Joshua Yanovski
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697f63455a
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More frustration with shadows.
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2021-04-25 08:14:00 -04:00 |
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Joshua Yanovski
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7299746b1a
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Various fixes for shadows.
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2021-04-25 08:14:00 -04:00 |
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Capucho
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5317dc1af4
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Fix the shadow drawing code
Very poorly optimized
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2021-04-25 08:14:00 -04:00 |
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Capucho
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201c90e056
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Re enable the skybox rendering in char select
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2021-04-25 08:14:00 -04:00 |
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Capucho
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a0b7971585
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Fix the buffer slicing in the submodel
Fixes the void figures
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2021-04-25 08:14:00 -04:00 |
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Capucho
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42c8e2fece
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Re enable sprite rendering
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2021-04-25 08:14:00 -04:00 |
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Capucho
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024818043c
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Reenable non-player figure drawing
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2021-04-25 08:14:00 -04:00 |
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Imbris
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3d48c6261f
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Draw water
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2021-04-25 08:14:00 -04:00 |
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Imbris
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68a64a1fb8
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Fix clouds
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2021-04-25 08:14:00 -04:00 |
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Imbris
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6c8978a513
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Somewhat fix lod, prevent particles spamming new buffers when disabled
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2021-04-25 08:14:00 -04:00 |
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Imbris
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513b761909
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No cube spam
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2021-04-25 08:14:00 -04:00 |
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Imbris
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7048e57a2b
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Start lod, update wgpu to fix viewport count validation error
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2021-04-25 08:14:00 -04:00 |
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Imbris
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b8a5e0e3b9
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Add skybox
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2021-04-25 08:14:00 -04:00 |
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Capucho
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ad0970ee0a
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Fix wrong color format in col light
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2021-04-25 08:14:00 -04:00 |
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Capucho
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a8cc322727
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Reenable terrain rendering
Refractor col lights
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2021-04-25 08:14:00 -04:00 |
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Capucho
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3bdd25ec4c
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Fix the orientation of the rendering
Reenable the rendering of the player
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2021-04-25 08:14:00 -04:00 |
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Capucho
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03f5e65867
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Pass format to particle pipeline
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2021-04-25 08:14:00 -04:00 |
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Capucho
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1f70b7d24d
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Renable the figure and terrain drawing code (not working yet)
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2021-04-25 08:13:59 -04:00 |
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Imbris
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f83110cfc9
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Fix culling of postprocess/cloud triangles
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2021-04-25 08:13:19 -04:00 |
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Imbris
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f268c8fba8
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Particles compiles and runs (no visuals yet)
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2021-04-25 08:13:19 -04:00 |
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Capucho
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b7d22c7971
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Remove the depth buffer from the Third drawer
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2021-04-25 08:13:19 -04:00 |
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Capucho
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c159346489
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Shader fixes
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2021-04-25 08:13:19 -04:00 |
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Capucho
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a6d5d6df7c
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Update dependencies
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2021-04-25 08:13:19 -04:00 |
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Imbris
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48b8ec5d49
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Almost make clouds/postproccess run
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2021-04-25 08:13:19 -04:00 |
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Imbris
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4667512b5a
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Render the UIs
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2021-04-25 08:13:19 -04:00 |
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Imbris
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49cb1520ca
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Add generic Bound<T> type for grouping consts/other bindable things with bind groups
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2021-04-25 08:13:18 -04:00 |
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Imbris
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455082a7af
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Render Ui
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2021-04-25 08:12:52 -04:00 |
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Imbris
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90a1371673
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Color!
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2021-04-25 08:11:37 -04:00 |
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Imbris
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0f569266aa
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fixed validation errors when creating pipelines
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2021-04-25 08:11:37 -04:00 |
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Imbris
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53b3bd7e2c
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No crash on startup
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2021-04-25 08:11:37 -04:00 |
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Imbris
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612e4fe823
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Made shaders compile by adding locations and bindings and splitting textures and samplers out into two things and adding guards for double including shaders
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2021-04-25 08:11:37 -04:00 |
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Imbris
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73f5c571d5
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Improve shader errors by showing shader file name, reduce repetitive shader construction code
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2021-04-25 08:11:37 -04:00 |
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Imbris
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c5235590e3
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migrate cloud pipeline, migrate iced renderer, rebase fixes
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2021-04-25 08:11:37 -04:00 |
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Imbris
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27bea8379b
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Make compile through various changes, update wgpu to latest git
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2021-04-25 08:11:37 -04:00 |
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Capucho
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81148b3664
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More fixes
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2021-04-25 08:11:37 -04:00 |
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Capucho
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801dec8ebe
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Switched from zerocopy to bytemuck
Fixing errors
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2021-04-25 08:11:37 -04:00 |
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Capucho
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03f8531945
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Made the layouts more compact
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2021-04-25 08:11:37 -04:00 |
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Capucho
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f7ae702410
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Finished porting all pipelines
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2021-04-25 08:11:37 -04:00 |
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Capucho
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574a930864
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Began porting pipeline creation
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2021-04-25 08:11:37 -04:00 |
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Capucho
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5d487b2299
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ported all pipelines
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2021-04-25 08:11:37 -04:00 |
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Capucho
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27f0afc786
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Ported most of the textures and models related methods
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2021-04-25 08:11:37 -04:00 |
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Capucho
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56428a2c4e
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Started the report of wgpu
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2021-04-25 08:11:37 -04:00 |
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juliancoffee
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8fd1037bf3
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Update doc-strings
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2021-04-25 09:12:15 +03:00 |
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Snowram
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c16ec43938
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Body specific beam offsets
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2021-04-25 04:07:12 +02:00 |
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Snowram
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8f54a0bf31
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More phoenix AI work
More phoenix AI work
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2021-04-25 04:07:12 +02:00 |
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Snowram
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8cf8e51962
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Phoenix npc + AI (WIP)
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2021-04-25 04:07:11 +02:00 |
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Snowram
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ab26efa970
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Improves bird_large anims
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2021-04-25 04:07:09 +02:00 |
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Snowram
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fd177c9669
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Breathe and stun anims
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2021-04-25 02:14:50 +02:00 |
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Snowram
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eb98360183
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Cockatrice bird_large conversion
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2021-04-25 02:14:50 +02:00 |
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Snowram
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0f6b902924
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Idle, run, vel/ori aware fly anims
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2021-04-25 02:14:49 +02:00 |
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