Sam
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4ab3abfc07
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Balanced stance AI
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2022-10-27 20:07:01 -04:00 |
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Sam
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221b0aff5f
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Sword AI can now choose their abilities
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2022-10-27 20:07:00 -04:00 |
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Sam
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17258975fc
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Combo melee 2 state
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2022-10-27 20:06:26 -04:00 |
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Marcel
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51d4c8dd51
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Merge branch 'halloween' into 'master'
Halloween event
See merge request veloren/veloren!3668
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2022-10-25 21:37:34 +00:00 |
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Timothy Finnegan
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1922d69154
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Ran Cargo fmt
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2022-10-24 19:52:37 -07:00 |
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flo666
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9b1efe1bee
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clippy, fmt, remove leftover file, fix sitenames in soundtrack
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2022-10-25 00:33:23 +02:00 |
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Timothy Finnegan
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498cb86be9
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Updated enum names for consistency
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2022-10-23 18:31:09 -07:00 |
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Timothy Finnegan
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5e5e1066eb
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Added support for multiple timers, conditions, and counters in a single action node.
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2022-10-23 18:31:09 -07:00 |
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James Melkonian
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6bacb487f3
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Bat AI
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2022-10-23 20:05:39 +02:00 |
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holychowders
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7502cd664a
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Have agents update awareness of targets.
This is preliminary and has no visible effect.
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2022-10-21 20:25:54 -05:00 |
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holychowders
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bc20744cd3
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Remove old unused awareness stuff.
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2022-10-20 11:36:16 -05:00 |
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flo
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a37e1f8d99
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seachapel npc work
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2022-09-22 01:04:01 +00:00 |
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Sam
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c228d9cc3f
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Addressed comments
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2022-09-17 13:10:01 -04:00 |
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Sam
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3d6c9a780d
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Removed redundant package parameter from init function of hot reloading
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2022-09-17 00:55:28 -04:00 |
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Sam
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cfeb197f85
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Removed duplicate crates added so there could be dynamic crates, now compiled with crate type specified instead.
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2022-09-17 00:50:59 -04:00 |
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Sam
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23c51af437
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Consolidated voxygen and server dynlibs into a common dynlib
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2022-09-16 23:43:26 -04:00 |
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Sam
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b632dbffdd
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Hot reloading attack code in agent now functional
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2022-09-16 22:13:18 -04:00 |
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Sam
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ddb56bd560
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Dynamic library compiles, but still panics
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2022-09-16 22:13:18 -04:00 |
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Sam
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525630c37a
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Moved some agent code into separate crate to facilitate hot reloading of that agent code.
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2022-09-16 22:13:18 -04:00 |
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