Joshua Barretto
|
707b79f2c8
|
Smoother movement, Space for climbing
|
2019-10-14 11:22:48 +01:00 |
|
heydabop
|
522ab2cd98
|
fixes #324 - changes possible modulo range from 0-29 to 1-29 to prevent mod by 0
|
2019-10-13 21:39:37 -05:00 |
|
Imbris
|
028d010624
|
Make bows give experience via giving projectiles an owner field
|
2019-10-11 19:33:01 -04:00 |
|
Imbris
|
2f9d8ee2e6
|
Add new debug item
|
2019-10-11 19:32:46 -04:00 |
|
Marcel Märtens
|
20c520a044
|
Change the version number to 0.4
|
2019-10-10 15:48:01 +02:00 |
|
Monty Marz
|
d82ec6715a
|
Item icons, chests and more
|
2019-10-09 19:28:05 +00:00 |
|
timokoesters
|
45f756343d
|
fix: blocking now ends in wielded
This makes blocking more viable because while blocking you can wait for
the enemy to attack and then quickly exit the block and attack yourself.
|
2019-10-08 21:19:48 +02:00 |
|
timokoesters
|
095e66fc01
|
fix: tweek hp
|
2019-10-08 20:36:46 +02:00 |
|
timokoesters
|
051a964798
|
fix: server side fall damage
This avoids flickering health
|
2019-10-08 18:55:30 +02:00 |
|
timokoesters
|
b20cf6c62b
|
fix: set minimum speed for fall damage and balance it
|
2019-10-08 18:55:30 +02:00 |
|
timokoesters
|
4e87f125a2
|
fix: fix level and health distribution
|
2019-10-08 18:12:08 +02:00 |
|
Joshua Barretto
|
2171e77fe5
|
Fixed block snapping ground clip
|
2019-10-08 12:21:05 +01:00 |
|
Monty Marz
|
b3862278af
|
Help window, UI fixes, asset fixes
|
2019-10-06 19:19:08 +00:00 |
|
timokoesters
|
182b98081b
|
feat(bow): arrows despawn after some time
|
2019-10-06 19:32:46 +02:00 |
|
Songtronix
|
aa556ba4b3
|
feat(env): added DISABLE_GIT_LFS_CHECK
|
2019-10-06 07:33:24 +02:00 |
|
Timo Koesters
|
f3787879d3
|
fix(bow): adds bow icon art
|
2019-10-05 21:51:08 +00:00 |
|
timokoesters
|
2fc4a8d9aa
|
fix(exp): crash when gaining many levels at once
|
2019-10-05 17:37:10 +02:00 |
|
Piotr Korgól
|
09429b45d1
|
Make /adminify admin-only and /waypoint free
|
2019-10-05 17:37:10 +02:00 |
|
Piotr Korgól
|
9e10c8b700
|
Make enemies spawn with different levels
|
2019-10-05 17:37:09 +02:00 |
|
timokoesters
|
460a494e77
|
fix(bow): Don't remove vel and use sticky component instead
|
2019-10-04 21:30:13 +02:00 |
|
Pfauenauge90
|
f1c4e7040a
|
rebase fix
|
2019-10-04 21:02:45 +02:00 |
|
timokoesters
|
d876215012
|
feat(combat): melee combat damage depends on power of the weapon
Normal NPCs have a weapon of power 5 so they do 5 damage if the attack
is not blocked. Bosses and players have power 10.
|
2019-10-04 21:02:44 +02:00 |
|
timokoesters
|
ba3db852f7
|
feat(bow): make arrows stick to walls
|
2019-10-04 21:02:44 +02:00 |
|
timokoesters
|
fc97c27b65
|
feat(bow): sticky arrows
|
2019-10-04 21:02:43 +02:00 |
|
timokoesters
|
575f7da64d
|
feat(bow): Client side prediction
|
2019-10-04 21:02:43 +02:00 |
|
timokoesters
|
fe17b4952c
|
Remove warnings
|
2019-10-04 21:02:42 +02:00 |
|
timokoesters
|
ab634f1d21
|
Reuse combat code
|
2019-10-04 21:02:41 +02:00 |
|
timokoesters
|
2ba143a514
|
Make arrows deal damage
|
2019-10-04 21:02:41 +02:00 |
|
timokoesters
|
e3c02f8ac1
|
Allow projectiles to react to triggers
|
2019-10-04 21:02:40 +02:00 |
|
timokoesters
|
d46f1e1859
|
Initial bow & arrow implementation
|
2019-10-04 21:02:39 +02:00 |
|
Monty Marz
|
4c1eba1f3e
|
Assets update, aesthetics, minor fixes
|
2019-10-04 18:27:12 +00:00 |
|
Nick12
|
e8340d88af
|
Increase max bytes per chat message
|
2019-10-04 16:14:54 +02:00 |
|
Nicolas
|
6e4d556073
|
Add max chat message length
Fixes #115
Credit to @scorpion9979 for the previous implementation (https://gitlab.com/veloren/veloren/merge_requests/215)
|
2019-10-04 16:14:54 +02:00 |
|
Forest
|
35b9040a6f
|
Removed now stable feature
|
2019-10-03 17:28:17 -04:00 |
|
Acrimon
|
03bf74f414
|
Updated toolchain version and a bunch of deps.
|
2019-10-03 17:19:22 -04:00 |
|
Justin Shipsey
|
27f3bebe40
|
Char overhaul and asset update
|
2019-10-02 10:05:17 +00:00 |
|
Imbris
|
83b5ca3335
|
Higher level cache abstraction
|
2019-10-01 02:10:28 -04:00 |
|
Imbris
|
89a1c45ac7
|
Cache most recent chunk access in terrain meshing
|
2019-10-01 02:10:28 -04:00 |
|
Monty Marz
|
11a022abb3
|
Better stepping sounds (and minor voxel model fixes)
|
2019-09-27 16:04:22 +00:00 |
|
Joshua Barretto
|
bdf74cf151
|
Fixed typo
|
2019-09-26 14:03:41 +01:00 |
|
Joshua Barretto
|
a6d5b82ef5
|
Prevented pickups with full inventory
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
a2758b091c
|
Added flower and grass items
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
dff67e1c41
|
Added block collection, improved controls for it
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
e22fe81a2f
|
Added velorite
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
f57c2ec453
|
Made consumable items have an effect, better damage animation
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
a961a267f1
|
Added apple and mushroom collection
|
2019-09-26 00:15:07 +01:00 |
|
Joshua Barretto
|
d745acc948
|
Floodfill shadows, smooth shadow lighting
|
2019-09-26 00:15:07 +01:00 |
|
Acrimon
|
9ce9251a17
|
Formatted code.
|
2019-09-24 11:56:19 +02:00 |
|
Acrimon
|
3db0b2946d
|
Added some tests.
|
2019-09-24 11:36:35 +02:00 |
|
Acrimon
|
7e768b84e4
|
Fast powf for sgrb.
|
2019-09-24 11:05:01 +02:00 |
|