get removed again
 - experimental mio worker merges
 - using uuid for participant id
2020-06-09 01:22:35 +02:00
Marcel Märtens
a01afd0c86 initial implementation of a network api 2020-06-09 01:22:32 +02:00
Imbris
efe071d998 Fix panic with multibyte whitespace characters 2020-06-06 15:58:16 -04:00
S Handley
b1d191301a Make the persistence system code more generic so that it handles all
data associated with a character, rather than individually as we were
planning to do with stats/inv/etc... This removes potential for DB locking when we deal with each individually, and we
should have plenty of room for additional writes within the transaction.
2020-06-01 21:34:52 +00:00
Joshua Yanovski
34427373ef Make civsim and sites deterministic.
For anything in worldgen where you use a HashMap, *please* think
carefully about which hasher you are going to use!  This is
especially true if (for some reason) you are depending on hashmap
iteration order remaining stable for some aspect of worldgen.
2020-05-21 21:43:54 +02:00
Marcel Märtens
ec03c4518a Change the version number to 0.6 2020-05-16 00:50:40 +02:00
S Handley
5a13b54cbf - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
Joshua Barretto
8c1fb3255c Downgraded minifb 2020-04-23 20:05:44 +01:00
Joshua Barretto
0a892e488a Updated examples 2020-04-23 18:20:34 +01:00
Imbris
5ed77b5054 Fix security 2020-04-01 20:03:15 -04:00
Imbris
97148cb6bb Merge branch 'master' into 'combat'
# Conflicts:
#   CHANGELOG.md
2020-04-01 20:42:27 +00:00
Imbris
a73d010f7b Point to newly released vek, add todo to reconsider empty item, remove uneeded ori slerp, remove agent from character behavior, add todos to combat sys, check if entities still exist before possessing & if possessed entity has a loadout move the active item into the second item space 2020-04-01 11:15:14 -04:00
Imbris
b3791a2b4e Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00
Mckol
aa59e8715d Updated Cargo.lock to fix vek not compiling 2020-03-30 15:45:22 +02:00
Imbris
ba3fa16c33 Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
Capucho
7048163153 Fixed Some minor bugs on the password field 2020-03-25 12:51:43 +00:00
Capucho
7851a407b1 Fix the cursor lagging behind on password field 2020-03-24 21:41:59 +00:00
timokoesters
ea2500e7ab Add minimum prepare duration to fireball and bow 2020-03-24 14:42:31 +01:00
Pfauenauge90
466b80e8a8 added const tweaker 2020-03-19 18:11:45 +01:00
Mckol
8838682f0b Added Controller support 2020-03-10 21:00:13 +00:00
Marcel Märtens
1cbd07d5e5 regenerated Cargo.lock, requiering 7 less dependent crates and greatly reducing size of cargo.lock file 2020-03-09 11:49:57 +01:00
Acrimon
bc39b78173 Rebased. 2020-03-08 23:02:15 +01:00
Imbris
8d7c454029 Hide password text 2020-03-08 23:00:34 +01:00
Imbris
0022f8464d Update auth 2020-03-08 22:59:22 +01:00
Imbris
a04c1b1d1d Add uid to Player component
fix: world examples
2020-03-08 22:58:38 +01:00
Acrimon
08b4cc5fc3 Update auth to use new hashing scheme. 2020-03-08 22:56:34 +01:00
Acrimon
7db0ff0b8c Update chat-cli to work properly.
Update reqwest to 0.10.0
2020-03-08 22:54:15 +01:00
Imbris
8ef1251dc2 Add warning prompt for untrusted auth servers, move some auth code into 2020-03-08 22:51:37 +01:00
Acrimon
403deecc6d Server auth handling improvements. 2020-03-08 22:49:47 +01:00
Acrimon
584dcddba9 Updated to latest and greatest auth version. 2020-03-08 22:46:40 +01:00
Songtronix
50b845d1c3 :/ and reactivated the password field 2020-03-08 22:34:06 +01:00
Imbris
4a0c474be1 Remove Client dependency from Scene types and audio managers, add an
example for using voxygen as a library to renderer images of characters
2020-03-05 23:12:51 -05:00
Rémy PHELIPOT
98c37d0b28 [i18n] Configurable fonts
- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
  to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
S Handley
b739623579 Split the audio channels into SFX and music channels. This makes the
Music Channel for exploration music a basic Sink without spatial audio
functionality, which is not required.
2020-02-15 21:30:44 +00:00
Marcel Märtens
e960c2233b Change the version number to 0.5 2020-01-31 17:26:45 +01:00
Joshua Barretto
d87fc37aa2 Fixed watch compilation issue 2020-01-27 23:59:59 +00:00
Joshua Barretto
2d9aa21eef Added test world, friendly NPC pathfinding 2020-01-26 12:52:07 +00:00
Joshua Yanovski
53474a215a Resolving spurious Cargo.lock differences. 2020-01-23 18:18:46 +01:00
Joshua Yanovski
133ba29293 Fixing Cargo.lock after rebase. 2020-01-23 18:18:17 +01:00
Joshua Yanovski
ba043b91a2 Screenshots with F4 in the map, that will have the full resolution of
the displayed map (hopefully).
2020-01-23 18:18:16 +01:00
Joshua Yanovski
1d6d0ea03d Fix all warnings. 2020-01-23 18:18:16 +01:00
Joshua Yanovski
7f2573c561 Updating Cargo.lock. 2020-01-23 18:18:14 +01:00
Joshua Yanovski
1358f1dffa Changes to worldgen, adding more sedmient etc. 2020-01-23 18:18:14 +01:00
Joshua Yanovski
ebe0d14eab Send client 3D rendered map.
Also shares configurable rendering between map generator and server.
2020-01-23 18:18:14 +01:00