Commit Graph

465 Commits

Author SHA1 Message Date
Ben Wallis
6fff845ae9 Upgraded egui_winit_platform to 0.8 2021-06-17 22:02:09 +01:00
Ben Wallis
71707f3ada Merge branch 'master' of https://gitlab.com/veloren/veloren into xvar/wgpu-egui 2021-06-17 21:36:38 +01:00
Imbris
b7162ac15c Upgrade to winit 0.25 2021-06-15 22:59:54 -04:00
Imbris
3e79972061 Merge branch 'capucho/wgpu-format-fixes' into 'master'
Update wgpu and check for best swap chain format

See merge request veloren/veloren!2454
2021-06-16 01:24:05 +00:00
Ben Wallis
82baa409bb merge from master 2021-06-14 21:31:28 +01:00
asumface
8568dfb38e
Bump rodio to 0.14 2021-06-14 22:04:23 +02:00
Ben Wallis
0db5d965a6 Updated egui to 0.12, fixed window closing 2021-06-13 14:10:06 +01:00
Marcel Märtens
4167621f5d Change the version number to 0.10 2021-06-12 10:14:07 +02:00
João Capucho
cc566abe5c
Update wgpu and check for best swap chain format 2021-06-09 21:15:37 +01:00
Avi Weinstock
b5b7de9532 Add graphviz diagram generator for crafting recipes. 2021-06-08 14:42:51 -04:00
juliancoffee
3c34301947 More tests, support only assets/tweak directory
- Use `serial_test` because tests can't run in parallel as both of them
are accessing fs.
- Take only filename, use hardcoded `assets/tweak` to keep it simple and
support .gitignore
2021-06-08 13:31:27 +03:00
juliancoffee
8a157b8410 New tweak_expect fn to tweak values from .ron
- Function to tweak values via temporary hot-reloaded .ron files
2021-06-08 13:31:27 +03:00
Marcel Märtens
7185dcee68 switch to hashbrown 0.11 and specs 0.16.2 2021-06-07 13:01:01 +02:00
Sam
fa0fe38699 Fixed csv tools 2021-06-07 10:58:47 +02:00
Ben Wallis
24134af4a7 Pulled library hot-reloading code into a separate crate and removed duplicated code from anim and egui crates 2021-06-04 20:19:49 +01:00
Ben Wallis
6163ddbb68 Pulled library hot-reloading code into a separate crate and removed duplicated code from anim and egui crates 2021-06-04 20:19:25 +01:00
Ben Wallis
e6eaba038e fixup after rebase 2021-06-04 20:18:22 +01:00
Ben Wallis
0654d78260 Implemented hot reloading for EGUI (needs duplicated code from anim crate refactoring out) 2021-06-04 20:16:15 +01:00
Ben Wallis
63b8fe1a5f changed runner tags 2021-06-04 20:15:52 +01:00
Ben Wallis
4d1da112c1 wip 2021-06-04 20:06:27 +01:00
Marcel Märtens
1015af13d4 update dependencies 2021-06-04 09:44:30 +02:00
Imbris
6ffdad173d Switch to using block_on directly from futures-executor instead of the umbrella crate 2021-06-03 14:28:28 -04:00
Imbris
538677263b Enable since naga currently has issues translating our SPIRV -> metal 2021-06-03 00:10:07 -04:00
Imbris
2b8eaae572 Update wgpu, cleanup a bit of commented shader code, improve sprite LOD selection code 2021-06-03 00:10:06 -04:00
Imbris
8403e4c483 address/remove TODOs, fix comment typos, enable wgpu/trace feature by default (So no recompile is needed to collect an API trace) 2021-06-03 00:10:06 -04:00
Imbris
99998b9870 Use profling to get spans from wgpu, update wpgu & its deps for various
fixes
2021-06-03 00:10:06 -04:00
Imbris
ffdf7012bc Update wgpu to fix dx11 issue 2021-06-03 00:10:06 -04:00
Imbris
1647c9d607 Update wgpu to latest version and improve error formating 2021-06-03 00:10:06 -04:00
Imbris
76c7161364 Update wgpu to get gfx-hal update that fixes the dx12 depth cube view construction issue 2021-06-02 23:59:50 -04:00
Imbris
ceaa20c668 Update wgpu 2021-06-02 23:59:50 -04:00
Imbris
7723ce265e Update wgpu-profiler, smol rebase fix 2021-06-02 23:59:50 -04:00
Imbris
8d63446300 Almost implement instance merging for sprites (validation error), rebase
fix
2021-06-02 23:59:50 -04:00
João Capucho
f5dc871c59 Update to the most recent wgpu 2021-06-02 23:59:49 -04:00
Imbris
22d67d4cc1 Update to the latest wgpu git 2021-06-02 23:59:49 -04:00
Imbris
7a67ce87e7 Implement toggleable gpu profiling that saves the timings from a recent frame with the screenshot key, rebase fixes 2021-06-02 23:59:49 -04:00
Imbris
8c21023500 WIP gpu timer thing (not for squashing!) 2021-06-02 23:59:49 -04:00
Capucho
8c3995298b More fixes 2021-06-02 23:56:43 -04:00
Capucho
9ee71d6369 Finished porting all pipelines 2021-06-02 23:55:59 -04:00
Capucho
806f240eb5 Started the report of wgpu 2021-06-02 23:55:59 -04:00
Marcel
f988584337 Merge branch 'revert-c6e200a3' into 'master'
Add a configuration Option to opt-in Quic backend

See merge request veloren/veloren!2318
2021-06-02 14:27:13 +00:00
Avi Weinstock
5aa98d18e3 Depend on crossbeam-utils and crossbeam-channel instead of crossbeam in voxygen. 2021-06-02 00:39:58 -04:00
Avi Weinstock
523bf2be58 Fix memory leak in KeyedJobs threadpool helper. 2021-06-02 00:39:58 -04:00
Avi Weinstock
1214715c21 Use a threadpool to speed up minimap chunk rendering. Also fix ceiling height calculations and color water blue. 2021-06-02 00:39:04 -04:00
Avi Weinstock
6df2e96d25 Improve the efficiency of the voxel minimap by only updating it when crossing a chunk boundary or changing z-level. Allows making the 9 chunks nearest to the player fancier by compositing multiple z levels. 2021-06-02 00:39:04 -04:00
Avi Weinstock
937815d8c3 Make all the offsets for voxel minimap work properly for arbitrary sizes, and fix the memory leak. 2021-06-02 00:39:04 -04:00
Avi Weinstock
7980230b7f Add a minimap overlay based on voxel data. 2021-06-02 00:39:04 -04:00
Imbris
48ebb10d50 Update toolchain 2021-05-31 20:44:57 -04:00
Avi Weinstock
3684cf0454 Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Monty
d5883e76a9 update conrod core commit to enhance highlight colors 2021-05-22 23:22:12 +02:00
Marcel
99304ffddd Revert "Merge branch 'sharp/revert-quinn' into 'master'"
This reverts merge request !2315
2021-05-21 10:41:16 +02:00