Commit Graph

3225 Commits

Author SHA1 Message Date
Joshua Yanovski
697f63455a More frustration with shadows. 2021-04-25 08:14:00 -04:00
Joshua Yanovski
7299746b1a Various fixes for shadows. 2021-04-25 08:14:00 -04:00
Capucho
5317dc1af4 Fix the shadow drawing code
Very poorly optimized
2021-04-25 08:14:00 -04:00
Capucho
201c90e056 Re enable the skybox rendering in char select 2021-04-25 08:14:00 -04:00
Capucho
a0b7971585 Fix the buffer slicing in the submodel
Fixes the void figures
2021-04-25 08:14:00 -04:00
Capucho
42c8e2fece Re enable sprite rendering 2021-04-25 08:14:00 -04:00
Capucho
024818043c Reenable non-player figure drawing 2021-04-25 08:14:00 -04:00
Imbris
3d48c6261f Draw water 2021-04-25 08:14:00 -04:00
Imbris
68a64a1fb8 Fix clouds 2021-04-25 08:14:00 -04:00
Imbris
6c8978a513 Somewhat fix lod, prevent particles spamming new buffers when disabled 2021-04-25 08:14:00 -04:00
Imbris
513b761909 No cube spam 2021-04-25 08:14:00 -04:00
Imbris
7048e57a2b Start lod, update wgpu to fix viewport count validation error 2021-04-25 08:14:00 -04:00
Imbris
b8a5e0e3b9 Add skybox 2021-04-25 08:14:00 -04:00
Capucho
ad0970ee0a Fix wrong color format in col light 2021-04-25 08:14:00 -04:00
Capucho
a8cc322727 Reenable terrain rendering
Refractor col lights
2021-04-25 08:14:00 -04:00
Capucho
3bdd25ec4c Fix the orientation of the rendering
Reenable the rendering of the player
2021-04-25 08:14:00 -04:00
Capucho
03f5e65867 Pass format to particle pipeline 2021-04-25 08:14:00 -04:00
Capucho
1f70b7d24d Renable the figure and terrain drawing code (not working yet) 2021-04-25 08:13:59 -04:00
Imbris
f83110cfc9 Fix culling of postprocess/cloud triangles 2021-04-25 08:13:19 -04:00
Imbris
f268c8fba8 Particles compiles and runs (no visuals yet) 2021-04-25 08:13:19 -04:00
Capucho
b7d22c7971 Remove the depth buffer from the Third drawer 2021-04-25 08:13:19 -04:00
Capucho
c159346489 Shader fixes 2021-04-25 08:13:19 -04:00
Capucho
a6d5d6df7c Update dependencies 2021-04-25 08:13:19 -04:00
Imbris
48b8ec5d49 Almost make clouds/postproccess run 2021-04-25 08:13:19 -04:00
Imbris
4667512b5a Render the UIs 2021-04-25 08:13:19 -04:00
Imbris
49cb1520ca Add generic Bound<T> type for grouping consts/other bindable things with bind groups 2021-04-25 08:13:18 -04:00
Imbris
455082a7af Render Ui 2021-04-25 08:12:52 -04:00
Imbris
90a1371673 Color! 2021-04-25 08:11:37 -04:00
Imbris
0f569266aa fixed validation errors when creating pipelines 2021-04-25 08:11:37 -04:00
Imbris
53b3bd7e2c No crash on startup 2021-04-25 08:11:37 -04:00
Imbris
612e4fe823 Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders 2021-04-25 08:11:37 -04:00
Imbris
73f5c571d5 Improve shader errors by showing shader file name, reduce repetitive shader construction code 2021-04-25 08:11:37 -04:00
Imbris
c5235590e3 migrate cloud pipeline, migrate iced renderer, rebase fixes 2021-04-25 08:11:37 -04:00
Imbris
27bea8379b Make compile through various changes, update wgpu to latest git 2021-04-25 08:11:37 -04:00
Capucho
81148b3664 More fixes 2021-04-25 08:11:37 -04:00
Capucho
801dec8ebe Switched from zerocopy to bytemuck
Fixing errors
2021-04-25 08:11:37 -04:00
Capucho
03f8531945 Made the layouts more compact 2021-04-25 08:11:37 -04:00
Capucho
f7ae702410 Finished porting all pipelines 2021-04-25 08:11:37 -04:00
Capucho
574a930864 Began porting pipeline creation 2021-04-25 08:11:37 -04:00
Capucho
5d487b2299 ported all pipelines 2021-04-25 08:11:37 -04:00
Capucho
27f0afc786 Ported most of the textures and models related methods 2021-04-25 08:11:37 -04:00
Capucho
56428a2c4e Started the report of wgpu 2021-04-25 08:11:37 -04:00
juliancoffee
8fd1037bf3 Update doc-strings 2021-04-25 09:12:15 +03:00
Snowram
c16ec43938 Body specific beam offsets 2021-04-25 04:07:12 +02:00
Snowram
8f54a0bf31 More phoenix AI work
More phoenix AI work
2021-04-25 04:07:12 +02:00
Snowram
8cf8e51962 Phoenix npc + AI (WIP) 2021-04-25 04:07:11 +02:00
Snowram
ab26efa970 Improves bird_large anims 2021-04-25 04:07:09 +02:00
Snowram
fd177c9669 Breathe and stun anims 2021-04-25 02:14:50 +02:00
Snowram
eb98360183 Cockatrice bird_large conversion 2021-04-25 02:14:50 +02:00
Snowram
0f6b902924 Idle, run, vel/ori aware fly anims 2021-04-25 02:14:49 +02:00