Ben Wallis
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3a27787b21
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Fixed egui maintain() running when only F3 debug is toggled rather than only when F7 is toggled
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2021-08-31 17:21:13 +01:00 |
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Joshua Barretto
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5ac13d6875
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Merge branch 'zesterer/tiny-fixes' into 'master'
Tiny fixes
See merge request veloren/veloren!2791
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2021-08-31 13:15:29 +00:00 |
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Joshua Barretto
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ab3c6989b4
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Fixed first-person zoom, added fixation to allow more precise mouse movement when zoomed
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2021-08-31 13:31:52 +01:00 |
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Joshua Barretto
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03f852542b
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Make arrows 'bonk' hanging sprites
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2021-08-31 13:31:27 +01:00 |
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Joshua Barretto
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fe09ddfd67
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Merge branch 'zesterer/spots' into 'master'
Spots
See merge request veloren/veloren!2695
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2021-08-31 12:03:47 +00:00 |
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Joshua Barretto
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caebc891f8
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Removed unused tree assets
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2021-08-31 10:15:52 +01:00 |
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Monty Marz
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2e5414d3e0
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fix witch hut smoke
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2021-08-30 12:03:13 +02:00 |
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Joshua Barretto
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f6da0ca2f0
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Improved giant trees
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2021-08-30 00:03:16 +01:00 |
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Joshua Barretto
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32807f6019
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Smaller acacia
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2021-08-29 20:38:40 +01:00 |
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Joshua Barretto
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e6ec217c7c
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Snow on spots
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2021-08-29 20:09:48 +01:00 |
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Joshua Barretto
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1a5457b59f
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Added tree roots
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2021-08-29 19:17:58 +01:00 |
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Joshua Barretto
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bfbcb8bb57
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More tree variety
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2021-08-29 18:38:34 +01:00 |
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Joshua Barretto
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7d23b9c9ea
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More spot detailing
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2021-08-29 14:54:01 +01:00 |
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Joshua Barretto
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a6a8a8ae48
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Improved giant trees
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2021-08-29 14:37:11 +01:00 |
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Joshua Barretto
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2e72d97b5e
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Multiple color gradient options
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2021-08-29 13:57:36 +01:00 |
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Joshua Barretto
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d10ecc0ddf
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Better spot density
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2021-08-29 13:08:13 +01:00 |
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Joshua Barretto
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51d8b14790
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Added spot loot
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2021-08-29 12:50:35 +01:00 |
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Samuel Keiffer
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2107481021
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Merge branch 'sam/fix-arrow-terrain-bug' into 'master'
Arrows no longer deal damage seconds after colliding with terrain
See merge request veloren/veloren!2786
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2021-08-28 23:11:50 +00:00 |
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Sam
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42e9548806
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Renamed variable to make more explicit what it does.
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2021-08-28 18:31:44 -04:00 |
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Joshua Barretto
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d22db59274
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More spots
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2021-08-28 16:48:34 +01:00 |
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Monty Marz
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70ddb8ec14
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witch lantern
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2021-08-28 14:53:31 +01:00 |
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Monty Marz
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6e36d2e6c3
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witch kit
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2021-08-28 14:53:31 +01:00 |
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Monty Marz
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b501c06471
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emergency single voxel window fix
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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5e9782b288
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fixes
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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57746d7083
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fixes
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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a31eee0148
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Better entity placement for spots
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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4501faa505
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Fixed missing sprites
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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f3b56796ed
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witch stuff
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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7ae50e3a9f
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Reduced leaf noise for spots
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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599aa8135a
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taiga and savannah definitions
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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61df16bfe2
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Removed quirky tree-like structures
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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df46f5bcb0
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lion rock
fixes
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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00f896b280
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Prevented trees spawning near spots
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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856349ee45
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Update spot.rs
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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0594ffc4ae
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More spots
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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3a7c3eabad
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Added random units for spots
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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faba555abc
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more spawning rules
Update spot.rs
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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7272b82085
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Prevented spots spawning on sites
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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ddb1104fe4
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Added index customisation for world structure models
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2021-08-28 14:53:30 +01:00 |
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Gemu Peachems
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1c1a59b9ad
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Gnarling Totem
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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3aa9c5d82f
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No spots in sites
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2021-08-28 14:53:30 +01:00 |
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Monty Marz
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4ed8f86afc
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dwarf grave
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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c10665487b
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Added SpotConfig for easier spot creation
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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7b5b2e632c
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sync
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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d06b25e926
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Better spot altitude
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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a66f1922aa
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More block particles, changes ore vein colour
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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0f1d42708c
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Test spot entity spawning
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2021-08-28 14:53:30 +01:00 |
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Joshua Barretto
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a4592dd0d0
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Initial spot implementation
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2021-08-28 14:53:30 +01:00 |
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juliancoffee
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c3b72fa562
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Rewrite multiplier_to_percentage to return f32
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2021-08-28 02:36:26 +03:00 |
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Sam
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126f4e406a
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Fixed arrows dealing damage to entities if entity walked near arrow that stuck to terrain several seconds prior.
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2021-08-26 19:00:28 -04:00 |
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