9851 Commits

Author SHA1 Message Date
Ben Wallis
3a27787b21 Fixed egui maintain() running when only F3 debug is toggled rather than only when F7 is toggled 2021-08-31 17:21:13 +01:00
Joshua Barretto
5ac13d6875 Merge branch 'zesterer/tiny-fixes' into 'master'
Tiny fixes

See merge request veloren/veloren!2791
2021-08-31 13:15:29 +00:00
Joshua Barretto
ab3c6989b4 Fixed first-person zoom, added fixation to allow more precise mouse movement when zoomed 2021-08-31 13:31:52 +01:00
Joshua Barretto
03f852542b Make arrows 'bonk' hanging sprites 2021-08-31 13:31:27 +01:00
Joshua Barretto
fe09ddfd67 Merge branch 'zesterer/spots' into 'master'
Spots

See merge request veloren/veloren!2695
2021-08-31 12:03:47 +00:00
Joshua Barretto
caebc891f8 Removed unused tree assets 2021-08-31 10:15:52 +01:00
Monty Marz
2e5414d3e0 fix witch hut smoke 2021-08-30 12:03:13 +02:00
Joshua Barretto
f6da0ca2f0 Improved giant trees 2021-08-30 00:03:16 +01:00
Joshua Barretto
32807f6019 Smaller acacia 2021-08-29 20:38:40 +01:00
Joshua Barretto
e6ec217c7c Snow on spots 2021-08-29 20:09:48 +01:00
Joshua Barretto
1a5457b59f Added tree roots 2021-08-29 19:17:58 +01:00
Joshua Barretto
bfbcb8bb57 More tree variety 2021-08-29 18:38:34 +01:00
Joshua Barretto
7d23b9c9ea More spot detailing 2021-08-29 14:54:01 +01:00
Joshua Barretto
a6a8a8ae48 Improved giant trees 2021-08-29 14:37:11 +01:00
Joshua Barretto
2e72d97b5e Multiple color gradient options 2021-08-29 13:57:36 +01:00
Joshua Barretto
d10ecc0ddf Better spot density 2021-08-29 13:08:13 +01:00
Joshua Barretto
51d8b14790 Added spot loot 2021-08-29 12:50:35 +01:00
Samuel Keiffer
2107481021 Merge branch 'sam/fix-arrow-terrain-bug' into 'master'
Arrows no longer deal damage seconds after colliding with terrain

See merge request veloren/veloren!2786
2021-08-28 23:11:50 +00:00
Sam
42e9548806 Renamed variable to make more explicit what it does. 2021-08-28 18:31:44 -04:00
Joshua Barretto
d22db59274 More spots 2021-08-28 16:48:34 +01:00
Monty Marz
70ddb8ec14 witch lantern 2021-08-28 14:53:31 +01:00
Monty Marz
6e36d2e6c3 witch kit 2021-08-28 14:53:31 +01:00
Monty Marz
b501c06471 emergency single voxel window fix 2021-08-28 14:53:30 +01:00
Monty Marz
5e9782b288 fixes 2021-08-28 14:53:30 +01:00
Monty Marz
57746d7083 fixes 2021-08-28 14:53:30 +01:00
Joshua Barretto
a31eee0148 Better entity placement for spots 2021-08-28 14:53:30 +01:00
Joshua Barretto
4501faa505 Fixed missing sprites 2021-08-28 14:53:30 +01:00
Monty Marz
f3b56796ed witch stuff 2021-08-28 14:53:30 +01:00
Joshua Barretto
7ae50e3a9f Reduced leaf noise for spots 2021-08-28 14:53:30 +01:00
Monty Marz
599aa8135a taiga and savannah definitions 2021-08-28 14:53:30 +01:00
Joshua Barretto
61df16bfe2 Removed quirky tree-like structures 2021-08-28 14:53:30 +01:00
Monty Marz
df46f5bcb0 lion rock
fixes
2021-08-28 14:53:30 +01:00
Joshua Barretto
00f896b280 Prevented trees spawning near spots 2021-08-28 14:53:30 +01:00
Monty Marz
856349ee45 Update spot.rs 2021-08-28 14:53:30 +01:00
Monty Marz
0594ffc4ae More spots 2021-08-28 14:53:30 +01:00
Joshua Barretto
3a7c3eabad Added random units for spots 2021-08-28 14:53:30 +01:00
Monty Marz
faba555abc more spawning rules
Update spot.rs
2021-08-28 14:53:30 +01:00
Joshua Barretto
7272b82085 Prevented spots spawning on sites 2021-08-28 14:53:30 +01:00
Joshua Barretto
ddb1104fe4 Added index customisation for world structure models 2021-08-28 14:53:30 +01:00
Gemu Peachems
1c1a59b9ad Gnarling Totem 2021-08-28 14:53:30 +01:00
Joshua Barretto
3aa9c5d82f No spots in sites 2021-08-28 14:53:30 +01:00
Monty Marz
4ed8f86afc dwarf grave 2021-08-28 14:53:30 +01:00
Joshua Barretto
c10665487b Added SpotConfig for easier spot creation 2021-08-28 14:53:30 +01:00
Joshua Barretto
7b5b2e632c sync 2021-08-28 14:53:30 +01:00
Joshua Barretto
d06b25e926 Better spot altitude 2021-08-28 14:53:30 +01:00
Joshua Barretto
a66f1922aa More block particles, changes ore vein colour 2021-08-28 14:53:30 +01:00
Joshua Barretto
0f1d42708c Test spot entity spawning 2021-08-28 14:53:30 +01:00
Joshua Barretto
a4592dd0d0 Initial spot implementation 2021-08-28 14:53:30 +01:00
juliancoffee
c3b72fa562 Rewrite multiplier_to_percentage to return f32 2021-08-28 02:36:26 +03:00
Sam
126f4e406a Fixed arrows dealing damage to entities if entity walked near arrow that stuck to terrain several seconds prior. 2021-08-26 19:00:28 -04:00